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<blockquote data-quote="MacConnell" data-source="post: 9248936" data-attributes="member: 6855223"><p><strong>Cycle</strong>: 498: <strong>Season</strong>: Rebirth. <strong>Day</strong>: 54</p><p>Increasing their walking time, the Sojourners are able to cross the sand in four days, arriving outside of the Eastern Gate on the evening of the fourth day, a few hours before dark. Swordsmen and javelineers stationed around the caravan staging area approach the party in a threatening manner when noticed. The encouraged pompous attitude of the guards is quickly stifled. Cormorante still wears the uniform of a javelineer, and the sarcastic words from Sprthnt and look of the remaining party members convinces the guards that they are outmatched.</p><p></p><p>Sprthnt motions for a runner and Cormorante hands him the special coin that was given to him by Molo Pesce. The runner departs, the guards return to their posts, and the party is able to converse with other caravaners outside of the gate.</p><p></p><p>It is almost another hour before the runner returns with a message and returns the coin. “I am to lead you to him. Follow me.”</p><p></p><p>The party enters the gate and quickly passes through the Harbor District and are not even questioned as they reach the egress point into the Artisan District. The guards there merely nod. Crossing the Artisan District brings the party to the Brewer District, which none has seen. Having little knowledge of the world at large but seeing that only Cormorante is in uniform, the guards think that the party is composed of three Ansylins and two Shimadows and make the gesture for a pass coin. Seeing the unique coin presented by Cormorante, the guards salute the party and allow them to enter.</p><p></p><p>Being on a specific mission, there is no time to sightsee and the party quickly crosses to the Guildmaster District. This is the area where the guildmasters live rather than work. The structures here are far better and more decorative than anything in the other known districts. The runner leads the party to a small gazebo surrounded by a flower garden in the center of the district where Molo Pesce is waiting. He is not accompanied by guards. He nods in acknowledgement to the party.</p><p>[spoiler=Character Data]</p><p>Cormorante: full wellness</p><p>Tunic: 57</p><p>Britta: full wellness</p><p>Tunic: 58 - 1 = 57</p><p>Arrows: 18: ularin</p><p>Sprthnt: full wellness.</p><p>Tunic: 59</p><p>Kuwaia: full wellness</p><p>Tunic: 51 - 1 = 50</p><p>Cina: full wellness</p><p>Tunic: 58</p><p>Arrows: 20 - 2 = 18: ularin [/spoiler]</p><p>[spoiler=Collectibles]</p><p>Coins: 3113 clams</p><p>wallaby hide: 40 cover: 32 value</p><p></p><p>berserker: 2: 10 per measure</p><p>bliss: 1: ??</p><p>deadly seeds: 1: {Impede x3}: 10 per measure</p><p>helplessness: 1: {Impede x3}: 10 per measure</p><p>serenity: 1: {Impede x3}: 10 per measure</p><p>soothe: 7: {Identity x2}: 1 per measure</p><p>tranquility: 10: 2 per measure</p><p></p><p>coal: 6: {heat x3}</p><p>amberstone: 1: {compulsion x3}: 20 clams</p><p>azurestone: 3: 20 clams</p><p>emberstone: 4: {compulsion x2}: 10 clams each</p><p>firestone: 2: (Health & Confluence +3): 50 clams</p><p>grapestone: 3: 20 clams each</p><p>jade: 1: 20 clams</p><p>ruddystone: 2: 10 clams each</p><p>shadestone: 1: 20 clams</p><p>sulfur: 6: {heat x 4}{Ionize x 4}</p><p>twilightstone: 1: 50 clams</p><p></p><p>aluminum: 1: {electrocute x3}: 5 clams</p><p>chromium: 8: {compulsion x3}: 10 clams each</p><p>manganese: 1: {leech x3}</p><p>nickel: 2: {electrocute x4}: 10 clams each</p><p>molybdenum: 10: {compulsion or electrocute x4}: 15 clams each</p><p>zinc: 1: {restore x3} [/spoiler]</p><p>[spoiler=Discoveries]</p><p>Da’Roneh Village</p><p>Land’s End Pass: