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Story Hour
Vagrant Hearts (Season 1: Complete), The Smuggler's War (Writing: Episode VII)
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<blockquote data-quote="masshysteria" data-source="post: 5365522" data-attributes="member: 16055"><p><em>GM Commentary</em></p><p></p><p>I am going to finish this story hour... eventually. Actually, I'd like to revisit this campaign and I figured a write up of past events would be a great way to kick off a new campaign. Fortunately, I still have all my GM notes, so I'm able to recreate the events fairly accurately. I'm not exactly sure how much of the Dark Sider the players were really able to experience, but I do keenly remember then taking stock of the situation and deciding to finish the job and run. Finishing the job was quite important to them, because it meant that they had paid back Selene in full and owned their ship out-right.</p><p></p><p></p><p>Episode IV was probably the weakest of the campaign. We played on a Friday night, which meant less time to play and silly players since everyone was still unwinding from a week of work. This is probably why the session feels a little rushed and where the Rodian gangsta rap comes from.</p><p></p><p>I didn't do a great job balancing the encounters, but it was also my first time trying out vehicle combat.</p><p></p><p>Now to start writing up the fifth and final episode.</p></blockquote><p></p>
[QUOTE="masshysteria, post: 5365522, member: 16055"] [I]GM Commentary[/I] I am going to finish this story hour... eventually. Actually, I'd like to revisit this campaign and I figured a write up of past events would be a great way to kick off a new campaign. Fortunately, I still have all my GM notes, so I'm able to recreate the events fairly accurately. I'm not exactly sure how much of the Dark Sider the players were really able to experience, but I do keenly remember then taking stock of the situation and deciding to finish the job and run. Finishing the job was quite important to them, because it meant that they had paid back Selene in full and owned their ship out-right. Episode IV was probably the weakest of the campaign. We played on a Friday night, which meant less time to play and silly players since everyone was still unwinding from a week of work. This is probably why the session feels a little rushed and where the Rodian gangsta rap comes from. I didn't do a great job balancing the encounters, but it was also my first time trying out vehicle combat. Now to start writing up the fifth and final episode. [/QUOTE]
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Community
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Story Hour
Vagrant Hearts (Season 1: Complete), The Smuggler's War (Writing: Episode VII)
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