Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
[v.3.5] Realmsian Dragonstar: The Battle of Toril PbP Game [IC] (Game Cancelled)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Knightfall" data-source="post: 6895802" data-attributes="member: 2012"><p>Just before Nelalwe tosses her grenade, a magical mist of swirling vapor engulfs the pirates, the bear, the xeph, and the elf. She tries to check her throw but the grenade is out of her hand before she can stop herself. All she can do is hope it hits in the right place. She here's it hit the metal of the hoverjeep and blast in the mist.</p><p></p><p>The half-ogre yells in discomfort, as does the driver of the jeep. Nelalwe can see him go slack in the bear's grip. The bear growls in annoyance at the loud sound and is effect. The stun wave reaches both the nearest trooper and the xeph but stops just short of catching Nelalwe in her own blast.</p><p></p><p>Looking at the mist, she thinks twice about flying into it.</p><p></p><p></p><p><strong><u>OOC</u>:</strong> The range increments for the grenade is 10 feet. Nelalwe is way more than 10 feet away from Azara (likely 2 or 3 increments away; I'll say 2 so -4 to attack roll [+1 for inspire] equals 14). Azara is the target (with cover [+4 AC] and concealment [20% miss chance]). The attack is miss so no 20% miss chance needed. Now we figure out where the grenade lands. 1d6+2=4 x 1 ft. = 4 feet away; 1d8=1 (square in front of Azara [on the hoverjeep])</p><p></p><p>So, the grenade's blast radius includes Azara, the bear (DR 5/magic), the hoverjeep driver, the closest shock trooper and Hadyri. I believe there is a Reflex save for half damage, but I'm not sure.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 6895802, member: 2012"] Just before Nelalwe tosses her grenade, a magical mist of swirling vapor engulfs the pirates, the bear, the xeph, and the elf. She tries to check her throw but the grenade is out of her hand before she can stop herself. All she can do is hope it hits in the right place. She here's it hit the metal of the hoverjeep and blast in the mist. The half-ogre yells in discomfort, as does the driver of the jeep. Nelalwe can see him go slack in the bear's grip. The bear growls in annoyance at the loud sound and is effect. The stun wave reaches both the nearest trooper and the xeph but stops just short of catching Nelalwe in her own blast. Looking at the mist, she thinks twice about flying into it. [B][U]OOC[/U]:[/B] The range increments for the grenade is 10 feet. Nelalwe is way more than 10 feet away from Azara (likely 2 or 3 increments away; I'll say 2 so -4 to attack roll [+1 for inspire] equals 14). Azara is the target (with cover [+4 AC] and concealment [20% miss chance]). The attack is miss so no 20% miss chance needed. Now we figure out where the grenade lands. 1d6+2=4 x 1 ft. = 4 feet away; 1d8=1 (square in front of Azara [on the hoverjeep]) So, the grenade's blast radius includes Azara, the bear (DR 5/magic), the hoverjeep driver, the closest shock trooper and Hadyri. I believe there is a Reflex save for half damage, but I'm not sure. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[v.3.5] Realmsian Dragonstar: The Battle of Toril PbP Game [IC] (Game Cancelled)
Top