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Unpopular Opinion: People Shouldn't Review Adventures They Haven't Run
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<blockquote data-quote="Lanefan" data-source="post: 7818411" data-attributes="member: 29398"><p>Interesting example, as I've converted and run this one without ever realizing it was supposed to be a Dark Sun adventure!</p><p></p><p>And this is worth considering in a broader sense: not everyone is looking at a product with the specific intent of using it exactly the way the designer intended. With MotDS, for example, had I consulted reviews beforehand I wouldn't care whether it was a good module for Dark Sun. I'd be looking to find out whether it's a good module AT ALL. A review that got hung up on the existence of the stream and ignored most else would be kinda useless to me.</p><p></p><p>======</p><p></p><p>As for reviewing without playing, while I absolutely agree that some modules read better than they play and vice versa, a non-played review can still be very useful:</p><p></p><p>It can give a sense of how much of the page count is taken up with backstory vs actual adventure</p><p>It can showcase the module's format: Detachable maps? Encounter maps-writeups-stat blocks on same page or different? Etc. (in other words, how easy/difficult have things been made for the DM?)</p><p>If the reviewer is halfway thorough, the read-over will find and call out editing errors, typos, map-vs-writeup inconsistencies, and other such annoyances.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7818411, member: 29398"] Interesting example, as I've converted and run this one without ever realizing it was supposed to be a Dark Sun adventure! And this is worth considering in a broader sense: not everyone is looking at a product with the specific intent of using it exactly the way the designer intended. With MotDS, for example, had I consulted reviews beforehand I wouldn't care whether it was a good module for Dark Sun. I'd be looking to find out whether it's a good module AT ALL. A review that got hung up on the existence of the stream and ignored most else would be kinda useless to me. ====== As for reviewing without playing, while I absolutely agree that some modules read better than they play and vice versa, a non-played review can still be very useful: It can give a sense of how much of the page count is taken up with backstory vs actual adventure It can showcase the module's format: Detachable maps? Encounter maps-writeups-stat blocks on same page or different? Etc. (in other words, how easy/difficult have things been made for the DM?) If the reviewer is halfway thorough, the read-over will find and call out editing errors, typos, map-vs-writeup inconsistencies, and other such annoyances. [/QUOTE]
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Unpopular Opinion: People Shouldn't Review Adventures They Haven't Run
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