Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Vale of Shadows Rogue's Gallery
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GPEKO" data-source="post: 1131824" data-attributes="member: 14060"><p><strong>Rupert</strong></p><p></p><p><span style="font-family: 'Arial'"><strong>Rupert Vonstrom (truename : [spoiler]<em>Arrhawelis</em>(known only by himself and Oracio)[/spoiler] ) </strong> </span> </p><p>Male Human Unfettered 1 / Runethame 1; Medium-size humanoid (human); HD 1d8+1d6+2; hp 13 (disabled 0 to -1, dying -2 to -12, dead -13); Init +3; Spd 30 ft.; AC 14(19), touch 14, flat-footed 10 (+3 dex, +1 class(dodge), possible +4 with <em>rune of armor</em>, possible +1 with <em>parry</em> against one melee combatant); BAB +1; Grap +3; Atk +4 Melee (1d6+2/18-20, masterwork scimitar), +4 Ranged (1d2+2 S/x2, whip) or +4 Ranged (1d8+2/x3, mighty (+2) composite longbow) ; Full atk +4 Melee (1d6+2/18-20, masterwork scimitar) and +3 Melee (1d6+1/19-20, battle claw) ; SV Fort +1, Reflex +5, Will +2. </p><p> </p><p>Str 15, Dex 17, Con 12, Int 17, Wis 11, Cha 14.</p><p></p><p><strong>Skills :</strong> (Unfettered (u) 32 sp, runethame (r) 8 sp) </p><p>Balance +4 (1 rank u), Bluff +6 (4 ranks u), Climb +4 (2 ranks u), Concentration +4 (3 ranks r), Disable Device +6 (3 ranks r), Jump +4 (2 ranks u), Knowledge (runes) +7 (2 ranks r, +2 book), Open Locks +7 (4 ranks u), Search +7 (4 ranks u), Sleight of hand +6 (3 ranks u), Sneak +7 (4 ranks u), Spot +4 (4 ranks u), Tumble +7 (4 ranks u).</p><p></p><p><strong>Weapon and armor proficiencies :</strong> Simple, martial and agile exotic weapons; light armor and shields.</p><p><strong>Feats :</strong> Ambidexterity (talent), Two-Weapon Fighting (human), Sense the Unseen (ceremonial).</p><p><strong>Languages :</strong> Common, Faen, Giant, Goblin.</p><p></p><p><strong>Special Abilities</strong></p><p><strong>Armor Class bonus (Ex) :</strong> +1 AC (dodge)</p><p><strong>Parry (Ex)</strong></p><p><strong>Runes (Sp) :</strong> <em>lesser:</em> Rune of Armor, Rune of Rest</p><p><strong>Erase Rune (Sp)</strong></p><p></p><p><strong>Spells :</strong> (Slots : 3/1) Prepared (for the road) : 0-level : Bash, Ghost sound, Scent Bane ; 1st level : Veil of Darkness.</p><p></p><p><strong>Possessions :</strong> (50/66 : light load, 900 gp) masterwork scimitar (315 gp), battle claw (10 gp), mighty (+2) composite longbow (300 gp), 20 bodkin arrows (10 gp), Whip (1 gp), 2 daggers (4 gp), adventurer’s outfit, belt pouch (1 gp) containing 3 smoke bomb (120 gp), scroll case (1 gp), inkpen (1 sp), ink vial (8 gp), 3 sheets of paper (12 sp), waterskin (1 gp), backpack (2 gp) containing 5 pieces of chalk (5 cp), 4 sunrods (8 gp), rune book +2 (40 gp), 10 days of trail ration (5 gp), bedroll (1 sp), thieves tools (30 gp). 38 gp, 15 sp, 5 cp.</p><p></p><p></p><p><strong>Description</strong><ul> <li data-xf-list-type="ul"><em>Age : 23</em></li> <li data-xf-list-type="ul"><em>Height : 5'6''</em></li> <li data-xf-list-type="ul"><em>Weight : 151 lbs</em></li> <li data-xf-list-type="ul"><em>Eyes : Brown</em></li> <li data-xf-list-type="ul"><em>Hair : Curly, Black</em></li> </ul><p>Rupert appears younger than he really his. This is probably because he insist on not shaving the small amount of facial hair nature has given him. He usually wears a long gray cloak with an hood when on the road. To stand out in the city, he also carries a large hat on which some large coloured feathers are attached.