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Unearthed Arcana: Psionics and Mystics Take Two
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<blockquote data-quote="Hussar" data-source="post: 7694443" data-attributes="member: 22779"><p>Well, I'd say fireball (and lightning bolt) are mistakes because, unlike every other evocation spell in the game (AFAIK) they break the spell creation guidelines. And there's no reason for them to do so. There's no particular reason why a fireball has to do 8d6 and not 6d6. Why was it up gunned? Why are there not similar up gunned spells for every other School of Magic? </p><p></p><p>You use the example of Revivify. Well, now you're comparing apples to oranges. Wizards do not gain any healing spells, so, we can't really compare wizard schools to cleric can we? That's like saying Cure Light Wounds is better than Magic Missile. Different, true, but, I'd hardly say better. </p><p></p><p>But, is Revivify out of place as a 3rd level spell? Well, Raise Dead is 5th and is far more flexible. Death Ward is 4th and can be cast as a buff and not only prevents death, but also may negate a whole boatload of damage. So, I'd say Revivify fits the bill pretty well. It's on par with effects that you get at 3rd spell level. In what way is it up gunned from other 3rd level effects?</p><p></p><p>IOW, basing a classes effects on the "known outliers" is bad game design. You design the game to the specifications of the game and <u>then</u> maybe, start breaking the rules if you need to.</p><p></p><p>But, your point of "every casting class can (and should) have some of what you call 'known outliers' on its spell list to represent the class' relative strengths and weaknesses in different areas of magic."</p><p></p><p>Read more: http://www.enworld.org/forum/showthread.php?476818-Unearthed-Arcana-Psionics-and-Mystics-Take-Two/page31#ixzz40Nvuo8aB" doesn't really follow unless <u>every</u> spell casting class has known outliers. Ok, Evokers do. Fair enough. What are the outliers for a Conjurer? Illusionist? Abjurer? What spell on the Cleric list stands out from the other spells on the cleric list as being higher powered than the other spells of the same level?</p><p></p><p>All you've shown is that a single School of Magic has a "known outlier". What are the others?</p></blockquote><p></p>
[QUOTE="Hussar, post: 7694443, member: 22779"] Well, I'd say fireball (and lightning bolt) are mistakes because, unlike every other evocation spell in the game (AFAIK) they break the spell creation guidelines. And there's no reason for them to do so. There's no particular reason why a fireball has to do 8d6 and not 6d6. Why was it up gunned? Why are there not similar up gunned spells for every other School of Magic? You use the example of Revivify. Well, now you're comparing apples to oranges. Wizards do not gain any healing spells, so, we can't really compare wizard schools to cleric can we? That's like saying Cure Light Wounds is better than Magic Missile. Different, true, but, I'd hardly say better. But, is Revivify out of place as a 3rd level spell? Well, Raise Dead is 5th and is far more flexible. Death Ward is 4th and can be cast as a buff and not only prevents death, but also may negate a whole boatload of damage. So, I'd say Revivify fits the bill pretty well. It's on par with effects that you get at 3rd spell level. In what way is it up gunned from other 3rd level effects? IOW, basing a classes effects on the "known outliers" is bad game design. You design the game to the specifications of the game and [u]then[/u] maybe, start breaking the rules if you need to. But, your point of "every casting class can (and should) have some of what you call 'known outliers' on its spell list to represent the class' relative strengths and weaknesses in different areas of magic." Read more: http://www.enworld.org/forum/showthread.php?476818-Unearthed-Arcana-Psionics-and-Mystics-Take-Two/page31#ixzz40Nvuo8aB" doesn't really follow unless [u]every[/u] spell casting class has known outliers. Ok, Evokers do. Fair enough. What are the outliers for a Conjurer? Illusionist? Abjurer? What spell on the Cleric list stands out from the other spells on the cleric list as being higher powered than the other spells of the same level? All you've shown is that a single School of Magic has a "known outlier". What are the others? [/QUOTE]
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