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World of Kulan
[v.3.5] Fallenlands: Continent of Margoth-Nal
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<blockquote data-quote="Knightfall" data-source="post: 4066863" data-attributes="member: 2012"><p><span style="color: DarkOrange"><strong><span style="font-size: 18px">THE MARGOTH-NAL PANTHEON</span></strong></span></p><p>As described under the story of the "Five Treasures of the Geniekind," the <strong>Nagpa Gods</strong> were unable to come to the aid of their people due to the war being fought in the heavens with the evil gods of the invading humanoids. This is the simple explanation.</p><p></p><p>The complex explanation is that the <strong>Margoth-Nal Pantheon</strong>, in ages past, was a very small group of gods known mainly for their creative and knowledge-based portfolios: <strong>Chagnal, Kaawal, Qual-Rin, and Tesporaii</strong>. <em>Kaawal, The Feathered Mother</em>, is the <em>Goddess of Home and Hearth</em>. She venerated by families and friends amongst the nagpa, which includes all but the most isolated souls. <em>Qual-Rin, The Writing Claw</em>, is the <em>God of Scholars</em>. Writers, scholars, librarians, and bookmakers mainly venerate Qual-Rin. <em>Tesporaii</em>, the least scholarly of these deities, is <em>Mistress of the Land</em> and the closest thing the nagpa had to a martial god, as she is also the <em>Goddess of Mining and Conservation</em>. Her followers did the best they could against the invading humanoids but were not true soldiers.</p><p></p><p>Even the greater deity <em>Chagnal</em> was little more than the <em>God of Knowledge and Creation</em> during this time period. Eventually he would be revered as the <em>Lord of Magic</em> by the nagpa as well but not until much later. The truth was that there wasn’t a war in the heavens because the Nagpa Gods knew they’d be defeated.</p><p></p><p>This knowledge didn’t stop them from caring about their people and they moved to ensure that some would survive. They chose the nagpas of <strong>NarsKasis</strong> to be the bastion of hope for their people, ordering their most powerful clerics to gather all the knowledge they could and bring it to the <em>Great Library of Knowledge</em> in <strong>Craloona</strong>. Here the nagpa isolated their people from the worst of the war ravaging the Fallenlands.</p><p></p><p>They provided aid to the genies when they came but regretted the decision soon afterwards. After that the nagpa people did not move or breathe without the consent of their gods. So much had been lost and <em>The Great Father Bird</em> was unwilling to risk his peoples very existence by opposing the ragahd. He waited for the Invader’s War to be over, teaching his people the power of magic and knowledge combined. He gave them the secret of <strong>Jecrite</strong>, a powerful magic-induced stone, which could be fashioned into weapons and defenses.</p><p></p><p>However, not all nagpas were willing to just stand by and wait for salvation. One, named <strong>Vasos</strong>, took the fight to the humanoids and the ragahd. He and his followers threw themselves at the invading armies. They met with little success but did hold the line against the darkness engulfing the continent. They sacrificed themselves time and time again to allow thousands of retreating nagpas to escape into NarsKasis. Vasos, himself, stood at the <strong>Grand Gate of NarsKasis</strong> near the end of the Invader’s War, dying, single-handedly defending those retreating into the gate.</p><p></p><p>So great was <em>Vasos</em>’ sacrifice that Chagnal took him into the heavens and elevated him to the status of <em>God of Courage and Strength</em>. Many young nagpas flocked to the banner of Vasos, to help protect NarsKasis during the dark times to come. The most devoted of these would be <strong>Sanian</strong>. <em>Sanian, The True</em>, devote his life to <em>The Courageous One</em> and the defense of his people from the evil humanoids now preying upon the lands after the end of the Invader’s War. Sanian died a Saint to his people and was raised up into the heavens by Chagnal to join his Lord, Vasos, as the <em>God of Truth and Honor</em>.</p><p></p><p>The Age of Isolation came and the war was soon put behind the beleaguered nagpas of NarsKasis. However, suffering still too many and all felt the nagpa people, as a society was lost. This pain and suffering did not go unnoticed, however. Chagnal beseeched the <strong>Sultan of the Efreet</strong> to return <strong>Ma-Haukuai</strong> to his people to show them that suffering and sacrifice are not in vain. Surprisingly, the Sultan agreed to the god’s request, possibly feeling some responsibility for the decline of the nagpa as a race. With this agreement Ma-Haukuai is returned to the nagpa as the <em>God of Loss and Sacrifice</em>. His body is still burnt and broken, thus, he is also revered as the <em>Lord of Death and the Flames</em>.</p><p></p><p>These are the gods of the nagpa as the new age begins…</p></blockquote><p></p>