</p><p></p><p><strong>Background</strong></p><p>Rupert fled the family farm when he was 13 years old. He was tired of getting beaten almost every night by his father and he wanted to see the world. He came to a large city of the Northern Vale with almost no money. To survive, he would steal from the local merchants. Eventually, he formed a small band of young burglars. They would break into houses, quickly grab what they could and get out even more quickly. Unfortunately, they choose wrong once and it would be Rupert who would pay the price of this mistake. They didn't knew that this particular house was the home a powerful runethame. They came to that realization when, while trying to open a door, a mighty rune discharged on Rupert, sending him flying right across the room. His companions fled, abandoning Rupert for dead. The runethame, Oracio, was a good man and took pity of the young boy. Tracing runes of healing on Rupert's mangled body, Oracio saved his life. When Rupert regained consciousness, the magic-user told him that in return of saving his life, Rupert would have to work for him. Rupert had little choice but to accept. For years, he did his master's bidding. Eventually, Oracio discovered that Rupert had a certain talent with runes. The old runethame was becoming rather fond of the energetic young lad so he decided to turn the servant into an apprentice. He gave the yough men more freedom and taught him the basics of rune magic. Even though Rupert liked Oracio, he was tiring of this city and of his life in the runethame's house. So, one night, Rupert took a book on runes and some money from Oracio's house, left a small note for the old man and fled the city. In the morning, Oracio was sad to see that Rupert was gone but he understood his reasons and decided to forgive Rupert for his small thefts. Since then, Rupert has been traveling from one caravanserai to another, looking for adventure for he now considers burglary to be below him.</p><p></p><p><strong>Personality</strong></p><p>Rupert is a bright and charming young men but he's sometimes brash and he worries little about the consequences of his actions. For now, he's totally worry free and he enjoys freedom above all.</p><p></p><p>Last Edit : changed spell selection (I guess he had the time to do this in the caravan)</p></blockquote><p></p>
[QUOTE="GPEKO, post: 1131824, member: 14060"] [b]Rupert[/b] [FONT=Arial][B]Rupert Vonstrom (truename : [spoiler][I]Arrhawelis[/I](known only by himself and Oracio)[/spoiler] ) [/B] [/FONT] Male Human Unfettered 1 / Runethame 1; Medium-size humanoid (human); HD 1d8+1d6+2; hp 13 (disabled 0 to -1, dying -2 to -12, dead -13); Init +3; Spd 30 ft.; AC 14(19), touch 14, flat-footed 10 (+3 dex, +1 class(dodge), possible +4 with [I]rune of armor[/I], possible +1 with [I]parry[/I] against one melee combatant); BAB +1; Grap +3; Atk +4 Melee (1d6+2/18-20, masterwork scimitar), +4 Ranged (1d2+2 S/x2, whip) or +4 Ranged (1d8+2/x3, mighty (+2) composite longbow) ; Full atk +4 Melee (1d6+2/18-20, masterwork scimitar) and +3 Melee (1d6+1/19-20, battle claw) ; SV Fort +1, Reflex +5, Will +2. Str 15, Dex 17, Con 12, Int 17, Wis 11, Cha 14. [B]Skills :[/B] (Unfettered (u) 32 sp, runethame (r) 8 sp) Balance +4 (1 rank u), Bluff +6 (4 ranks u), Climb +4 (2 ranks u), Concentration +4 (3 ranks r), Disable Device +6 (3 ranks r), Jump +4 (2 ranks u), Knowledge (runes) +7 (2 ranks r, +2 book), Open Locks +7 (4 ranks u), Search +7 (4 ranks u), Sleight of hand +6 (3 ranks u), Sneak +7 (4 ranks u), Spot +4 (4 ranks u), Tumble +7 (4 ranks u). [B]Weapon and armor proficiencies :[/B] Simple, martial and agile exotic weapons; light armor and shields. [B]Feats :[/B] Ambidexterity (talent), Two-Weapon Fighting (human), Sense the Unseen (ceremonial). [B]Languages :[/B] Common, Faen, Giant, Goblin. [B]Special