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Using D&D for fantasy horror
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<blockquote data-quote="I'm A Banana" data-source="post: 4822952" data-attributes="member: 2067"><p>It might help if we knew exactly what you meant by "fantasy horror." Gimmie a picture of the genre you're working with. Chuloid mental insanity? Gothic castles in fog? Survival horror with werewolves or zombies? Splatterhouse teenagers in a cabin in the woods? Fear of the unknown with witches and dread beyond the next hill (where the foreigners are!)? I mean, those certainly aren't incompatible, but each one needs a different kind of focus, at least for a given adventure/session/whatever.</p><p></p><p>But as a start, for weak PC's, going with something like E6 should work just fine. A resolution mechanic is a resolution mechanic, they're all percentages on a d20, and the major difference between "heroic" and "horrific" is that the former succeeds 60-70% of the time, the latter succeeds 5-10% of the time (but can't get too frustrating). <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> </p><p></p><p>Do you expect PC's to generally survive from adventure to adventure, or are you willing to put the fear of actual permanent character death before them as a common (and likely) thing?</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 4822952, member: 2067"] It might help if we knew exactly what you meant by "fantasy horror." Gimmie a picture of the genre you're working with. Chuloid mental insanity? Gothic castles in fog? Survival horror with werewolves or zombies? Splatterhouse teenagers in a cabin in the woods? Fear of the unknown with witches and dread beyond the next hill (where the foreigners are!)? I mean, those certainly aren't incompatible, but each one needs a different kind of focus, at least for a given adventure/session/whatever. But as a start, for weak PC's, going with something like E6 should work just fine. A resolution mechanic is a resolution mechanic, they're all percentages on a d20, and the major difference between "heroic" and "horrific" is that the former succeeds 60-70% of the time, the latter succeeds 5-10% of the time (but can't get too frustrating). ;) Do you expect PC's to generally survive from adventure to adventure, or are you willing to put the fear of actual permanent character death before them as a common (and likely) thing? [/QUOTE]
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