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Using D&D for fantasy horror
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<blockquote data-quote="Desdichado" data-source="post: 4823478" data-attributes="member: 2205"><p>Setting: I've been re-reading some of my Iron Kingdoms stuff, and while horror isn't the only thing IK does, there's a strong undercurrent of horror there and I think it's one of three or four pillars that describe the setting thematically. So, I'm thinking of outright stealing a few ideas from there. To whit:</p><ul> <li data-xf-list-type="ul">Cryx: the nightmare empire of taint, undead, pirates, and dragon-gods. Use as is.<br /> </li> <li data-xf-list-type="ul">The Orgoth: this is just a background element, but the idea that for several centuries, everyone was enslaved to a culture of brutal, barbaric demon-worshipping cultists, and that they've only been chased away for about 500 years, is one I can get a lot of mileage out of.<br /> </li> <li data-xf-list-type="ul">Thamarite cultists: I might rename them, or apply them to different gods, but I love the idea of these guys, especially as described in the <em>Five Fingers</em> book.<br /> </li> <li data-xf-list-type="ul">The Blackclads: nature is really scary. Or, at least if can be. These guys are druids done right. And dark. And scary.</li> </ul><p>Some other non-IK stuff I'm thinking of; the PC's live in a large city-state, or small kingdom with a single large urban center, surrounded by smaller villages, farms and beyond that, wilderness. The PCs are agents of the king; a kind of fantasy Fox and Mulder, if you will. Or maybe official witch-hunters. Something along those lines, anyway. That gives me an excuse to have them work together in an endeavor that otherwise they'd probably rather not deal with.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 4823478, member: 2205"] Setting: I've been re-reading some of my Iron Kingdoms stuff, and while horror isn't the only thing IK does, there's a strong undercurrent of horror there and I think it's one of three or four pillars that describe the setting thematically. So, I'm thinking of outright stealing a few ideas from there. To whit: [list] [*]Cryx: the nightmare empire of taint, undead, pirates, and dragon-gods. Use as is. [*]The Orgoth: this is just a background element, but the idea that for several centuries, everyone was enslaved to a culture of brutal, barbaric demon-worshipping cultists, and that they've only been chased away for about 500 years, is one I can get a lot of mileage out of. [*]Thamarite cultists: I might rename them, or apply them to different gods, but I love the idea of these guys, especially as described in the [I]Five Fingers[/I] book. [*]The Blackclads: nature is really scary. Or, at least if can be. These guys are druids done right. And dark. And scary. [/list] Some other non-IK stuff I'm thinking of; the PC's live in a large city-state, or small kingdom with a single large urban center, surrounded by smaller villages, farms and beyond that, wilderness. The PCs are agents of the king; a kind of fantasy Fox and Mulder, if you will. Or maybe official witch-hunters. Something along those lines, anyway. That gives me an excuse to have them work together in an endeavor that otherwise they'd probably rather not deal with. [/QUOTE]
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