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Undying Light Fire Dragon Sorlock Advice
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<blockquote data-quote="Blue" data-source="post: 6987512" data-attributes="member: 20564"><p>1. Yes, +Chr to Fire & Radiant from Undying Light 1 and +Chr to an element from Dragon 6 can stack. So you can get +2xChr to fire.</p><p></p><p></p><p>That pat doesn't put big delays on ASIs which is quite good, people sometimes forget about that. Starting Sorc gives proficiency in CON saves which is also good. </p><p></p><p>That said, doing your breaks on even levels when you keep swapping back to other classes means you keep missing the next higher level of spells. This can hold you back - at character level 8 you still don't have 3rd level spells which is a big step up in power.</p><p></p><p>Along the same lines, ending Warlock 6 skimps you out of a casting level. Warlock 7, for instance, can do Greater Invisibility several times per short rest which is a great concentration spell - grants advantages on your attacks, protects you, etc. With Sorcerer twin you can also give it to another of your party members. And with it up you get hit less so less chances to lose concentration.</p><p></p><p>If you aren't going for that, Warlock 5 means Sorc 15, which gives 8th level spells.</p><p></p><p></p><p></p><p>You'll have the spells to dump into divine smite, it will give you medium armor and shield which saves a spell known for mage armor. How high of a level do you actually expect to go? If you are going all the way the lose of spell levels known might hurt more, but this would probably be a big boon getting there. It will also be 2 levels not adding towards ASIs.</p><p></p><p>Remember you won't have extra attack, so you get a lot less nova upside out of divine smite.</p><p></p><p></p><p>Sounds good, though I wish your CON was better. If you go Paladin swap DEX & CON since Medium armor has a max dex of +2 and while +1 Initiate and saves is nice, +1 HP per level and +1 HP on each HD of healing might outweigh it.</p><p></p><p></p><p>I'd strongly suggest Shillelagh - you only get one attack a round, you want it to hit. BTW, staff is also one handed.</p></blockquote><p></p>
[QUOTE="Blue, post: 6987512, member: 20564"] 1. Yes, +Chr to Fire & Radiant from Undying Light 1 and +Chr to an element from Dragon 6 can stack. So you can get +2xChr to fire. That pat doesn't put big delays on ASIs which is quite good, people sometimes forget about that. Starting Sorc gives proficiency in CON saves which is also good. That said, doing your breaks on even levels when you keep swapping back to other classes means you keep missing the next higher level of spells. This can hold you back - at character level 8 you still don't have 3rd level spells which is a big step up in power. Along the same lines, ending Warlock 6 skimps you out of a casting level. Warlock 7, for instance, can do Greater Invisibility several times per short rest which is a great concentration spell - grants advantages on your attacks, protects you, etc. With Sorcerer twin you can also give it to another of your party members. And with it up you get hit less so less chances to lose concentration. If you aren't going for that, Warlock 5 means Sorc 15, which gives 8th level spells. You'll have the spells to dump into divine smite, it will give you medium armor and shield which saves a spell known for mage armor. How high of a level do you actually expect to go? If you are going all the way the lose of spell levels known might hurt more, but this would probably be a big boon getting there. It will also be 2 levels not adding towards ASIs. Remember you won't have extra attack, so you get a lot less nova upside out of divine smite. Sounds good, though I wish your CON was better. If you go Paladin swap DEX & CON since Medium armor has a max dex of +2 and while +1 Initiate and saves is nice, +1 HP per level and +1 HP on each HD of healing might outweigh it. I'd strongly suggest Shillelagh - you only get one attack a round, you want it to hit. BTW, staff is also one handed. [/QUOTE]
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