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Unearthed Arcana: Another New Ranger Variant
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<blockquote data-quote="steeldragons" data-source="post: 7680808" data-attributes="member: 92511"><p>I'm gonna say this once and hopefully that will be the end of it....Multiclassing is optional.</p><p></p><p>I'm not going to second guess and and cringe and cower about what someone using multiclassing [or feats] can/might do. If someone wants to "build" a ranger-type character using a fighter/rogue MC with an outlander background...or an assassin/barbarian with a criminal background "bounty hunter" type guy or..well, anything...and that's fun for them? Bully! They are going to do that. There is no stopping it. There is no "accounting" for it or "balancing" so that "this guy can't take my stuff." It is childish and it is pointless and it will ALWAYS be able to be circumvented. There is no designing [without extensively more complexity than I am interested in either creating or playing] around it.</p><p></p><p>So...no...multiclassing is not an issue of any number.</p><p></p><p>The class would, of course, have more than "expertise" as a feature (as you fully well know). and have some things the rogue doesn't and the fighter doesn't and, I suppose, the outlander doesn't. So they will have their "this toy is mine and you can't have it", same as every other class (which my "structure it like a warlock" concept would fully do). I have no doubt a player with a mind toward it will be able to "build" their fighter/rogue outlander, maybe even throw in a bit of druid or sorcerer for some magicky fun and make a perfectly passable "ranger" kind of character...but it still won't be "the ranger" class. If they like it better...so be it. There's nothing to be done about that.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 7680808, member: 92511"] I'm gonna say this once and hopefully that will be the end of it....Multiclassing is optional. I'm not going to second guess and and cringe and cower about what someone using multiclassing [or feats] can/might do. If someone wants to "build" a ranger-type character using a fighter/rogue MC with an outlander background...or an assassin/barbarian with a criminal background "bounty hunter" type guy or..well, anything...and that's fun for them? Bully! They are going to do that. There is no stopping it. There is no "accounting" for it or "balancing" so that "this guy can't take my stuff." It is childish and it is pointless and it will ALWAYS be able to be circumvented. There is no designing [without extensively more complexity than I am interested in either creating or playing] around it. So...no...multiclassing is not an issue of any number. The class would, of course, have more than "expertise" as a feature (as you fully well know). and have some things the rogue doesn't and the fighter doesn't and, I suppose, the outlander doesn't. So they will have their "this toy is mine and you can't have it", same as every other class (which my "structure it like a warlock" concept would fully do). I have no doubt a player with a mind toward it will be able to "build" their fighter/rogue outlander, maybe even throw in a bit of druid or sorcerer for some magicky fun and make a perfectly passable "ranger" kind of character...but it still won't be "the ranger" class. If they like it better...so be it. There's nothing to be done about that. [/QUOTE]
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