Abilities[/B] [B]Armor Class bonus (Ex) :[/B] +1 AC (dodge) [B]Parry (Ex)[/B] [B]Runes (Sp) :[/B] [I]lesser:[/I] Rune of Armor, Rune of Rest [B]Erase Rune (Sp)[/B] [B]Spells :[/B] (Slots : 3/1) Prepared (for the road) : 0-level : Bash, Ghost sound, Scent Bane ; 1st level : Veil of Darkness. [B]Possessions :[/B] (50/66 : light load, 900 gp) masterwork scimitar (315 gp), battle claw (10 gp), mighty (+2) composite longbow (300 gp), 20 bodkin arrows (10 gp), Whip (1 gp), 2 daggers (4 gp), adventurer’s outfit, belt pouch (1 gp) containing 3 smoke bomb (120 gp), scroll case (1 gp), inkpen (1 sp), ink vial (8 gp), 3 sheets of paper (12 sp), waterskin (1 gp), backpack (2 gp) containing 5 pieces of chalk (5 cp), 4 sunrods (8 gp), rune book +2 (40 gp), 10 days of trail ration (5 gp), bedroll (1 sp), thieves tools (30 gp). 38 gp, 15 sp, 5 cp. [B]Description[/B][I][list] [*]Age : 23 [*]Height : 5'6'' [*]Weight : 151 lbs [*]Eyes : Brown [*]Hair : Curly, Black [/list] [/I]Rupert appears younger than he really his. This is probably because he insist on not shaving the small amount of facial hair nature has given him. He usually wears a long gray cloak with an hood when on the road. To stand out in the city, he also carries a large hat on which some large coloured feathers are attached. [B]Background[/B] Rupert fled the family farm when he was 13 years old. He was tired of getting beaten almost every night by his father and he wanted to see the world. He came to a large city of the Northern Vale with almost no money. To survive, he would steal from the local merchants. Eventually, he formed a small band of young burglars. They would break into houses, quickly grab what they could and get out even more quickly. Unfortunately, they choose wrong once and it would be Rupert who would pay the price of this mistake. They didn't knew that this particular house was the home a powerful runethame. They came to that realization when, while trying to open a door, a mighty rune discharged on Rupert, sending him flying right across the room. His companions fled, abandoning Rupert for dead. The runethame, Oracio, was a good man and took pity of the young boy. Tracing runes of healing on Rupert's mangled body, Oracio saved his life. When Rupert regained consciousness, the magic-user told him that in return of saving his life, Rupert would have to work for him. Rupert had little choice but to accept. For years, he did his master's bidding. Eventually, Oracio discovered that Rupert had a certain talent with runes. The old runethame was becoming rather fond of the energetic young lad so he decided to turn the servant into an apprentice. He gave the yough men more freedom and taught him the basics of rune magic. Even though Rupert liked Oracio, he was tiring of this city and of his life in the runethame's house. So, one night, Rupert took a book on runes and some money from Oracio's house, left a small note for the old man and fled the city. In the morning, Oracio was sad to see that Rupert was gone but he understood his reasons and decided to forgive Rupert for his small thefts. Since then, Rupert has been traveling from one caravanserai to another, looking for adventure for he now considers burglary to be below him. [B]Personality[/B] Rupert is a bright and charming young men but he's sometimes brash and he worries little about the consequences of his actions. For now, he's totally worry free and he enjoys freedom above all. Last Edit : changed spell selection (I guess he had the time to do this in the caravan) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Vale of Shadows Rogue's Gallery
Top