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Untrained/trained Skills....Noooo!
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<blockquote data-quote="WyzardWhately" data-source="post: 3825126" data-attributes="member: 33207"><p>This is a good thought.</p><p></p><p>Also, as an incidental, I spent a lot of time this past weekend playing SAGA. We had zero problems with the skill rules as written. I found I was rather fond of them, just for how quick they were, and found them entirely serviceable. The proof is in the pudding, for me. YMMV.</p><p></p><p>I also find myself coming down on the side of liking the 1/2 level for all untrained uses bit. I think the problem is scaling. It seems as though all the examples of why this is a bad thing use 20th level characters for that example. This is sort of ridiculous, because 20th level characters are supposed to be absurdly badass. They've spent years doing insane things in every environment imaginable, under circumstances that no normal person could survive. I suspect, that with 'skill challenges' and 'terrain challenges' and the new theory of traps, all these simple physical abilities like balancing and jumping tables and keeping your feet under you, climbing and swimming, etc., are going to be a much bigger part of every character's life from Level 1 on up. </p><p></p><p>I mean, really. After you've stabbed your way out of a dragon's gullet and survived a few poison gas attacks, swimming across a river and climbing a tree is probably pretty tame.</p></blockquote><p></p>
[QUOTE="WyzardWhately, post: 3825126, member: 33207"] This is a good thought. Also, as an incidental, I spent a lot of time this past weekend playing SAGA. We had zero problems with the skill rules as written. I found I was rather fond of them, just for how quick they were, and found them entirely serviceable. The proof is in the pudding, for me. YMMV. I also find myself coming down on the side of liking the 1/2 level for all untrained uses bit. I think the problem is scaling. It seems as though all the examples of why this is a bad thing use 20th level characters for that example. This is sort of ridiculous, because 20th level characters are supposed to be absurdly badass. They've spent years doing insane things in every environment imaginable, under circumstances that no normal person could survive. I suspect, that with 'skill challenges' and 'terrain challenges' and the new theory of traps, all these simple physical abilities like balancing and jumping tables and keeping your feet under you, climbing and swimming, etc., are going to be a much bigger part of every character's life from Level 1 on up. I mean, really. After you've stabbed your way out of a dragon's gullet and survived a few poison gas attacks, swimming across a river and climbing a tree is probably pretty tame. [/QUOTE]
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Untrained/trained Skills....Noooo!
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