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Using Star Was SAGA Rules with D&D 3.5
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<blockquote data-quote="Asmor" data-source="post: 3617365" data-attributes="member: 1154"><p>Needs to be fleshed out a bit, but I think this works as a good skeleton framework for spells:</p><p></p><p><strong>Spell talent tree</strong></p><p><strong>Arcane Spontaneous Caster</strong>: You may cast level 1 arcane spells spontaneously. You know only a limited number of spells, however.</p><p><strong>Arcane Preparation Caster</strong>: You can cast level 1 arcane spells by preparing them.</p><p></p><p>Add in analagous divine talents as well...</p><p></p><p><strong>Extra spells</strong></p><p><strong>Prerequisites</strong>: <em>Arcane Spontaneous Caster, Arcane Preparation Caster, Divine Spontaneous Caster or Divine Prepared Caster</em></p><p>You may cast second level spells as granted by <em>one</em> of the talents which are the prerequisites for this talent.</p><p><strong>Special</strong>: This talent may be taken multiple times. Each time it is taken, you may apply it to the same or a different casting talent; your maximum spell level of the chosen talent increases by one. You may not apply this talent to a casting talent in which you can already cast 9th level spells.</p><p></p><p>This works really well because you get talents every other level, and you gain spell levels at every other level as well (except that spontaneous casters have to wait 3 levels to get second level spells, but that's the exception and I think it's not overpowered to ignore it... Sorcerers are generally considered underpowered anyways)</p><p></p><p>Actually, thinking about it, it might even work if you have the extra spells talent apply to all of those feats simultaneously. It sets you back a level on spell development if you take a second talent, so at level 5 for example when you get your third talent you can cast level 2 spells of 2 different types instead of level 3 spells of one type, and you couldn't cast level 9 spells until level 19.</p><p></p><p>As for spell DCs, that's fairly simple. Instead of adding 10 and having the target make a save, you roll 1d20+spell level+ability mod against the target's appropriate defense.</p></blockquote><p></p>
[QUOTE="Asmor, post: 3617365, member: 1154"] Needs to be fleshed out a bit, but I think this works as a good skeleton framework for spells: [b]Spell talent tree[/b] [b]Arcane Spontaneous Caster[/b]: You may cast level 1 arcane spells spontaneously. You know only a limited number of spells, however. [b]Arcane Preparation Caster[/b]: You can cast level 1 arcane spells by preparing them. Add in analagous divine talents as well... [b]Extra spells[/b] [b]Prerequisites[/b]: [i]Arcane Spontaneous Caster, Arcane Preparation Caster, Divine Spontaneous Caster or Divine Prepared Caster[/i] You may cast second level spells as granted by [i]one[/i] of the talents which are the prerequisites for this talent. [b]Special[/b]: This talent may be taken multiple times. Each time it is taken, you may apply it to the same or a different casting talent; your maximum spell level of the chosen talent increases by one. You may not apply this talent to a casting talent in which you can already cast 9th level spells. This works really well because you get talents every other level, and you gain spell levels at every other level as well (except that spontaneous casters have to wait 3 levels to get second level spells, but that's the exception and I think it's not overpowered to ignore it... Sorcerers are generally considered underpowered anyways) Actually, thinking about it, it might even work if you have the extra spells talent apply to all of those feats simultaneously. It sets you back a level on spell development if you take a second talent, so at level 5 for example when you get your third talent you can cast level 2 spells of 2 different types instead of level 3 spells of one type, and you couldn't cast level 9 spells until level 19. As for spell DCs, that's fairly simple. Instead of adding 10 and having the target make a save, you roll 1d20+spell level+ability mod against the target's appropriate defense. [/QUOTE]
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