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Uses for DMC: Discussion, Proposal & Voting
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<blockquote data-quote="Maidhc O Casain" data-source="post: 5752425" data-attributes="member: 29558"><p><strong>Resurrecting a Character</strong></p><p></p><p>This one was brought up previously, but didn't get much discussion. I think it's a great option to have, personally. A set number of DMC buys a true resurrection of a character. I'd personally like to see it role-played out as well - the other party members collect the body, carry it to the great temple in Venza and appeal to the high priest to restore their comrade to life or some such. My recommendation would be that characters resurrected in this way not finish the adventure in which they died. This is an instinctive thing, though, and I'll admit I haven't really thought it through as I'm just tossing things out as they pop into my head.</p><p></p><p>My thought on the cost is that we tie it to the cost of the spell. Initially, I was thinking it would cost the number of DMC that it would take a character of that level to earn enough gold to purchase the spell (10,910 GP assuming the minimum Cleric level to cast the spell). However, the purpose of DMC is to encourage members to run games so 1800 DMC to resurrect a first level character might be a little steep <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />. My current favorite thought is to set it at 40 DMC to resurrect a first level character, and to reduce that by 2 for each additional character level (38 for a second level character, 36 for a third level, etc).</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 5752425, member: 29558"] [b]Resurrecting a Character[/b] This one was brought up previously, but didn't get much discussion. I think it's a great option to have, personally. A set number of DMC buys a true resurrection of a character. I'd personally like to see it role-played out as well - the other party members collect the body, carry it to the great temple in Venza and appeal to the high priest to restore their comrade to life or some such. My recommendation would be that characters resurrected in this way not finish the adventure in which they died. This is an instinctive thing, though, and I'll admit I haven't really thought it through as I'm just tossing things out as they pop into my head. My thought on the cost is that we tie it to the cost of the spell. Initially, I was thinking it would cost the number of DMC that it would take a character of that level to earn enough gold to purchase the spell (10,910 GP assuming the minimum Cleric level to cast the spell). However, the purpose of DMC is to encourage members to run games so 1800 DMC to resurrect a first level character might be a little steep :p. My current favorite thought is to set it at 40 DMC to resurrect a first level character, and to reduce that by 2 for each additional character level (38 for a second level character, 36 for a third level, etc). [/QUOTE]
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