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Unearthed Arcana Explores Downtime Activities
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<blockquote data-quote="FitzTheRuke" data-source="post: 7713234" data-attributes="member: 59816"><p>I like it. I like it a lot. And this is coming from someone who has yet to ever use the existing downtime rules. (Even while running a ton of AL).</p><p></p><p>This just looks a whole lot better.</p><p></p><p>Curious about the "Work" one... It says you earn a certain lifestyle... but do you have to spend that lifestyle? And if you *don't* why doesn't it just give you a gp paycheck? If you *do* then all you have done is offset your expenses.</p><p></p><p>Question for anyone who hates the idea of players buying or crafting magic items - do these rules (and their fine level of DM participation) make the idea more palatable?</p><p></p><p></p><p>Sent from my LG-D852 using <a href="http://r.tapatalk.com/byo?rid=93205" target="_blank">EN World mobile app</a></p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7713234, member: 59816"] I like it. I like it a lot. And this is coming from someone who has yet to ever use the existing downtime rules. (Even while running a ton of AL). This just looks a whole lot better. Curious about the "Work" one... It says you earn a certain lifestyle... but do you have to spend that lifestyle? And if you *don't* why doesn't it just give you a gp paycheck? If you *do* then all you have done is offset your expenses. Question for anyone who hates the idea of players buying or crafting magic items - do these rules (and their fine level of DM participation) make the idea more palatable? Sent from my LG-D852 using [URL=http://r.tapatalk.com/byo?rid=93205]EN World mobile app[/URL] [/QUOTE]
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