Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
[UPDATED AGAIN!] SOUTHLANDS HEROES - New Character Options for D&D From The Folks Who Made TYRANNY O
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="arjomanes" data-source="post: 7677848" data-attributes="member: 94951"><p>After reading through the Southlands material, I agree with the review that pointed out that the races look like Pathfinder conversions, rather than straight 5e race creations. </p><p></p><p>The racial variants introduce an entirely new (and I'd argue overly complex) subsystem to 5e. The racial variant has some of the complexity that defines Pathfinder, rather than the simplicity that defines 5e. Racial variants are an interesting subsystem, and I like them and the class archetype subsystem for Pathfinder. But Pathfinder is a much more complex game; it makes sense to apply some of those extra rules subsystems. On the other hand, one of the important pillars of 5e is simplicity in play and in character development.</p><p></p><p>I prefer the simple 5e subrace approach, and if necessary, the approach taken in the Elemental Evil Player's Companion by Sasquatch and WotC which uses racial feats. I'd prefer to see standard 5e subraces implemented across the board for each race, and the racial variants eliminated or moved to a sidebar. And then for racial abilities that are stronger than level one, I'd like to see racial feats introduced like the deep gnome in the Elemental Evil Player's Companion. Of course, the racial feats would need to be optional, significantly powerful, and not require feat trees, in keeping with 5e feat design. </p><p></p><p>Overall though, I like this book, and I think it will see use at my table as a DM tool. I do want to go through it and decide what to allow for players though, and change rules as needed. Unlike the Elemental Evil Player's Companion, I'm not ready to just let my players use this book as-is. </p><p></p><p>Despite my reservations about the Pathfinder-esque approach taken throughout, for the money, this is a really great purchase. There is a lot of interesting writing here, great art, and some great non-standard races. I'm glad they fixed the IP conflict and re-released it for purchase. Hope to see more 5e support from Kobold Press; they're one of my favorite publishers.</p></blockquote><p></p>
[QUOTE="arjomanes, post: 7677848, member: 94951"] After reading through the Southlands material, I agree with the review that pointed out that the races look like Pathfinder conversions, rather than straight 5e race creations. The racial variants introduce an entirely new (and I'd argue overly complex) subsystem to 5e. The racial variant has some of the complexity that defines Pathfinder, rather than the simplicity that defines 5e. Racial variants are an interesting subsystem, and I like them and the class archetype subsystem for Pathfinder. But Pathfinder is a much more complex game; it makes sense to apply some of those extra rules subsystems. On the other hand, one of the important pillars of 5e is simplicity in play and in character development. I prefer the simple 5e subrace approach, and if necessary, the approach taken in the Elemental Evil Player's Companion by Sasquatch and WotC which uses racial feats. I'd prefer to see standard 5e subraces implemented across the board for each race, and the racial variants eliminated or moved to a sidebar. And then for racial abilities that are stronger than level one, I'd like to see racial feats introduced like the deep gnome in the Elemental Evil Player's Companion. Of course, the racial feats would need to be optional, significantly powerful, and not require feat trees, in keeping with 5e feat design. Overall though, I like this book, and I think it will see use at my table as a DM tool. I do want to go through it and decide what to allow for players though, and change rules as needed. Unlike the Elemental Evil Player's Companion, I'm not ready to just let my players use this book as-is. Despite my reservations about the Pathfinder-esque approach taken throughout, for the money, this is a really great purchase. There is a lot of interesting writing here, great art, and some great non-standard races. I'm glad they fixed the IP conflict and re-released it for purchase. Hope to see more 5e support from Kobold Press; they're one of my favorite publishers. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[UPDATED AGAIN!] SOUTHLANDS HEROES - New Character Options for D&D From The Folks Who Made TYRANNY O
Top