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<blockquote data-quote="MacConnell" data-source="post: 9260345" data-attributes="member: 6855223"><p><strong>Cycle</strong>: 498: <strong>Season</strong>: Rebirth. <strong>Day</strong>: 59</p><p>[spoiler=Negotiate]</p><p>Cormorante: 36(coerce) + 42(muddle) + 67(d100) = 145</p><p>Britta: 63(friendliness) + 45(charisma) + 67 = 175</p><p>Sprthnt: 62 + 67 = 129</p><p>Kuwaia: 45 + 45(allure) + 67 = 157</p><p>Cina: 48 + 54 + 67 = 169 [/spoiler]</p><p>[spoiler=Horticulture]</p><p>Kuwaia: 42(perception) + 45(smell) + 55 = 142 +100(serenity) = 242</p><p>Cina: 45 + 54 + 55 = 154 + 100 = 254 [/spoiler]</p><p>The Shimadows quickly overcome the fact that they think a fellow Shimadow, Sprthnt, is unable to speak their native language. They are fully convinced and pleased that he was born a Haunt but raised by better parents. They are unfamiliar with any civilizations other than Asylim. And knowledge of that city is only cursory. Finding Kuwaia and Cina to be likable, coupled with the offer of fair trade, they agree to allow them to explore the area for flowers and herbs. They are utterly fascinated by the proficiency of Cormorante to speak Shimadow and translate it to Ansylin.</p><p></p><p>Without the benefit of the measure of serenity that the party is already carrying, the girls are unable to locate any plant products worth trade. With the added benefit of already possessing some, together they find a cluster of shrubs that can produce about 10 satchels or 1000 measures. It is definitely enough to entice trade. Nothing of this can be confirmed until discussing the matter with Magister Pesce and learning his terms on the salt, but it bodes well.</p><p>[spoiler=Character Data]</p><p>Cormorante: full wellness</p><p>Tunic: 57</p><p>Britta: full wellness</p><p>Tunic: 57</p><p>Arrows: 18: ularin</p><p>Sprthnt: full wellness.</p><p>Tunic: 59</p><p>Kuwaia: full wellness</p><p>Tunic: 50</p><p>Cina: full wellness</p><p>Tunic: 58</p><p>Arrows: 18: ularin [/spoiler]</p><p>[spoiler=Collectibles]</p><p>Coins: 3167 clams</p><p>Light Hides: 100 cover: Hinder 3/10 cover, Deflect 4, Soak 2: value 6/10 cover</p><p></p><p>berserker: 2: 10 per measure</p><p>bliss: 1: ??</p><p>deadly seeds: 1: {Impede x3}: 10 per measure</p><p>helplessness: 1: {Impede x3}: 10 per measure</p><p>serenity: 1: {Impede x3}: 10 per measure</p><p></p><p>coal: 7 bricks: {heat x3}: 5 clams each</p><p>amberstone: 2: {compulsion x3}: 20 clams</p><p>azurestone: 3: 20 clams</p><p>emberstone: 4: {compulsion x2}: 10 clams each</p><p>firestone: 2: (Health & Confluence +3): 50 clams</p><p>grapestone: 3: 20 clams each</p><p>jade: 1: 20 clams</p><p>ruddystone: 2: 10 clams each</p><p>shadestone: 1: 20 clams</p><p>slickstone: 1: {Insulate x3}: 20 clams</p><p>sulfur: 6: {heat x 4}{Ionize x 4}</p><p>twilightstone: 1: 50 clams</p><p></p><p>aluminum: 1: {electrocute x3}: 5 clams</p><p>chromium: 8: {compulsion x3}: 10 clams each</p><p>magnesium: 8: 5 clams each</p><p>manganese: 1: {leech x3}</p><p>nickel: 10: {electrocute x4}: 10 clams each</p><p>molybdenum: 10: {compulsion or electrocute x4}: 15 clams each</p><p>zinc: 1: {restore x3} [/spoiler]</p><p>[spoiler=Discoveries]</p><p>Crystal Oasis: Shimadow village</p><p>Dragon’s Footprint: Da’Roneh village</p><p>Land’s End