Tranquility Cluster</p><p></p><p>Artisan Caravan: Vyerbluth: Caravan Master</p><p></p><p>Salt Caravan: Mishka: Caravan Master [/spoiler]</p><p>[ooc]Each of the characters receives 5 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9248936, member: 6855223"] [B]Cycle[/B]: 498: [B]Season[/B]: Rebirth. [B]Day[/B]: 54 Increasing their walking time, the Sojourners are able to cross the sand in four days, arriving outside of the Eastern Gate on the evening of the fourth day, a few hours before dark. Swordsmen and javelineers stationed around the caravan staging area approach the party in a threatening manner when noticed. The encouraged pompous attitude of the guards is quickly stifled. Cormorante still wears the uniform of a javelineer, and the sarcastic words from Sprthnt and look of the remaining party members convinces the guards that they are outmatched. Sprthnt motions for a runner and Cormorante hands him the special coin that was given to him by Molo Pesce. The runner departs, the guards return to their posts, and the party is able to converse with other caravaners outside of the gate. It is almost another hour before the runner returns with a message and returns the coin. “I am to lead you to him. Follow me.” The party enters the gate and quickly passes through the Harbor District and are not even questioned as they reach the egress point into the Artisan District. The guards there merely nod. Crossing the Artisan District brings the party to the Brewer District, which none has seen. Having little knowledge of the world at large but seeing that only Cormorante is in uniform, the guards think that the party is composed of three Ansylins and two Shimadows and make the gesture for a pass coin. Seeing the unique coin presented by Cormorante, the guards salute the party and allow them to enter. Being on a specific mission, there is no time to sightsee and the party quickly crosses to the Guildmaster District. This is the area where the guildmasters live rather than work. The structures here are far better and more decorative than anything in the other known districts. The runner leads the party to a small gazebo surrounded by a flower garden in the center of the district where Molo Pesce is waiting. He is not accompanied by guards. He nods in acknowledgement to the party. [spoiler=Character Data] Cormorante: full wellness Tunic: 57 Britta: full wellness Tunic: 58 - 1 = 57 Arrows: 18: ularin Sprthnt: full wellness. Tunic: 59 Kuwaia: full wellness Tunic: 51 - 1 = 50 Cina: full wellness Tunic: 58 Arrows: 20 - 2 = 18: ularin [/spoiler] [spoiler=Collectibles] Coins: 3113 clams wallaby hide: 40 cover: 32 value berserker: 2: 10 per measure bliss: 1: ?? deadly seeds: 1: {Impede x3}: 10 per measure helplessness: 1: {Impede x3}: 10 per measure serenity: 1: {Impede x3}: 10 per measure soothe: 7: {Identity x2}: 1 per measure tranquility: 10: 2 per measure coal: 6: {heat x3} amberstone: 1: {compulsion x3}: 20 clams azurestone: 3: 20 clams emberstone: 4: {compulsion x2}: 10 clams each firestone: 2: (Health & Confluence +3): 50 clams grapestone: 3: 20 clams each jade: 1: 20 clams ruddystone: 2: 10 clams each shadestone: 1: 20 clams sulfur: 6: {heat x 4}{Ionize x 4} twilightstone: 1: 50 clams aluminum: 1: {electrocute x3}: 5 clams chromium: 8: {compulsion x3}: 10 clams each manganese: 1: {leech x3} nickel: 2: {electrocute x4}: 10 clams each molybdenum: 10: {compulsion or electrocute x4}: 15 clams each zinc: 1: {restore x3} [/spoiler] [spoiler=Discoveries] Da’Roneh Village Land’s End Pass: Tranquility Cluster Artisan Caravan: Vyerbluth: Caravan Master Salt Caravan: Mishka: Caravan Master [/spoiler] [ooc]Each of the characters receives 5 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc] [/QUOTE]
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