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Use of Skills Question
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<blockquote data-quote="ryryguy" data-source="post: 4855034" data-attributes="member: 64945"><p>I think your ruling was not bad... </p><p></p><p>there is a general issue that the mechanics tend to reward just using a power over trying a stunt like this. If you like to encourage stunts, it's probably worth it to be pretty generous in setting their difficulty. In your example, having to succeed at two skill checks increases the chance of failure significantly, even if the PC was trained at both skills. </p><p></p><p>On the other hand, if success at the first skill allowed the player to end up in an advantageous position, it's not a complete waste even if the second check is failed. Also, if the first check is the one that's failed, the PC still has a standard action left and may be able to attack normally.</p><p></p><p>Check out this blog post which addresses the issue: </p><p><a href="http://at-will.omnivangelist.net/?p=813" target="_blank">It’s your turn. Do something awesome! - At Will</a></p><p></p><p>Getting a +2 to a skill check made as part of the "awesome" maneuver is one suggestion in the blog post, just as you did in practice.</p></blockquote><p></p>
[QUOTE="ryryguy, post: 4855034, member: 64945"] I think your ruling was not bad... there is a general issue that the mechanics tend to reward just using a power over trying a stunt like this. If you like to encourage stunts, it's probably worth it to be pretty generous in setting their difficulty. In your example, having to succeed at two skill checks increases the chance of failure significantly, even if the PC was trained at both skills. On the other hand, if success at the first skill allowed the player to end up in an advantageous position, it's not a complete waste even if the second check is failed. Also, if the first check is the one that's failed, the PC still has a standard action left and may be able to attack normally. Check out this blog post which addresses the issue: [url=http://at-will.omnivangelist.net/?p=813]It’s your turn. Do something awesome! - At Will[/url] Getting a +2 to a skill check made as part of the "awesome" maneuver is one suggestion in the blog post, just as you did in practice. [/QUOTE]
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