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Using dreams to influence character's roleplaying of alignment
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<blockquote data-quote="Olive" data-source="post: 1190717" data-attributes="member: 1297"><p>This thread is turning into another of these how a paladin should act threads. Which I'd rather not have happen. The point is that while he's playing up the lawful aspect of his class wonderfully, he's not doing anything <em>good</em> in particticular. I'm trying to come up with a good in game way of suggesting this to him. I'm not really that concerned if ENWorld thinks my interpretation of a paladin's behaviour is right or not, I'm more concerned with using dreams to influence a player.</p><p></p><p></p><p></p><p>Thanks, that's really useful advice.</p><p></p><p>The god in question here is a heavily altered Bahamut. As you migth know, a traditional way for Bahamut to appear is as a kindly old man with 6 canaries. So I'll probably have a old man calling out to him, and a 5 headed dragon as evil. That doesn't seem too unobvious. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> </p><p></p><p>Tom (the player) already asked for me to have Bahamut send him a dream with the details of how he could become a dragon rider. The symbolism wasn't very symbolic at all, more just breif obvious descriptions of the PC doing things...</p><p></p><p>I'll post it below.</p><p>---------------</p><p>Istar's vision:</p><p>In your meditation you receive a vision of the six canaries. Each shows you a vision of you performing a deed or task.</p><p></p><p>The first canary is Vehuel, the Dragon of Protection. He shows you a vision of yourself protecting a group of innocents from an Evil Dragon.</p><p></p><p>The second canary is Mahue, the Dragon of Community. He shows you defending a good dragon from attackers, and trying to show those attackers that</p><p></p><p>The third canary is Patiel, the Dragon of Compassion. He shows you giving mercy to an enemy who would not have given it to you.</p><p></p><p>The fourth canary is Decaytus, the Dragon of Law. He shows you obeying the laws of a community, despite thinking that those laws are unjust. You see yourself arguing, in a clam and measured way for changes to the laws to make them fairer and more equitable.</p><p></p><p>The fifth canary is Theoriel, the Dragon of War. He shows you leading the charge into battle, and not retreating despite the turning tide. Eventually, after much loss, your side wins against all hope.</p><p></p><p>The sixth canary is Abael, the Dragon of the Winds. He shows you travelling the world looking for new challenges to overcome and new ways to live your life in the service of Bahamut.</p><p></p><p>Abael tells you “live by these examples, and you heart’s desire may be realised”. The next thing you know, it is morning and your vigil is over.</p></blockquote><p></p>
[QUOTE="Olive, post: 1190717, member: 1297"] This thread is turning into another of these how a paladin should act threads. Which I'd rather not have happen. The point is that while he's playing up the lawful aspect of his class wonderfully, he's not doing anything [i]good[/i] in particticular. I'm trying to come up with a good in game way of suggesting this to him. I'm not really that concerned if ENWorld thinks my interpretation of a paladin's behaviour is right or not, I'm more concerned with using dreams to influence a player. Thanks, that's really useful advice. The god in question here is a heavily altered Bahamut. As you migth know, a traditional way for Bahamut to appear is as a kindly old man with 6 canaries. So I'll probably have a old man calling out to him, and a 5 headed dragon as evil. That doesn't seem too unobvious. :D Tom (the player) already asked for me to have Bahamut send him a dream with the details of how he could become a dragon rider. The symbolism wasn't very symbolic at all, more just breif obvious descriptions of the PC doing things... I'll post it below. --------------- Istar's vision: In your meditation you receive a vision of the six canaries. Each shows you a vision of you performing a deed or task. The first canary is Vehuel, the Dragon of Protection. He shows you a vision of yourself protecting a group of innocents from an Evil Dragon. The second canary is Mahue, the Dragon of Community. He shows you defending a good dragon from attackers, and trying to show those attackers that The third canary is Patiel, the Dragon of Compassion. He shows you giving mercy to an enemy who would not have given it to you. The fourth canary is Decaytus, the Dragon of Law. He shows you obeying the laws of a community, despite thinking that those laws are unjust. You see yourself arguing, in a clam and measured way for changes to the laws to make them fairer and more equitable. The fifth canary is Theoriel, the Dragon of War. He shows you leading the charge into battle, and not retreating despite the turning tide. Eventually, after much loss, your side wins against all hope. The sixth canary is Abael, the Dragon of the Winds. He shows you travelling the world looking for new challenges to overcome and new ways to live your life in the service of Bahamut. Abael tells you “live by these examples, and you heart’s desire may be realised”. The next thing you know, it is morning and your vigil is over. [/QUOTE]
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