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Unearthed Arcana Sorcerers: Favored Souls, Phoenix Sorcery, Sea Sorcery, & Stone Sorcery
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<blockquote data-quote="Sir Brennen" data-source="post: 7708343" data-attributes="member: 553"><p>I'm currently playing a sorcerer, and I do think the spell selection (and spells known) could be a bit better. </p><p></p><p>I'm also planning on running a campaign, and contemplating doing some house ruling based on the original Storm Sorcerer: Add a new feature called "Bloodline Spells". This feature would include a list of spells for each bloodline, identical in structure to Cleric Domain spells. The spells are known by all sorcerers of that bloodline, and do not count against their normal Spells Known limit. (Dragon bloodlines might even have separate lists for each dragon type).</p><p></p><p>Favored Souls would then select an actual Clerical Domain for their Bloodline spells, instead of granting access to all clerical spells. Though I might still allow up to <em>half</em> their regular Spells Known (rounded down) to come from the Cleric's list. It might also be interesting to <em>only</em> allow cleric spells for the FS, and disallow the normal sorcerer spell list.</p><p></p><p>I wonder if they removed the FS's wings because there's already a couple of sorcerer sub-classes with "And now you can fly!" as a feature (Dragon and now Phoenix).</p><p></p><p>Otherwise, I really like the other sub-classes in this article. They'll work well into an elemental themed game I'm planning.</p><p></p><p>Does anyone have a link or quote to why/when the Storm Sorcerer had its bonus spells removed?</p></blockquote><p></p>
[QUOTE="Sir Brennen, post: 7708343, member: 553"] I'm currently playing a sorcerer, and I do think the spell selection (and spells known) could be a bit better. I'm also planning on running a campaign, and contemplating doing some house ruling based on the original Storm Sorcerer: Add a new feature called "Bloodline Spells". This feature would include a list of spells for each bloodline, identical in structure to Cleric Domain spells. The spells are known by all sorcerers of that bloodline, and do not count against their normal Spells Known limit. (Dragon bloodlines might even have separate lists for each dragon type). Favored Souls would then select an actual Clerical Domain for their Bloodline spells, instead of granting access to all clerical spells. Though I might still allow up to [i]half[/i] their regular Spells Known (rounded down) to come from the Cleric's list. It might also be interesting to [i]only[/i] allow cleric spells for the FS, and disallow the normal sorcerer spell list. I wonder if they removed the FS's wings because there's already a couple of sorcerer sub-classes with "And now you can fly!" as a feature (Dragon and now Phoenix). Otherwise, I really like the other sub-classes in this article. They'll work well into an elemental themed game I'm planning. Does anyone have a link or quote to why/when the Storm Sorcerer had its bonus spells removed? [/QUOTE]
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Unearthed Arcana Sorcerers: Favored Souls, Phoenix Sorcery, Sea Sorcery, & Stone Sorcery
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