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<blockquote data-quote="MacConnell" data-source="post: 9311872" data-attributes="member: 6855223"><p><strong>Cycle</strong>: 498: <strong>Season</strong>: Stasis. <strong>Day</strong>: 95</p><p>[spoiler=Enhancements]</p><p>Cormorante: 63(soullessness)</p><p>Britta: 54(refraction)</p><p>Sprthnt: 53(soullessness)</p><p>Kuwaia: 45(camouflage)</p><p>Cina: 54(camouflage) [/spoiler]</p><p>[spoiler=Reaction]</p><p>Cormorante: 48(readiness) + 42(speed) + 43(clarity) + 87(d100) = 220</p><p>Britta: 55 + 51 + 51 + 87 = 244</p><p>Sprthnt: 36 + 40 + 41 + 87 = 204</p><p>Kuwaia: 64 + 49 + 45 + 87 = 245</p><p>Cina: 45 + 50 + 54 + 87 = 236</p><p>Da’Roneh: 80 + 81(d100) = 161 [/spoiler]</p><p>[spoiler=Ambush]</p><p>Britta: 45(stealth) + 54(refraction) + 75(d100) = 174</p><p>Cina: 65 + 54(camo) + 75 = 194</p><p></p><p>Da’Roneh: 40(wariness) + 81(d100) = 121</p><p>174 - 121 = 53</p><p>194 - 121 = 73 [/spoiler]</p><p>Cormorante and Kuwaia take their desired places in the center of the caravan line. The javelineers nearest them feel comforted and bolstered by their presence. The guards ready their javelins for their first throw. The dust of the coming threat can be seen before the people. Cina takes her position, unknown to anyone else. Britta then takes her position. Some of the caravaners see Britta before she hides, but no one is aware of the second archer. Sprthnt then arrives at the front of the line.</p><p></p><p>The danger may not be as great as first feared. These females have their hair tied into multiple braids. The braids only reach their shoulders. The older and more experienced the Da’Roneh females, the longer their hair. Though the girls are not particularly attempting to hide, they do not charge straight in at the caravan. Several of them are seen at various locations along the line of the caravan. It appears they will attempt something of a projectile assault.</p><p></p><p>The nearest to each Britta and Cina is at about a short bowshot. Two are closer to Cormorante and Kuwaia. Close enough that Kuwaia thinks she might reach one before she can do whatever is her intention. Sprthnt can see more than one, but he is not yet nearly as fast as he wants to be. With a few steps forward as he throws, his nearest should also be within short range.</p><p>[spoiler=Character Data]</p><p>Cormorante: full wellness</p><p>Tunic: 57 - 2 = 55</p><p>Britta: full wellness</p><p>Tunic: 57</p><p>Arrows: 18: ularin</p><p>Sprthnt: full wellness</p><p>Tunic: 59</p><p>Kuwaia: full wellness</p><p>Mantle: 30 - 1 = 29</p><p>Tunic: 50</p><p>Cina: full wellness</p><p>Tunic: 58</p><p>Arrows: 18: ularin [/spoiler]</p><p>[spoiler=Collectibles]</p><p>Coins: 3167 clams</p><p>Light Hides: 100 cover: Hinder 3/10 cover, Deflect 4, Soak 2: value 6/10 cover</p><p>Standard Hide: 40 cover: Hinder 6/10 cover, Deflect 9, Soak 4, value 8/10 cover</p><p></p><p>berserker: 4: 10 clams per measure</p><p>bliss: 1: ??</p><p>deadly seeds: 3: {Impede x3}: 10 per measure</p><p>helplessness: 2: {Impede x3}: 10 per measure</p><p>serenity: 1: {Impede x3}: 10 per measure</p><p>soothe: 50: 1 per measure</p><p>tranquility: 1: 2 per measure</p><p></p><p>coal: 7 bricks: {heat x3}: 5 clams each</p><p>amberstone: 2: {compulsion x3}: 20 clams</p><p>azurestone: 3: 20 clams</p><p>daystone: 2: {enthrall x4}: 50 clams</p><p>emberstone: 4: {enthrall x2}: 10 clams each</p><p>firestone: 3: (Health & Confluence +3): 50 clams</p><p>grapestone: 3: 20 clams each</p><p>jade: 2: 20 clams</p><p>onyx: 1: {Frostbite or Insulate x4}: 50 clams</p><p>ruddystone: 2: 10 clams each</p><p>shadestone: 1: 20 clams</p><p>slickstone: 1: {Insulate x3}: 20 clams</p><p>sulfur: 6: {heat x 4}{Ionize x 4}</p><p>twilightstone: 3: 50 clams</p><p></p><p>aluminum: 9: {electrocute x3}: 5 clams</p><p>chromium: 15: {compulsion x3}: 10 clams each</p><p>iron: 6: {electrocute x2}: 5 clams each</p><p>magnesium: 8: 5 clams each</p><p>manganese: 1: {leech x3}</p><p>nickel: 11: {electrocute x4}: 10 clams each</p><p>molybdenum: 11: {compulsion or electrocute x4}: 15 clams each</p><p>zinc: 16: {restore x3}: 10 clams each [/spoiler]</p><p>[spoiler=Discoveries]</p><p>Crystal Oasis: Shimadow village</p><p> Tranquility cluster</p><p>Crystal River: Maldrog