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<blockquote data-quote="Satin Knights" data-source="post: 6100484" data-attributes="member: 6666968"><p>I don't think that every got started. If I remember right, the GM for it got a little busy with real life before he started recruiting. </p><p></p><p>I just finished Wreck Ashore and PM is finishing up Ties that Bind this week or next. So, either or both of us may start another first level game soon. That doesn't stop someone else, a.k.a. one on the new folks, from starting up an adventure too. I whined a bit that a couple of weeks ago that the veterans are getting stuck with all the gm work and their higher level characters are getting stuck waiting in the DWI. That was a nudge to get a newbie to step up to the GM plate. Well, two of our veterans stepped up to get the higher level characters back in action. I would guess those two veterans were founding members of this forum.</p><p></p><p>While I love that, I have to say, <span style="color: wheat"><em><strong>"Hey new guys, it isn't that hard."</strong></em></span> You can even get a third character out of it in reward. There are six fresh new characters waiting. Some have waited long enough they may have even given up and moved on. We can help any new GM run a game. You automatically get a judge to look over your shoulder just a bit and help with any questions you have or any squabbles about rules interpretation in the game. The XP/gold is on a fixed table, so you don't have to worry about trying to balance treasure. The adventure doesn't have to be long. One I played in was only two combats. Instead of being a PC at five minutes a day, it is likely about 30 minutes a day to GM a game. </p><p></p><p>As for me, it may be a bit before I start the next one. By next week I should be involved in six games, (one private) so my plate is slightly full. I am sure PM is just as busy already. So, we need to spread the work load around a little.</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 6100484, member: 6666968"] I don't think that every got started. If I remember right, the GM for it got a little busy with real life before he started recruiting. I just finished Wreck Ashore and PM is finishing up Ties that Bind this week or next. So, either or both of us may start another first level game soon. That doesn't stop someone else, a.k.a. one on the new folks, from starting up an adventure too. I whined a bit that a couple of weeks ago that the veterans are getting stuck with all the gm work and their higher level characters are getting stuck waiting in the DWI. That was a nudge to get a newbie to step up to the GM plate. Well, two of our veterans stepped up to get the higher level characters back in action. I would guess those two veterans were founding members of this forum. While I love that, I have to say, [COLOR=wheat][I][B]"Hey new guys, it isn't that hard."[/B][/I][/COLOR] You can even get a third character out of it in reward. There are six fresh new characters waiting. Some have waited long enough they may have even given up and moved on. We can help any new GM run a game. You automatically get a judge to look over your shoulder just a bit and help with any questions you have or any squabbles about rules interpretation in the game. The XP/gold is on a fixed table, so you don't have to worry about trying to balance treasure. The adventure doesn't have to be long. One I played in was only two combats. Instead of being a PC at five minutes a day, it is likely about 30 minutes a day to GM a game. As for me, it may be a bit before I start the next one. By next week I should be involved in six games, (one private) so my plate is slightly full. I am sure PM is just as busy already. So, we need to spread the work load around a little. [/QUOTE]
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