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World of Kulan
[v.3.5] Janardûn: The Psionic Lands
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<blockquote data-quote="Knightfall" data-source="post: 4874824" data-attributes="member: 2012"><p>I knew I'd written something for these elves, but I couldn't figure out where I'd posted it! I just found an old art thread where I'd posted this! (I've edited it, of course.) <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p><strong><span style="color: DarkOrange">ELF, SHOYIR</span></strong></p><p>The elves of the island continent of Janardûn are a regal and proud people with strong ties to both humanity and the rakasta. The three races have lived and worked together for centuries learning to trust each other in ways that the corresponding races on the other continents on Kulan could never accomplish. And while this bond is strong, each race has kept their distinct cultures separate for the most part — with the shoyir being the most insular of the three.</p><p></p><p>Children of the forests and mountains in ages past, the shoyir — regardless of their withdrawn nature — more than anyone they realize the importance of the alliance against the ogre magi, who destroyed their ancestral homes, exiling the shoyir to the plains centuries ago. Since then they have learned to live a semi-nomadic existence amongst humanity and the rakasta, no matter how much it pains them to be away from the forests they love and to see it defiled by darkness.</p><p></p><p>Each year, the court of the shoyir travels from city to city across the Republic, based on the seasons. In the early spring (i.e. March) the noble houses gather outside of the citadel of Aluae, the seat of the shoyir monarchy, on the southern most tip of the eastern coast of Janardûn. The <em>"shayin,"</em> the king of the shoyir, leads his family out of the citadel and address his people — assuring them that the day will come when they reclaim their ancestral homes and drive the evil from the shores of Janardun forever. The entire monarchy then travels along the eastern coast to Shawa, Moria and Asal. The procession then travels around the Hyl Peninsula to Zaltu, down the other side of the peninsula to Grel turning west along the northern coast to Rapide & Treha and finally arriving in Alaran in early summer (i.e. June).</p><p></p><p>The shoyir court usually spends a little over a month in the capital city, mingling with the noble houses of the Republic. The shayin spends most of this time meeting with the chancellor and the Council of Representatives. The month is a time of many celebrations and political events. Then near the beginning of autumn (i.e. August ), the court continues on through the Republic — skirting the dark forests they use to call home — north to Waur & Tela'a, then on to the west coast to the city of Augan, and then circling Lake Matial to the cities of Seia and Wilk. Then they travel to the southern sea ports of Triha, Valou and Hara before heading southeast past the Tyiia Desert and back to Aluae by early winter (i.e. late October).</p><p></p><p>This tradition goes on year after year despite raids by the ogre mages' minons and shoyir extremists that wish to dethrone the shayin and leave Janardûn to the predatory Dark Ones. Soon the shoyir may be forced with the choice of exiling some of their own race or facing a possible revolution. Only the longest lived of the shoyir know the risks of dividing their people again as their ancestors did thousands of years ago. But then, that's another story...</p><p></p><p><strong>Shoyir Elf Traits</strong></p><p>The shoyir elves of Janardûn are similar to the gray elf subrace presented in the D&D Monster Manual v.3.5 except as follows:</p><ul> <li data-xf-list-type="ul">-2 to Strength, +2 to Constitution, +2 Wisdom, -2 to Charisma. Shoyir elves prefer their own company and pursuits of the mind. They also prefer to let other fight the ogre magi and their allies physically. However, the Crossing of the Republic each year has bred the shoyir to be more resilient when forced to fight.</li> <li data-xf-list-type="ul">+2 bonus to all Charisma-based skills when interacting with human nobility.</li> <li data-xf-list-type="ul">Natural Psion: Shoyir psions gain an extra 2 power points every three levels starting at 1st level. This bonus stacks with the previous bonus. Thus, at 3rd level the shoyir psion gains 4 additional power points (6 at 6th level, 8 at 9th level, 10 at 12th level, 12 at 15th level, and 14 at 18th level. Shoyir psychic warriors do not gain these bonus power points. Multiclassed psion/psychic warriors do gain the bonuses for any psion levels they have. Thus a shoyir with 5 levels of psion and 4 levels of psychic warrior gains only a total of 6 bonus power points, not 20, which is what a 9th level shoyir psion would gain. This rule is the same for any prestige classes that a shoyir psion takes unless that prestige class specifically states otherwise.</li> <li data-xf-list-type="ul"><span style="color: DeepSkyBlue">Automatic Languages: Elven and Krofta. Bonus Languages: Alaran, Celestial, Dwarven, Giant, Rakasta, and Sylvan. Shoyir elves speak the languages of their allies and enemies.</span> <em><span style="color: Red">Needs some editing, still.</span></em></li> <li data-xf-list-type="ul">Favored Class: Psion. A multiclass shoyir elf’s psion class does not count when determining whether he suffers an XP penalty for multiclassing.</li> <li data-xf-list-type="ul">Level Adjustment: +0</li> </ul></blockquote><p></p>
