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[UPDATED AGAIN!] SOUTHLANDS HEROES - New Character Options for D&D From The Folks Who Made TYRANNY O
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<blockquote data-quote="fuindordm" data-source="post: 7677773" data-attributes="member: 5435"><p>Well, one could look at the benefit as having the Enlarge spell "always on", or with a number of uses per day equal to the typical number of combat encounters. It's powerful, but a race with Enlarge 3/day is certainly in the scope of what a basic race can provide.</p><p></p><p>Is a hypothetical race that is ONLY LARGE balanced with a human?</p><p></p><p><strong>Large:</strong> You do an extra 1d4 damage with any natural weapon or unarmed strike. You can use a two-handed weapon in one hand. If you use an appropriately sized 2H weapon, you can increase its damage dice so that the average damage increases by about 2. (e.g. a large greatsword does 2d8 instead of 2d6). </p><p></p><p>You have advantage on Strength (Athletics) checks against medium-sized or small opponents (Maybe: I'd like to check to see if this is handled consistently in the rules and stat blocks of grappling monsters)</p><p></p><p>Disadvantages: 2x food and water requirements, 2x armor, shield, and other wearable equipment cost, more difficult to get full cover or concealment (a consequence, not an extra rule)</p></blockquote><p></p>
[QUOTE="fuindordm, post: 7677773, member: 5435"] Well, one could look at the benefit as having the Enlarge spell "always on", or with a number of uses per day equal to the typical number of combat encounters. It's powerful, but a race with Enlarge 3/day is certainly in the scope of what a basic race can provide. Is a hypothetical race that is ONLY LARGE balanced with a human? [B]Large:[/B] You do an extra 1d4 damage with any natural weapon or unarmed strike. You can use a two-handed weapon in one hand. If you use an appropriately sized 2H weapon, you can increase its damage dice so that the average damage increases by about 2. (e.g. a large greatsword does 2d8 instead of 2d6). You have advantage on Strength (Athletics) checks against medium-sized or small opponents (Maybe: I'd like to check to see if this is handled consistently in the rules and stat blocks of grappling monsters) Disadvantages: 2x food and water requirements, 2x armor, shield, and other wearable equipment cost, more difficult to get full cover or concealment (a consequence, not an extra rule) [/QUOTE]
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[UPDATED AGAIN!] SOUTHLANDS HEROES - New Character Options for D&D From The Folks Who Made TYRANNY O
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