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<blockquote data-quote="Bladesinger_Boy" data-source="post: 5088000" data-attributes="member: 87403"><p>As I see things, pre-chosen flavour also means pre-chosen choice. I'd prefer to any class be able to chose many possible faces than be forced to have one well-done face.</p><p></p><p>Sadrick, some ideas of your I do agree with:</p><p>- Bards being eclectic, "cast anything" casters</p><p>- Wildshape as spells probably is just easier to run</p><p>- Monk definition broadened to include any "mentally developed" warrior, including duelists or sword saints or whatever</p><p>- Ranger as a broadened "Hunter" sounds fine, but I don't see the Ranger as that woodsy currently; did you have some variant in mind</p><p>- Barbarian being about various stances (rather than rages)</p><p>- Bards as "sages"; the Pathfinder version removes standard Bardic Knowledge for +1/2 Bard level as a bonus to all knowledges. </p><p>- Cleric god & domain stuff being solved.</p><p>- Monk +xd6 damage is good, as would be more talent-like abilities. Again, Pathfinder, check it out.</p><p></p><p>Paladins are fairly front-loaded and they get everything by level 6. Some mid and high level abilities would be great. I really like the idea of Auras and something to see the Paladin more as a "leader" (4E term). I mean, in am MMO, Paladin spec into Retribution or Protection; why not the same here? You want your auras to gank enemies or defense buff allies?</p><p> I'm also big on the idea of the 4 extreme alignments to help represent a Paladin's conviction to their cause. Maybe 4 different auras?</p></blockquote><p></p>
[QUOTE="Bladesinger_Boy, post: 5088000, member: 87403"] As I see things, pre-chosen flavour also means pre-chosen choice. I'd prefer to any class be able to chose many possible faces than be forced to have one well-done face. Sadrick, some ideas of your I do agree with: - Bards being eclectic, "cast anything" casters - Wildshape as spells probably is just easier to run - Monk definition broadened to include any "mentally developed" warrior, including duelists or sword saints or whatever - Ranger as a broadened "Hunter" sounds fine, but I don't see the Ranger as that woodsy currently; did you have some variant in mind - Barbarian being about various stances (rather than rages) - Bards as "sages"; the Pathfinder version removes standard Bardic Knowledge for +1/2 Bard level as a bonus to all knowledges. - Cleric god & domain stuff being solved. - Monk +xd6 damage is good, as would be more talent-like abilities. Again, Pathfinder, check it out. Paladins are fairly front-loaded and they get everything by level 6. Some mid and high level abilities would be great. I really like the idea of Auras and something to see the Paladin more as a "leader" (4E term). I mean, in am MMO, Paladin spec into Retribution or Protection; why not the same here? You want your auras to gank enemies or defense buff allies? I'm also big on the idea of the 4 extreme alignments to help represent a Paladin's conviction to their cause. Maybe 4 different auras? [/QUOTE]
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