[QUOTE="Knightfall, post: 4874824, member: 2012"] I knew I'd written something for these elves, but I couldn't figure out where I'd posted it! I just found an old art thread where I'd posted this! (I've edited it, of course.) :D [B][COLOR=DarkOrange]ELF, SHOYIR[/COLOR][/B] The elves of the island continent of Janardûn are a regal and proud people with strong ties to both humanity and the rakasta. The three races have lived and worked together for centuries learning to trust each other in ways that the corresponding races on the other continents on Kulan could never accomplish. And while this bond is strong, each race has kept their distinct cultures separate for the most part — with the shoyir being the most insular of the three. Children of the forests and mountains in ages past, the shoyir — regardless of their withdrawn nature — more than anyone they realize the importance of the alliance against the ogre magi, who destroyed their ancestral homes, exiling the shoyir to the plains centuries ago. Since then they have learned to live a semi-nomadic existence amongst humanity and the rakasta, no matter how much it pains them to be away from the forests they love and to see it defiled by darkness. Each year, the court of the shoyir travels from city to city across the Republic, based on the seasons. In the early spring (i.e. March) the noble houses gather outside of the citadel of Aluae, the seat of the shoyir monarchy, on the southern most tip of the eastern coast of Janardûn. The [I]"shayin,"[/I] the king of the shoyir, leads his family out of the citadel and address his people — assuring them that the day will come when they reclaim their ancestral homes and drive the evil from the shores of Janardun forever. The entire monarchy then travels along the eastern coast to Shawa, Moria and Asal. The procession then travels around the Hyl Peninsula to Zaltu, down the other side of the peninsula to Grel turning west along the northern coast to Rapide & Treha and finally arriving in Alaran in early summer (i.e. June). The shoyir court usually spends a little over a month in the capital city, mingling with the noble houses of the Republic. The shayin spends most of this time meeting with the chancellor and the Council of Representatives. The month is a time of many celebrations and political events. Then near the beginning of autumn (i.e. August ), the court continues on through the Republic — skirting the dark forests they use to call home — north to Waur & Tela'a, then on to the west coast to the city of Augan, and then circling Lake Matial to the cities of Seia and Wilk. Then they travel to the southern sea ports of Triha, Valou and Hara before heading southeast past the Tyiia Desert and back to Aluae by early winter (i.e. late October). This tradition goes on year after year despite raids by the ogre mages' minons and shoyir extremists that wish to dethrone the shayin and leave Janardûn to the predatory Dark Ones. Soon the shoyir may be forced with the choice of exiling some of their own race or facing a possible revolution. Only the longest lived of the shoyir know the risks of dividing their people again as their ancestors did thousands of years ago. But then, that's another story... [B]Shoyir Elf Traits[/B] The shoyir elves of Janardûn are similar to the gray elf subrace presented in the D&D Monster Manual v.3.5 except as follows: [LIST] [*]-2 to Strength, +2 to Constitution, +2 Wisdom, -2 to Charisma. Shoyir elves prefer their own company and pursuits of the mind. They also prefer to let other fight the ogre magi and their allies physically. However, the Crossing of the Republic each year has bred the shoyir to be more resilient when forced to fight. [*]+2 bonus to all Charisma-based skills when interacting with human nobility. [*]Natural Psion: Shoyir psions gain an extra 2 power points every three levels starting at 1st level. This bonus stacks with the previous bonus. Thus, at 3rd level the shoyir psion gains 4 additional power points (6 at 6th level, 8 at 9th level, 10 at 12th level, 12 at 15th level, and 14 at 18th level. Shoyir psychic warriors do not gain these bonus power points. Multiclassed psion/psychic warriors do gain the bonuses for any psion levels they have. Thus a shoyir with 5 levels of psion and 4 levels of psychic warrior gains only a total of 6 bonus power points, not 20, which is what a 9th level shoyir psion would gain. This rule is the same for any prestige classes that a shoyir psion takes unless that prestige class specifically states otherwise. [*][COLOR=DeepSkyBlue]Automatic Languages: Elven and Krofta. Bonus Languages: Alaran, Celestial, Dwarven, Giant, Rakasta, and Sylvan. Shoyir elves speak the languages of their allies and enemies.[/COLOR] [I][COLOR=Red]Needs some editing, still.[/COLOR][/I] [*]Favored Class: Psion. A multiclass shoyir elf’s psion class does not count when determining whether he suffers an XP penalty for multiclassing. [*]Level Adjustment: +0 [/LIST] [/QUOTE]
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[v.3.5] Janardûn: The Psionic Lands
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