[QUOTE="Knightfall, post: 4066863, member: 2012"] [COLOR=DarkOrange][B][SIZE=5]THE MARGOTH-NAL PANTHEON[/SIZE][/B][/COLOR] As described under the story of the "Five Treasures of the Geniekind," the [B]Nagpa Gods[/B] were unable to come to the aid of their people due to the war being fought in the heavens with the evil gods of the invading humanoids. This is the simple explanation. The complex explanation is that the [B]Margoth-Nal Pantheon[/B], in ages past, was a very small group of gods known mainly for their creative and knowledge-based portfolios: [B]Chagnal, Kaawal, Qual-Rin, and Tesporaii[/B]. [I]Kaawal, The Feathered Mother[/I], is the [I]Goddess of Home and Hearth[/I]. She venerated by families and friends amongst the nagpa, which includes all but the most isolated souls. [I]Qual-Rin, The Writing Claw[/I], is the [I]God of Scholars[/I]. Writers, scholars, librarians, and bookmakers mainly venerate Qual-Rin. [I]Tesporaii[/I], the least scholarly of these deities, is [I]Mistress of the Land[/I] and the closest thing the nagpa had to a martial god, as she is also the [I]Goddess of Mining and Conservation[/I]. Her followers did the best they could against the invading humanoids but were not true soldiers. Even the greater deity [I]Chagnal[/I] was little more than the [I]God of Knowledge and Creation[/I] during this time period. Eventually he would be revered as the [I]Lord of Magic[/I] by the nagpa as well but not until much later. The truth was that there wasn’t a war in the heavens because the Nagpa Gods knew they’d be defeated. This knowledge didn’t stop them from caring about their people and they moved to ensure that some would survive. They chose the nagpas of [B]NarsKasis[/B] to be the bastion of hope for their people, ordering their most powerful clerics to gather all the knowledge they could and bring it to the [I]Great Library of Knowledge[/I] in [B]Craloona[/B]. Here the nagpa isolated their people from the worst of the war ravaging the Fallenlands. They provided aid to the genies when they came but regretted the decision soon afterwards. After that the nagpa people did not move or breathe without the consent of their gods. So much had been lost and [I]The Great Father Bird[/I] was unwilling to risk his peoples very existence by opposing the ragahd. He waited for the Invader’s War to be over, teaching his people the power of magic and knowledge combined. He gave them the secret of [B]Jecrite[/B], a powerful magic-induced stone, which could be fashioned into weapons and defenses. However, not all nagpas were willing to just stand by and wait for salvation. One, named [B]Vasos[/B], took the fight to the humanoids and the ragahd. He and his followers threw themselves at the invading armies. They met with little success but did hold the line against the darkness engulfing the continent. They sacrificed themselves time and time again to allow thousands of retreating nagpas to escape into NarsKasis. Vasos, himself, stood at the [B]Grand Gate of NarsKasis[/B] near the end of the Invader’s War, dying, single-handedly defending those retreating into the gate. So great was [I]Vasos[/I]’ sacrifice that Chagnal took him into the heavens and elevated him to the status of [I]God of Courage and Strength[/I]. Many young nagpas flocked to the banner of Vasos, to help protect NarsKasis during the dark times to come. The most devoted of these would be [B]Sanian[/B]. [I]Sanian, The True[/I], devote his life to [I]The Courageous One[/I] and the defense of his people from the evil humanoids now preying upon the lands after the end of the Invader’s War. Sanian died a Saint to his people and was raised up into the heavens by Chagnal to join his Lord, Vasos, as the [I]God of Truth and Honor[/I]. The Age of Isolation came and the war was soon put behind the beleaguered nagpas of NarsKasis. However, suffering still too many and all felt the nagpa people, as a society was lost. This pain and suffering did not go unnoticed, however. Chagnal beseeched the [B]Sultan of the Efreet[/B] to return [B]Ma-Haukuai[/B] to his people to show them that suffering and sacrifice are not in vain. Surprisingly, the Sultan agreed to the god’s request, possibly feeling some responsibility for the decline of the nagpa as a race. With this agreement Ma-Haukuai is returned to the nagpa as the [I]God of Loss and Sacrifice[/I]. His body is still burnt and broken, thus, he is also revered as the [I]Lord of Death and the Flames[/I]. These are the gods of the nagpa as the new age begins… [/QUOTE]
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[v.3.5] Fallenlands: Continent of Margoth-Nal
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