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Unearthed Arcana Introduces The Artifcer
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<blockquote data-quote="Storyteller Hero" data-source="post: 7706635" data-attributes="member: 6813635"><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit">Since I made a full class design for Artificer as a DMsGuild project last year, I had to compare the UA one to mine. It looks like the UA designer ran into some of the same early problems that I did during my planning phase. I made a few points of comparison, explaining my design goals in contrast with corresponding aspects of the UA design. </span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit">The UA artificer is a 1/3 caster. That's fine, but if one is dreaming of making legendary items someday at epic levels (dreaming at least since most players rarely make it to epic), a 1/3 caster doesn't sound quite right for their level of magical prowess.</span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit">I made my artificer a full caster, with exclusive new spells that work together with its class feature Gadget Builder to build amazing inventions at the higher levels (ex. helicopter).</span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit">The UA artificer has a "robot buddy", but it's Large and can't be humanoid and can't speak. You just slap a template onto an existing beast monster from the MM. Simple, but creates challenges for actual use during gameplay (fitting into spaces, hard to disguise, causing panic among townspeople, etc.) and a lack of speech may be missed opportunity for roleplaying fun.</span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit">I made a robot buddy the focus of an archetype for mine. The robot buddy has an extensive section dedicated to customizing its specs, it's Medium-sized so that you can take it with you on most adventures, and you can craft a humanoid model. My robot buddy is also intelligent, has a soul, and can speak - something that can offer lots of opportunities for roleplaying enrichment.</span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit">The UA artificer has a small menu of non-consumable items that can be crafted, and those crafts are created during downtime. </span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit">I made it so that my artificer design has crafting "on the fly", creating tools and items (not the magic items in the DMG but from a section of items dedicated to the class feature) as needed to solve problems in and out of combat. I wanted the player's imagination in RL to go wild just as an artificer would in the fantasy world. I left the idea of crafting permanent magic items open for roleplaying during downtime instead of making them a distinct part of the class so that the player could be more open to making anything in or out of the DMG during the campaign downtime (also reducing the need for the player to have the DMG), as long as the DM is okay with it.</span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit"></span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"><span style="font-family: inherit"><span style="font-family: inherit">-------</span></span></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"></span></span></p><p><span style="color: #1D2129"><span style="font-family: 'Helvetica Neue'"></span></span></p><p></p><p></p><p>Link to my artificer:</p><p></p><p><a href="http://www.dmsguild.com/product/204687/THE-ARTIFICER-5e-Revised" target="_blank">http://www.dmsguild.com/product/204687/THE-ARTIFICER-5e-Revised</a></p><p></p><p>EDIT: I updated the link since the new revised version is on a new product page after the old page got bugged,</p></blockquote><p></p>
[QUOTE="Storyteller Hero, post: 7706635, member: 6813635"] [COLOR=#1D2129][FONT=Helvetica Neue][FONT=inherit][FONT=inherit]Since I made a full class design for Artificer as a DMsGuild project last year, I had to compare the UA one to mine. It looks like the UA designer ran into some of the same early problems that I did during my planning phase. I made a few points of comparison, explaining my design goals in contrast with corresponding aspects of the UA design. [/FONT][/FONT] [/FONT][/COLOR] [COLOR=#1D2129][FONT=Helvetica Neue][FONT=inherit][FONT=inherit] [/FONT][/FONT] [/FONT][/COLOR] [COLOR=#1D2129][FONT=Helvetica Neue][FONT=inherit][FONT=inherit]The UA artificer is a 1/3 caster. That's fine, but if one is dreaming of making legendary items someday at epic levels (dreaming at least since most players rarely make it to epic), a 1/3 caster doesn't sound quite right for their level of magical prowess.[/FONT][/FONT] [/FONT][/COLOR] [COLOR=#1D2129][FONT=Helvetica Neue][FONT=inherit][FONT=inherit] [/FONT][/FONT] [/FONT][/COLOR] [COLOR=#1D2129][FONT=Helvetica Neue][FONT=inherit][FONT=inherit]I made my artificer a full caster, with exclusive new spells that work together with its class feature Gadget Builder to build amazing inventions at the higher levels (ex. helicopter).[/FONT][/FONT] [/FONT][/COLOR] [COLOR=#1D2129][FONT=Helvetica Neue][FONT=inherit][FONT=inherit] [/FONT][/FONT] [/FONT][/COLOR] [COLOR=#1D2129][FONT=Helvetica Neue][FONT=inherit][FONT=inherit]The UA artificer has a "robot buddy", but it's Large and can't be humanoid and can't speak. You just slap a template onto an existing beast monster from the MM. Simple, but creates challenges for actual use during gameplay (fitting into spaces, hard to disguise, causing panic among townspeople, etc.) and a lack of speech may be missed opportunity for roleplaying fun.[/FONT][/FONT] [/FONT][/COLOR] [COLOR=#1D2129][FONT=Helvetica Neue][FONT=inherit][FONT=inherit] [/FONT][/FONT] [/FONT][/COLOR] [COLOR=#1D2129][FONT=Helvetica Neue][FONT=inherit][FONT=inherit]I made a robot buddy the focus of an archetype for mine. The robot buddy has an extensive section dedicated to customizing its specs, it's Medium-sized so that you can take it with you on most adventures, and you can craft a humanoid model. My robot buddy is also intelligent, has a soul, and can speak - something that can offer lots of opportunities for roleplaying enrichment.[/FONT][/FONT] [/FONT][/COLOR] [COLOR=#1D2129][FONT=Helvetica Neue][FONT=inherit][FONT=inherit] [/FONT][/FONT] [/FONT][/COLOR] [COLOR=#1D2129][FONT=Helvetica Neue][FONT=inherit][FONT=inherit]The UA artificer has a small menu of non-consumable items that can be crafted, and those crafts are created during downtime. [/FONT][/FONT] [/FONT][/COLOR] [COLOR=#1D2129][FONT=Helvetica Neue][FONT=inherit][FONT=inherit] [/FONT][/FONT] [/FONT][/COLOR] [COLOR=#1D2129][FONT=Helvetica Neue][FONT=inherit][FONT=inherit]I made it so that my artificer design has crafting "on the fly", creating tools and items (not the magic items in the DMG but from a section of items dedicated to the class feature) as needed to solve problems in and out of combat. I wanted the player's imagination in RL to go wild just as an artificer would in the fantasy world. I left the idea of crafting permanent magic items open for roleplaying during downtime instead of making them a distinct part of the class so that the player could be more open to making anything in or out of the DMG during the campaign downtime (also reducing the need for the player to have the DMG), as long as the DM is okay with it.[/FONT][/FONT] [/FONT][/COLOR] [COLOR=#1D2129][FONT=Helvetica Neue][FONT=inherit][FONT=inherit] [/FONT][/FONT] [/FONT][/COLOR] [COLOR=#1D2129][FONT=Helvetica Neue][FONT=inherit][FONT=inherit]-------[/FONT][/FONT] [/FONT][/COLOR] [COLOR=#1D2129][FONT=Helvetica Neue] [/FONT][/COLOR] Link to my artificer: [url]http://www.dmsguild.com/product/204687/THE-ARTIFICER-5e-Revised[/url] EDIT: I updated the link since the new revised version is on a new product page after the old page got bugged, [/QUOTE]
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