Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Settings
The Cosmonomicon
Vacuum
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BlackJaw" data-source="post: 124006" data-attributes="member: 888"><p>Odd, I posted this once, and it didn't show up an hour latter, some sort of server thing maybe???</p><p></p><p>anyway:</p><p></p><p>First off, the wording used in that chapter doesn't say vacuum suffocates, it says your veins burst etc. Description wise, simply being able to breath isn't going to stop you from making these CON checks. Unless you got seal space suit, your body is being ripped apart. The mechanic is based around suffocation, because that is a very nasty system. It doesn't inflict damage (which would by all rights allow a high level character to walk through vacuum like it was a Fire-wall: painful but survivable), and it doesn't use saving throws, which could make high level characters nearly immune to it.</p><p></p><p>Part of the trouble with vacuum doing cold damage is that vacuum would then damage EVERYTHING, including constructs and undead, which by all rights I would prefer to have immune to vacuum damage.</p><p></p><p>Look at it this way: Vacuum seems cold because it your body's atomic bits and parts have nothing to bounce against and temperature is technically a measurement of kenetic energy... I think that temperature you have is around 0 Kelvin (that's absolute zero) but space can also be extremely hot, because there is nothing to stop the sun's direct rays and radiation, so anything without cover is going to burn up as they suffer vacuum damage.</p><p></p><p>I'd prefer to avoid and overly complex system of vacuum damage that blinds, freezes, and possibly burns, because it becomes to much of a pain to designate what is immune to vacuum damage (a Stone Gollem, Iron Gollem, skeleton?) and what isn't immune. Also, I want to make sure vacuum damage isn't something that can be avoided by using standard energy reduction and immunities.</p><p></p><p>Lastly, I want a system that isn't necessarily going to wipe out a whole group of low level players instantly should a single encounter go bad. </p><p></p><p>I will admit, that at first Subdual damage doesn't seem right, but look at the damage space is doing under our rules: CON checks, increasing with each check. This isn't a Fort save, so special saving throw features of class levels don't help. A more level playing field. As soon as you fail, you go unconscious, and 3 rounds latter you die. PERIOD. Should you some how make it through all that anyway, you've got to worry about the subdual damage. That damage can render a character unconscious rather quickly (skipping to that part of the vacuum exposer) and will at least keep a character that survives vacuum feeling its effects for a while.</p><p></p><p>This method keeps vacuum from being side stepped through cold protection spells scuba gear, but it also doesn't make it instantly fatal (although that is probably more realistic, but this is a fantasy game after all)</p></blockquote><p></p>
[QUOTE="BlackJaw, post: 124006, member: 888"] Odd, I posted this once, and it didn't show up an hour latter, some sort of server thing maybe??? anyway: First off, the wording used in that chapter doesn't say vacuum suffocates, it says your veins burst etc. Description wise, simply being able to breath isn't going to stop you from making these CON checks. Unless you got seal space suit, your body is being ripped apart. The mechanic is based around suffocation, because that is a very nasty system. It doesn't inflict damage (which would by all rights allow a high level character to walk through vacuum like it was a Fire-wall: painful but survivable), and it doesn't use saving throws, which could make high level characters nearly immune to it. Part of the trouble with vacuum doing cold damage is that vacuum would then damage EVERYTHING, including constructs and undead, which by all rights I would prefer to have immune to vacuum damage. Look at it this way: Vacuum seems cold because it your body's atomic bits and parts have nothing to bounce against and temperature is technically a measurement of kenetic energy... I think that temperature you have is around 0 Kelvin (that's absolute zero) but space can also be extremely hot, because there is nothing to stop the sun's direct rays and radiation, so anything without cover is going to burn up as they suffer vacuum damage. I'd prefer to avoid and overly complex system of vacuum damage that blinds, freezes, and possibly burns, because it becomes to much of a pain to designate what is immune to vacuum damage (a Stone Gollem, Iron Gollem, skeleton?) and what isn't immune. Also, I want to make sure vacuum damage isn't something that can be avoided by using standard energy reduction and immunities. Lastly, I want a system that isn't necessarily going to wipe out a whole group of low level players instantly should a single encounter go bad. I will admit, that at first Subdual damage doesn't seem right, but look at the damage space is doing under our rules: CON checks, increasing with each check. This isn't a Fort save, so special saving throw features of class levels don't help. A more level playing field. As soon as you fail, you go unconscious, and 3 rounds latter you die. PERIOD. Should you some how make it through all that anyway, you've got to worry about the subdual damage. That damage can render a character unconscious rather quickly (skipping to that part of the vacuum exposer) and will at least keep a character that survives vacuum feeling its effects for a while. This method keeps vacuum from being side stepped through cold protection spells scuba gear, but it also doesn't make it instantly fatal (although that is probably more realistic, but this is a fantasy game after all) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Settings
The Cosmonomicon
Vacuum
Top