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Vagrant Hearts (Season 1: Complete), The Smuggler's War (Writing: Episode VII)
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<blockquote data-quote="masshysteria" data-source="post: 4886180" data-attributes="member: 16055"><p>The promise of more credits and some time to get out of the cramped cabins of the Vagrant Heart convinces the crew of the light freighter to stick around Cloud City for a few days. Excited by the deal, Donovan Graw has set the crew up with rooms at the Trest Casino and Hotel. </p><p></p><p>Last night was spent in luxury and leisure. Even the Vagrant Heart got pampered as Cloud City techs resupplied the ship and installed new Hoersch-Kessel Dominator-Class combat thrusters and—thanks to an under the table deal—a couple smuggler’s compartments. But today, the crew and their passengers, split up to experience the sights and sounds of Cloud City, each crew member with one Imperial bar in possession to spend.</p><p></p><p></p><p></p><p>Bothans seem to have a natural knack for tracking down the specific information they seek and Toth is no exception. It is still morning when, with Set in tow, he finds a Zabrak gun dealer in the lower reaches of Cloud City. The dealer greets Toth as he walks in and locks the security gate behind him. In a place like this, the dealer only allows one buyer in at a time. Set impatiently waits outside.</p><p></p><p>“Ah you wield a scoped E-5 blaster carbine, I can tell you have taste. Good, good, I like that.” The dealer begins, “Perhaps you want a customer trigger or overcharging bolt? Maybe I should remove the stun setting for you, yes?”</p><p></p><p></p><p></p><p>Rowintha’s search hasn’t been going nearly as well. Most of the citizens and tourists shopping in the promenade try to find something else to distract themselves when the Wookie approaches to ask directions.</p><p></p><p>But the Cloud City promenade is a sight to behold and not a bad place to get lost for a day. It creates a whole new category for open air markets. Perched above the main platform, one almost walks through the clouds. The winds of Bespin bring a cool breeze and carry the shouts of merchants hawking their wares.</p><p></p><p>Finally, following Donovan’s lead, she finds an odd looking greenhouse. Inside, an Ithorian stoops over a number of plants hard at work. He doesn’t seem to notice Rowintha until she gives a friendly growl.</p><p></p><p>“Oh, a customer, delightful! Welcome to my shop. My name is Jooma. Is there anything in particular you are looking for?”</p><p></p><p>Rowintha mentions the Dathomiri orchids and says she might be interested in seeing what else Jooma has.</p><p></p><p></p><p></p><p>The speeders at the rental shop seem to fall into the practical mid-size role with a few larger heavier-duty haulers, but there is one gem on the lot: an older, but well maintained Koro-2 Exodrive. The young Ithochi at the counter is reluctant to hand the command codes over to Kaldo, but he can’t say no to a paying customer.</p><p></p><p>Kaldo relaxes in the cockpit as he cruises up and out of the city. He puts the Koro-2 through a few maneuvers, testing out the controls. As he does so, a modified T-16 skyhopper pulls up beside him. He hears the pilot throttle the engines up and down making a menacing growl. Kaldo smiles and flashes his bar of currency at the other pilot. The T-16 pilot returns the gesture. With the stakes set, Kaldo looks out the viewscreen and can infer the course: one side of Cloud City to the other, straight through down town.</p><p></p><p>Kaldo punches it, but the other pilot is faster and knows the course. The two airspeeders burn past midtown traffic as a Cloud Car circles around on patrol. Now, playing catch up to the T-16, Kaldo has the Wing Guard on his tail. He pushes the Koro-2 harder and dives after the T-16 into a construction zone. Both craft dive into huge ventilation shafts, losing the Wing Guard. The two airspeeders emerge from the shafts neck and neck, the city limits just in sight. Kaldo grips the controls, preparing to push the engines past redline, when a cargo shuttle begins landing procedures directly in his path. He pulls up hard. Out of the corner of his eye, he sees the T-16 do the same. But the pilot wasn’t quite as quick and had to adopt a steeper climb. It was all the advantage Kaldo needs and he punches it toward the finish line.</p><p></p><p></p><p></p><p>The brightly patterned floor of the Trest Casino forces Tam’s eyes up to where the action is. He passes the betting machines and climbs the stairs to the second floor. Here is a true gamblers paradise. Sabacc tables stretch from wall to wall, open for players at all hours of the day.</p><p></p><p>Tam takes a seat at an empty table and is joined shortly after by another human male.</p><p></p><p>“You look familiar,” The new comer says as the Chadra-Fan dealer passes out the cards, “Do I know you from somewhere?”</p><p></p><p>“Nope.” Tam says curtly and goes back to studying his hand.</p><p></p><p>“Well, the name’s Larno. And if I allow myself one vice in this galaxy, it is sabacc. I love the pure head to head play.”</p><p></p><p>Tam relaxes a little and says, “Tam Voren.” </p><p></p><p>“Nice to meet you. Shall we play?”</p><p></p><p>Lady luck seems to have abandoned Tam and he loses three consecutive hands to Larno. Disgusted, Tam gets up to leave.</p><p></p><p>“I’ve enjoyed our game, Tam, but perhaps I can get you to play another hand by raising the stakes?”</p><p></p><p>Tam halts and waits for the offer.</p><p></p><p>Larno tosses a small holodisk on the table, an image of Xule appears. She doesn’t seem to know someone is filming her as she walks from one boutique to the next, window shopping. “The bet: one life for another. You win and I call my men off the princess and we all part ways like this never really happened. You lose and you surrender and come with me so I can claim the bounty on your head. You don’t play and, well, I don’t think I need to go into the details.”</p></blockquote><p></p>
