Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Unearthed Arcana is Here - and it's all about EBERRON!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 7659561" data-attributes="member: 18"><p>I'm not sure I understand your thinking here.</p><p></p><p>There's no real "conundrum" with Dragonmarks as Feats, because there's no guarantee that all "optional" rules are "optional" in every single setting. It would be madness to make that guarantee, and that's why they've not made it. Equally, even if you disallow all other Feats, you can easily fit Dragonmarks in.</p><p></p><p>As far as I know, Defiling and Moons haven't been described in 5E, so we have yet to see how they're treated, and further, I'm not sure if you're familiar with Eberron (kinda seems like not), but Dragonmarks aren't a "caster thing" or a "wizard thing", they're an "anyone thing".</p><p></p><p></p><p></p><p>What are you saying here? It doesn't make a lot of sense grammatically. I mean, I can see two main possibilities:</p><p></p><p>1) That you're wholly opposed to "Martial*" characters ever getting any abilities even arguably similar to spells, by any means. That's fine, I guess, but you're in a sub-group of all players, and what is "spell-like" is hotly debated.</p><p></p><p>Or</p><p></p><p>2) Going in the opposite direction, and assuming you've missed a couple of words out, you're disappointed because they appear to only be going to deliver new content via Feats (which are supposedly optional), Backgrounds, Magic Items or Spells, and thus "Martial" classes don't have a good vector for adding content. In which case, yeah, that makes sense and is definitely a problem* in the longer-term, just like it was a problem in 2E and 3E, wherein there were hundreds or even thousands of spells added, which could be used to give more variety and options for casters, even in a "live" game ("I found a spellbook!"), but where stuff being added for Fighters/Rogues/etc. was pretty much limited to starting characters (kits etc.) or vectored in via Weapon Proficiencies/Feats/PrCs which are not in 5E (and which had problems of their own in those editions). Whereas 4E simply added Martial stuff via AEDU and avoided the problem (which isn't to say it was superior, just that it solved this particular issue).</p><p></p><p>In order to deliver stuff for "Martials" in a live campaign, you'd probably need to have something like "techniques", where a "Martial" class could know have X techniques "readied" at a time (i.e. they'd been training in them, had them memorized), and you could learn techniques from masters, or ancient books or the like (really surprised this isn't more of a thing in D&D, given it totally IS a thing in fantasy, history and in real life).</p><p></p><p>* = Martial is no longer an actual thing. This is 5E, not 4E.</p><p></p><p>* = For people who like more official crunch content in their games - obviously not for people who are not interested in it, but they are presumably not interested in the whole Unearthed Arcana deal.</p><p></p><p> [MENTION=13009]Paraxis[/MENTION] - Not a bad idea, but I suspect very few players wouldn't want a Dragonmark on that basis, given it's a guarantee of certain solid magical powers, whereas magic items are always DM discretion, don't always require attunement, and even those that do may well not be seen for many levels. Though that said in Eberron one would expect to see more magic items than other settings.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 7659561, member: 18"] I'm not sure I understand your thinking here. There's no real "conundrum" with Dragonmarks as Feats, because there's no guarantee that all "optional" rules are "optional" in every single setting. It would be madness to make that guarantee, and that's why they've not made it. Equally, even if you disallow all other Feats, you can easily fit Dragonmarks in. As far as I know, Defiling and Moons haven't been described in 5E, so we have yet to see how they're treated, and further, I'm not sure if you're familiar with Eberron (kinda seems like not), but Dragonmarks aren't a "caster thing" or a "wizard thing", they're an "anyone thing". What are you saying here? It doesn't make a lot of sense grammatically. I mean, I can see two main possibilities: 1) That you're wholly opposed to "Martial*" characters ever getting any abilities even arguably similar to spells, by any means. That's fine, I guess, but you're in a sub-group of all players, and what is "spell-like" is hotly debated. Or 2) Going in the opposite direction, and assuming you've missed a couple of words out, you're disappointed because they appear to only be going to deliver new content via Feats (which are supposedly optional), Backgrounds, Magic Items or Spells, and thus "Martial" classes don't have a good vector for adding content. In which case, yeah, that makes sense and is definitely a problem* in the longer-term, just like it was a problem in 2E and 3E, wherein there were hundreds or even thousands of spells added, which could be used to give more variety and options for casters, even in a "live" game ("I found a spellbook!"), but where stuff being added for Fighters/Rogues/etc. was pretty much limited to starting characters (kits etc.) or vectored in via Weapon Proficiencies/Feats/PrCs which are not in 5E (and which had problems of their own in those editions). Whereas 4E simply added Martial stuff via AEDU and avoided the problem (which isn't to say it was superior, just that it solved this particular issue). In order to deliver stuff for "Martials" in a live campaign, you'd probably need to have something like "techniques", where a "Martial" class could know have X techniques "readied" at a time (i.e. they'd been training in them, had them memorized), and you could learn techniques from masters, or ancient books or the like (really surprised this isn't more of a thing in D&D, given it totally IS a thing in fantasy, history and in real life). * = Martial is no longer an actual thing. This is 5E, not 4E. * = For people who like more official crunch content in their games - obviously not for people who are not interested in it, but they are presumably not interested in the whole Unearthed Arcana deal. [MENTION=13009]Paraxis[/MENTION] - Not a bad idea, but I suspect very few players wouldn't want a Dragonmark on that basis, given it's a guarantee of certain solid magical powers, whereas magic items are always DM discretion, don't always require attunement, and even those that do may well not be seen for many levels. Though that said in Eberron one would expect to see more magic items than other settings. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Unearthed Arcana is Here - and it's all about EBERRON!
Top