Pass: Tranquility cluster</p><p></p><p>Artisan Caravan: Vyerbluth: Caravan Master</p><p></p><p>Salt Caravan: Mishka: Caravan Master [/spoiler]</p><p>[ooc]Each of the characters receives 5 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9260345, member: 6855223"] [B]Cycle[/B]: 498: [B]Season[/B]: Rebirth. [B]Day[/B]: 59 [spoiler=Negotiate] Cormorante: 36(coerce) + 42(muddle) + 67(d100) = 145 Britta: 63(friendliness) + 45(charisma) + 67 = 175 Sprthnt: 62 + 67 = 129 Kuwaia: 45 + 45(allure) + 67 = 157 Cina: 48 + 54 + 67 = 169 [/spoiler] [spoiler=Horticulture] Kuwaia: 42(perception) + 45(smell) + 55 = 142 +100(serenity) = 242 Cina: 45 + 54 + 55 = 154 + 100 = 254 [/spoiler] The Shimadows quickly overcome the fact that they think a fellow Shimadow, Sprthnt, is unable to speak their native language. They are fully convinced and pleased that he was born a Haunt but raised by better parents. They are unfamiliar with any civilizations other than Asylim. And knowledge of that city is only cursory. Finding Kuwaia and Cina to be likable, coupled with the offer of fair trade, they agree to allow them to explore the area for flowers and herbs. They are utterly fascinated by the proficiency of Cormorante to speak Shimadow and translate it to Ansylin. Without the benefit of the measure of serenity that the party is already carrying, the girls are unable to locate any plant products worth trade. With the added benefit of already possessing some, together they find a cluster of shrubs that can produce about 10 satchels or 1000 measures. It is definitely enough to entice trade. Nothing of this can be confirmed until discussing the matter with Magister Pesce and learning his terms on the salt, but it bodes well. [spoiler=Character Data] Cormorante: full wellness Tunic: 57 Britta: full wellness Tunic: 57 Arrows: 18: ularin Sprthnt: full wellness. Tunic: 59 Kuwaia: full wellness Tunic: 50 Cina: full wellness Tunic: 58 Arrows: 18: ularin [/spoiler] [spoiler=Collectibles] Coins: 3167 clams Light Hides: 100 cover: Hinder 3/10 cover, Deflect 4, Soak 2: value 6/10 cover berserker: 2: 10 per measure bliss: 1: ?? deadly seeds: 1: {Impede x3}: 10 per measure helplessness: 1: {Impede x3}: 10 per measure serenity: 1: {Impede x3}: 10 per measure coal: 7 bricks: {heat x3}: 5 clams each amberstone: 2: {compulsion x3}: 20 clams azurestone: 3: 20 clams emberstone: 4: {compulsion x2}: 10 clams each firestone: 2: (Health & Confluence +3): 50 clams grapestone: 3: 20 clams each jade: 1: 20 clams ruddystone: 2: 10 clams each shadestone: 1: 20 clams slickstone: 1: {Insulate x3}: 20 clams sulfur: 6: {heat x 4}{Ionize x 4} twilightstone: 1: 50 clams aluminum: 1: {electrocute x3}: 5 clams chromium: 8: {compulsion x3}: 10 clams each magnesium: 8: 5 clams each manganese: 1: {leech x3} nickel: 10: {electrocute x4}: 10 clams each molybdenum: 10: {compulsion or electrocute x4}: 15 clams each zinc: 1: {restore x3} [/spoiler] [spoiler=Discoveries] Crystal Oasis: Shimadow village Dragon’s Footprint: Da’Roneh village Land’s End Pass: Tranquility cluster Artisan Caravan: Vyerbluth: Caravan Master Salt Caravan: Mishka: Caravan Master [/spoiler] [ooc]Each of the characters receives 5 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc] [/QUOTE]
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