[QUOTE="masshysteria, post: 4886180, member: 16055"] The promise of more credits and some time to get out of the cramped cabins of the Vagrant Heart convinces the crew of the light freighter to stick around Cloud City for a few days. Excited by the deal, Donovan Graw has set the crew up with rooms at the Trest Casino and Hotel. Last night was spent in luxury and leisure. Even the Vagrant Heart got pampered as Cloud City techs resupplied the ship and installed new Hoersch-Kessel Dominator-Class combat thrusters and—thanks to an under the table deal—a couple smuggler’s compartments. But today, the crew and their passengers, split up to experience the sights and sounds of Cloud City, each crew member with one Imperial bar in possession to spend. Bothans seem to have a natural knack for tracking down the specific information they seek and Toth is no exception. It is still morning when, with Set in tow, he finds a Zabrak gun dealer in the lower reaches of Cloud City. The dealer greets Toth as he walks in and locks the security gate behind him. In a place like this, the dealer only allows one buyer in at a time. Set impatiently waits outside. “Ah you wield a scoped E-5 blaster carbine, I can tell you have taste. Good, good, I like that.” The dealer begins, “Perhaps you want a customer trigger or overcharging bolt? Maybe I should remove the stun setting for you, yes?” Rowintha’s search hasn’t been going nearly as well. Most of the citizens and tourists shopping in the promenade try to find something else to distract themselves when the Wookie approaches to ask directions. But the Cloud City promenade is a sight to behold and not a bad place to get lost for a day. It creates a whole new category for open air markets. Perched above the main platform, one almost walks through the clouds. The winds of Bespin bring a cool breeze and carry the shouts of merchants hawking their wares. Finally, following Donovan’s lead, she finds an odd looking greenhouse. Inside, an Ithorian stoops over a number of plants hard at work. He doesn’t seem to notice Rowintha until she gives a friendly growl. “Oh, a customer, delightful! Welcome to my shop. My name is Jooma. Is there anything in particular you are looking for?” Rowintha mentions the Dathomiri orchids and says she might be interested in seeing what else Jooma has. The speeders at the rental shop seem to fall into the practical mid-size role with a few larger heavier-duty haulers, but there is one gem on the lot: an older, but well maintained Koro-2 Exodrive. The young Ithochi at the counter is reluctant to hand the command codes over to Kaldo, but he can’t say no to a paying customer. Kaldo relaxes in the cockpit as he cruises up and out of the city. He puts the Koro-2 through a few maneuvers, testing out the controls. As he does so, a modified T-16 skyhopper pulls up beside him. He hears the pilot throttle the engines up and down making a menacing growl. Kaldo smiles and flashes his bar of currency at the other pilot. The T-16 pilot returns the gesture. With the stakes set, Kaldo looks out the viewscreen and can infer the course: one side of Cloud City to the other, straight through down town. Kaldo punches it, but the other pilot is faster and knows the course. The two airspeeders burn past midtown traffic as a Cloud Car circles around on patrol. Now, playing catch up to the T-16, Kaldo has the Wing Guard on his tail. He pushes the Koro-2 harder and dives after the T-16 into a construction zone. Both craft dive into huge ventilation shafts, losing the Wing Guard. The two airspeeders emerge from the shafts neck and neck, the city limits just in sight. Kaldo grips the controls, preparing to push the engines past redline, when a cargo shuttle begins landing procedures directly in his path. He pulls up hard. Out of the corner of his eye, he sees the T-16 do the same. But the pilot wasn’t quite as quick and had to adopt a steeper climb. It was all the advantage Kaldo needs and he punches it toward the finish line. The brightly patterned floor of the Trest Casino forces Tam’s eyes up to where the action is. He passes the betting machines and climbs the stairs to the second floor. Here is a true gamblers paradise. Sabacc tables stretch from wall to wall, open for players at all hours of the day. Tam takes a seat at an empty table and is joined shortly after by another human male. “You look familiar,” The new comer says as the Chadra-Fan dealer passes out the cards, “Do I know you from somewhere?” “Nope.” Tam says curtly and goes back to studying his hand. “Well, the name’s Larno. And if I allow myself one vice in this galaxy, it is sabacc. I love the pure head to head play.” Tam relaxes a little and says, “Tam Voren.” “Nice to meet you. Shall we play?” Lady luck seems to have abandoned Tam and he loses three consecutive hands to Larno. Disgusted, Tam gets up to leave. “I’ve enjoyed our game, Tam, but perhaps I can get you to play another hand by raising the stakes?” Tam halts and waits for the offer. Larno tosses a small holodisk on the table, an image of Xule appears. She doesn’t seem to know someone is filming her as she walks from one boutique to the next, window shopping. “The bet: one life for another. You win and I call my men off the princess and we all part ways like this never really happened. You lose and you surrender and come with me so I can claim the bounty on your head. You don’t play and, well, I don’t think I need to go into the details.” [/QUOTE]
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