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Untrained/trained Skills....Noooo!
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<blockquote data-quote="WayneLigon" data-source="post: 3806510" data-attributes="member: 3649"><p>I've been used to this for some time, since that's almost the way Blue Rose does skills as well. I can see the complaints about it, but really it seems to have more good points than bad. Whatever happens, I'd like to see us get away from the 2+int bonus skill point classes. I'm playing in a PRP right now and there's about 10 skill points I could easily put in my fighter character just from his background. But, I can't. I'd rather have the occassional 'never picked up a flute before but I know how to play it really well' problem than the 'I've lived my entire life around horses, so I should have some Handle Animal and Ride, but no, I had to spend stuff on class-specific skills I can use in adventuring ... that I have not done yet'.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 3806510, member: 3649"] I've been used to this for some time, since that's almost the way Blue Rose does skills as well. I can see the complaints about it, but really it seems to have more good points than bad. Whatever happens, I'd like to see us get away from the 2+int bonus skill point classes. I'm playing in a PRP right now and there's about 10 skill points I could easily put in my fighter character just from his background. But, I can't. I'd rather have the occassional 'never picked up a flute before but I know how to play it really well' problem than the 'I've lived my entire life around horses, so I should have some Handle Animal and Ride, but no, I had to spend stuff on class-specific skills I can use in adventuring ... that I have not done yet'. [/QUOTE]
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Community
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Untrained/trained Skills....Noooo!
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