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Underwater campaign: help?
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<blockquote data-quote="Deimodius" data-source="post: 1651751" data-attributes="member: 14322"><p>Hey.</p><p></p><p>I originally posted this is the D20 section, since I am asking about D20 resources, but it didn't seem to be getting much traffic, so I'm reposting it here as a plea for help with my D&D underwater campaign.</p><p></p><p>I'm planning to create a new campaign world for my homebrew, based on sea travel with the majority of adventuring done underwater. I already have The Seafarer's Handbook (Fantasy Flight Games) but I'm hoping you can all help me (and anyone else interested in this sort of campaign) with a definitive listing of the best D20 resources for adventure on, and under, the sea.</p><p></p><p>Here are some of the books I've seen in the Reviews section of Enworld:</p><p></p><p>The Book of the Sea (Mongoose)</p><p>Into the Blue (Bastion)</p><p>The Deep (MEG)</p><p>Monsters of the Boundless Blue (Goodman Games)</p><p>Seafarer's Handbook (Fantasy Flight Games)</p><p></p><p>Like I said, I already have the Seafarer's handbook, but I want to know if it's good enough on its own, or if there are any other "must have" books in this genre.</p><p></p><p>I also want a good book or two about pirates for D20, so I'd appreciate your thoughts on that as well.</p><p></p><p>I have the old Pirates of the Sword Coast book from 2ed, has anyone used that in 3ed? What did you do to modify it?</p><p></p><p>Any help you can give me is much appreciated. Thanks.</p></blockquote><p></p>
[QUOTE="Deimodius, post: 1651751, member: 14322"] Hey. I originally posted this is the D20 section, since I am asking about D20 resources, but it didn't seem to be getting much traffic, so I'm reposting it here as a plea for help with my D&D underwater campaign. I'm planning to create a new campaign world for my homebrew, based on sea travel with the majority of adventuring done underwater. I already have The Seafarer's Handbook (Fantasy Flight Games) but I'm hoping you can all help me (and anyone else interested in this sort of campaign) with a definitive listing of the best D20 resources for adventure on, and under, the sea. Here are some of the books I've seen in the Reviews section of Enworld: The Book of the Sea (Mongoose) Into the Blue (Bastion) The Deep (MEG) Monsters of the Boundless Blue (Goodman Games) Seafarer's Handbook (Fantasy Flight Games) Like I said, I already have the Seafarer's handbook, but I want to know if it's good enough on its own, or if there are any other "must have" books in this genre. I also want a good book or two about pirates for D20, so I'd appreciate your thoughts on that as well. I have the old Pirates of the Sword Coast book from 2ed, has anyone used that in 3ed? What did you do to modify it? Any help you can give me is much appreciated. Thanks. [/QUOTE]
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