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<blockquote data-quote="bbjore" data-source="post: 5381798" data-attributes="member: 27539"><p>I'm going to second (or third or fourth, I didn't keep track) the opinions of people that the other stuff (campaign manager, customizable adventures and the like) are probably in the pipe. To me it just makes sense to make a virtual table top first. Then when you roll out a campaign manager and customizable adventures, you're able to provide a product that already integrates with the table. For instance,</p><p></p><p>Hey, here's a new adventure with online components that can be customized by your gm, and if your a subscriber, we already have the maps ready for you to plug into our virtual tabletop. </p><p></p><p>As for the rest, I'm pretty sure the monster builder is fairly close to heading online, as it'd be far simpler than even the character builder, and even if it wasn't, there's so many monsters in the compendium, it's definitely not necessary.</p><p></p><p>Also, the virtual tabletop is something that can certainly increase revenue, as it doesn't detract from their pen and paper offerings. Whereas things like the monster builder force wizards to add stuff to their paper line in order to convince subscribers to buy it as well. I never bought a monster manual because I had the compendium. I will buy the monster vault because it has the tokens, which provide additional value for me.</p></blockquote><p></p>
[QUOTE="bbjore, post: 5381798, member: 27539"] I'm going to second (or third or fourth, I didn't keep track) the opinions of people that the other stuff (campaign manager, customizable adventures and the like) are probably in the pipe. To me it just makes sense to make a virtual table top first. Then when you roll out a campaign manager and customizable adventures, you're able to provide a product that already integrates with the table. For instance, Hey, here's a new adventure with online components that can be customized by your gm, and if your a subscriber, we already have the maps ready for you to plug into our virtual tabletop. As for the rest, I'm pretty sure the monster builder is fairly close to heading online, as it'd be far simpler than even the character builder, and even if it wasn't, there's so many monsters in the compendium, it's definitely not necessary. Also, the virtual tabletop is something that can certainly increase revenue, as it doesn't detract from their pen and paper offerings. Whereas things like the monster builder force wizards to add stuff to their paper line in order to convince subscribers to buy it as well. I never bought a monster manual because I had the compendium. I will buy the monster vault because it has the tokens, which provide additional value for me. [/QUOTE]
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