village</p><p>Dragon’s Footprint: Da’Roneh village</p><p>Land’s End Pass: Tranquility cluster</p><p></p><p>Artisan Caravan: Vyerbluth: Caravan Master</p><p></p><p>Salt Caravan: Mishka: Caravan Master [/spoiler]</p><p>[ooc]Each of the characters receives 9 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9311872, member: 6855223"] [B]Cycle[/B]: 498: [B]Season[/B]: Stasis. [B]Day[/B]: 95 [spoiler=Enhancements] Cormorante: 63(soullessness) Britta: 54(refraction) Sprthnt: 53(soullessness) Kuwaia: 45(camouflage) Cina: 54(camouflage) [/spoiler] [spoiler=Reaction] Cormorante: 48(readiness) + 42(speed) + 43(clarity) + 87(d100) = 220 Britta: 55 + 51 + 51 + 87 = 244 Sprthnt: 36 + 40 + 41 + 87 = 204 Kuwaia: 64 + 49 + 45 + 87 = 245 Cina: 45 + 50 + 54 + 87 = 236 Da’Roneh: 80 + 81(d100) = 161 [/spoiler] [spoiler=Ambush] Britta: 45(stealth) + 54(refraction) + 75(d100) = 174 Cina: 65 + 54(camo) + 75 = 194 Da’Roneh: 40(wariness) + 81(d100) = 121 174 - 121 = 53 194 - 121 = 73 [/spoiler] Cormorante and Kuwaia take their desired places in the center of the caravan line. The javelineers nearest them feel comforted and bolstered by their presence. The guards ready their javelins for their first throw. The dust of the coming threat can be seen before the people. Cina takes her position, unknown to anyone else. Britta then takes her position. Some of the caravaners see Britta before she hides, but no one is aware of the second archer. Sprthnt then arrives at the front of the line. The danger may not be as great as first feared. These females have their hair tied into multiple braids. The braids only reach their shoulders. The older and more experienced the Da’Roneh females, the longer their hair. Though the girls are not particularly attempting to hide, they do not charge straight in at the caravan. Several of them are seen at various locations along the line of the caravan. It appears they will attempt something of a projectile assault. The nearest to each Britta and Cina is at about a short bowshot. Two are closer to Cormorante and Kuwaia. Close enough that Kuwaia thinks she might reach one before she can do whatever is her intention. Sprthnt can see more than one, but he is not yet nearly as fast as he wants to be. With a few steps forward as he throws, his nearest should also be within short range. [spoiler=Character Data] Cormorante: full wellness Tunic: 57 - 2 = 55 Britta: full wellness Tunic: 57 Arrows: 18: ularin Sprthnt: full wellness Tunic: 59 Kuwaia: full wellness Mantle: 30 - 1 = 29 Tunic: 50 Cina: full wellness Tunic: 58 Arrows: 18: ularin [/spoiler] [spoiler=Collectibles] Coins: 3167 clams Light Hides: 100 cover: Hinder 3/10 cover, Deflect 4, Soak 2: value 6/10 cover Standard Hide: 40 cover: Hinder 6/10 cover, Deflect 9, Soak 4, value 8/10 cover berserker: 4: 10 clams per measure bliss: 1: ?? deadly seeds: 3: {Impede x3}: 10 per measure helplessness: 2: {Impede x3}: 10 per measure serenity: 1: {Impede x3}: 10 per measure soothe: 50: 1 per measure tranquility: 1: 2 per measure coal: 7 bricks: {heat x3}: 5 clams each amberstone: 2: {compulsion x3}: 20 clams azurestone: 3: 20 clams daystone: 2: {enthrall x4}: 50 clams emberstone: 4: {enthrall x2}: 10 clams each firestone: 3: (Health & Confluence +3): 50 clams grapestone: 3: 20 clams each jade: 2: 20 clams onyx: 1: {Frostbite or Insulate x4}: 50 clams ruddystone: 2: 10 clams each shadestone: 1: 20 clams slickstone: 1: {Insulate x3}: 20 clams sulfur: 6: {heat x 4}{Ionize x 4} twilightstone: 3: 50 clams aluminum: 9: {electrocute x3}: 5 clams chromium: 15: {compulsion x3}: 10 clams each iron: 6: {electrocute x2}: 5 clams each magnesium: 8: 5 clams each manganese: 1: {leech x3} nickel: 11: {electrocute x4}: 10 clams each molybdenum: 11: {compulsion or electrocute x4}: 15 clams each zinc: 16: {restore x3}: 10 clams each [/spoiler] [spoiler=Discoveries] Crystal Oasis: Shimadow village Tranquility cluster Crystal River: Maldrog village Dragon’s Footprint: Da’Roneh village Land’s End Pass: Tranquility cluster Artisan Caravan: Vyerbluth: Caravan Master Salt Caravan: Mishka: Caravan Master [/spoiler] [ooc]Each of the characters receives 9 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc] [/QUOTE]
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