Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Until First Light (DM: TwoHeadsBarking. Judge: renau1g)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TwoHeadsBarking" data-source="post: 5212720" data-attributes="member: 82251"><p><span style="color: White"><span style="color: Olive"><span style="color: White"><span style="color: Olive"><span style="color: White">As you set off, you hear a strange churning, crackling noise from the basement. D'keth and K'atzn'ii give each other a quick look and head back down. </span></span></span></span></span><span style="color: plum">"We'll handle whatever that is, you just keep them from overrunning us!" <span style="color: White">D'keth shouts to you before closing the door behind him.</span></span></p><p><span style="color: White"><span style="color: Olive"><span style="color: White"><span style="color: Olive"><span style="color: White"></span></span></span></span></span></p><p><span style="color: White"><span style="color: Olive"><span style="color: White"><span style="color: Olive"><span style="color: White"><span style="color: Gray">ooc: Now they're out of the way, but able to come back if the players return.</span></span></span></span></span></span></p><p><span style="color: White"><span style="color: Olive"><span style="color: White"><span style="color: Olive"><span style="color: White"></span></span></span></span></span></p><p><span style="color: White"><span style="color: Olive"><span style="color: White"><span style="color: Olive"><span style="color: White">With a loud smash, one of the northern doors flies open and four cadavers stumble into the room. You recognize them as wearing the same patchwork uniforms as the bandits outside.</span></span></span></span></span></p><p><span style="color: White"><span style="color: Olive"><span style="color: White"><span style="color: Olive"><span style="color: White"></span></span></span></span> </span></p><p><span style="color: White"></span>[sblock=Statuses]<strong>Skill Challenge:</strong></p><p>Successes: 2/8</p><p></p><p>Empathy's minor success gives the party a +2 bonus to one skill roll for the next round.</p><p></p><p>The rules are pretty much those set up in the DMG. So if you're good at a skill, you can keep reusing it. The "catch" is that you're fighting a combat at the same time, and so you need to ration out your standard actions between killing the zombies that have gotten in and preventing more from following them. Remember, if nobody attempts a major skill check, that's an automatic failure for the round.</p><p></p><p><strong>Combat:</strong></p><p><span style="color: White">Empathy (24/24)</span></p><p><span style="color: White">Lily (34/36)</span></p><p><span style="color: White"></span><span style="color: White">Raijin</span> (22/22)</p><p><span style="color: White">Zhen (24/24)</span></p><p>Risen 61</p><p>Rotter 58</p><p>Rotter 66</p><p>Rotter 77</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="TwoHeadsBarking, post: 5212720, member: 82251"] [COLOR=White][COLOR=Olive][COLOR=White][COLOR=Olive][COLOR=White]As you set off, you hear a strange churning, crackling noise from the basement. D'keth and K'atzn'ii give each other a quick look and head back down. [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=plum]"We'll handle whatever that is, you just keep them from overrunning us!" [COLOR=White]D'keth shouts to you before closing the door behind him.[/COLOR][/COLOR] [COLOR=White][COLOR=Olive][COLOR=White][COLOR=Olive][COLOR=White] [COLOR=Gray]ooc: Now they're out of the way, but able to come back if the players return.[/COLOR] With a loud smash, one of the northern doors flies open and four cadavers stumble into the room. You recognize them as wearing the same patchwork uniforms as the bandits outside. [/COLOR][/COLOR][/COLOR][/COLOR] [/COLOR][sblock=Statuses][B]Skill Challenge:[/B] Successes: 2/8 Empathy's minor success gives the party a +2 bonus to one skill roll for the next round. The rules are pretty much those set up in the DMG. So if you're good at a skill, you can keep reusing it. The "catch" is that you're fighting a combat at the same time, and so you need to ration out your standard actions between killing the zombies that have gotten in and preventing more from following them. Remember, if nobody attempts a major skill check, that's an automatic failure for the round. [B]Combat:[/B] [COLOR=White]Empathy (24/24) Lily (34/36) [/COLOR][COLOR=White]Raijin[/COLOR] (22/22) [COLOR=White]Zhen (24/24)[/COLOR] Risen 61 Rotter 58 Rotter 66 Rotter 77 [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Until First Light (DM: TwoHeadsBarking. Judge: renau1g)
Top