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Vampire: Past the Masquerade, How Not to Suck
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<blockquote data-quote="MwaO" data-source="post: 6927511" data-attributes="member: 12749"><p><strong>Multiclassing</strong></p><p></p><p><a href="http://www.enworld.org/forum/showthread.php?468787-Three-Step-Role-Handbook(by-MwaO)" target="_blank">Three Step Role Handbook</a></p><p></p><p>The Three Step Role Handbook is the basic guide essentially to optimizing Vampire. Pick something you want to be better at and then take the related options. Two important points:</p><p>Dex is almost always critical because that's where you'lll typically get Healing Surges and it provides AC. Cha is potentially dumpable to 12 without significant combat impairment - you regenerate at 1 hp per round instead of say 3-8 hp per round. At the end of a short rest, no matter what you're level, you're at bloodied value + a little and then any extra surges you have will put you at full. This means that yes, Dex/Str, Dex/Wis, and maybe Int/Cha can be workable.</p><p></p><p>Something to emphasize here:</p><p>Drelzna in S4: Lost Caverns of Tsojcanth(1982) is a Vampire Fighter. Strahd is a Vampire Wizard. Iconic vampires, almost by definition in D&D, are expected to have a class of some sort. So when you hear someone complaining that a Vampire you're playing has, the horror, picked out class options from another class, whack them over the head with S4. It is thin and made of soft paper, and won't hurt too much...</p><p></p><p>Great Choices:</p><p>Fighter. Wants a pre-racial 16 in Strength. You want to be an Elf, both for the re-roll and the +2 bonus to Wisdom. Enter with Battle Awareness(13 Wis) for an easily triggered Interrupt or Cyclone Warrior for a large damage bonus when doing a nova. Something you'll get after power swapping for Rain of Blows and taking the Paragon Path Shock Trooper - with 6 attacks, that's a potentially an extra +12 or +18 damage in a round at the cost of a feat. Great stuff.</p><p></p><p>Sorcerer. A number of races work well here - try to aim for either +2 Dex/Cha races or races with +2 Dex with an accuracy bonus built in - Human, Elf. Some Revenants get everything here, so should be considered. The entry feat isn't great, but power swapping for Flame Spiral and then going Demonskin Adept will put you into a top-tier optimization bracket. Plus, you get Staff and Dagger as implements, opening up a whole range of choices that are better than Ki or Holy aka Dragonshards on weapliments.</p><p></p><p>Paladin. Requires 13 Str+13 Cha, you almost certainly want to be a Kapak Draconian. Revenant(Tiefling) or Revenant(Dragonborn) work well too. For a little bit more oddball, Eladrin with the Sun Elf rules gets you proficiency with Staff - a marked target is under an effect and an Aversion Staff +1 = +2 to all defenses against those with an effect. You enter with Soldier of Faith, power swap for Valorous Smite, and basically play at being a Defender. This works really well at 7th level+. Champion of Order as a Paragon Path is going to require Bracers of Mental Might to make work and you won't be able to easily use it twice in Epic, though the +4 to hit bonus helps(and additional +1 to hit on an AP). Remember those Invisibility Daily powers you have...Morninglord can be a good choice, particularly in combo with the Crusader's Mace, but doesn't really kick in until 16th. </p><p></p><p>Warlord. Resourceful Leader is a great entry feat and both Vengeance is Mine and Death from Two Sides are amazing power swaps. Note the lack of an E13 means you have to wait on Death from Two Sides until E17. Freedom Fighter is a great Paragon Path that hands out an interrupt and lots of other good leader options.</p><p></p><p>Rogue. Low Slash/Tumbling Blade/Path of Two Blades are all good encounter power swaps. There isn't a great Paragon Path from Rogue, but Vampire Noble actually isn't that bad. If I wanted to play more of a Vampire's Vampire, but do a single encounter power swap, Rogue would be the choice.</p></blockquote><p></p>
[QUOTE="MwaO, post: 6927511, member: 12749"] [b]Multiclassing[/b] [URL="http://www.enworld.org/forum/showthread.php?468787-Three-Step-Role-Handbook(by-MwaO)"]Three Step Role Handbook[/URL] The Three Step Role Handbook is the basic guide essentially to optimizing Vampire. Pick something you want to be better at and then take the related options. Two important points: Dex is almost always critical because that's where you'lll typically get Healing Surges and it provides AC. Cha is potentially dumpable to 12 without significant combat impairment - you regenerate at 1 hp per round instead of say 3-8 hp per round. At the end of a short rest, no matter what you're level, you're at bloodied value + a little and then any extra surges you have will put you at full. This means that yes, Dex/Str, Dex/Wis, and maybe Int/Cha can be workable. Something to emphasize here: Drelzna in S4: Lost Caverns of Tsojcanth(1982) is a Vampire Fighter. Strahd is a Vampire Wizard. Iconic vampires, almost by definition in D&D, are expected to have a class of some sort. So when you hear someone complaining that a Vampire you're playing has, the horror, picked out class options from another class, whack them over the head with S4. It is thin and made of soft paper, and won't hurt too much... Great Choices: Fighter. Wants a pre-racial 16 in Strength. You want to be an Elf, both for the re-roll and the +2 bonus to Wisdom. Enter with Battle Awareness(13 Wis) for an easily triggered Interrupt or Cyclone Warrior for a large damage bonus when doing a nova. Something you'll get after power swapping for Rain of Blows and taking the Paragon Path Shock Trooper - with 6 attacks, that's a potentially an extra +12 or +18 damage in a round at the cost of a feat. Great stuff. Sorcerer. A number of races work well here - try to aim for either +2 Dex/Cha races or races with +2 Dex with an accuracy bonus built in - Human, Elf. Some Revenants get everything here, so should be considered. The entry feat isn't great, but power swapping for Flame Spiral and then going Demonskin Adept will put you into a top-tier optimization bracket. Plus, you get Staff and Dagger as implements, opening up a whole range of choices that are better than Ki or Holy aka Dragonshards on weapliments. Paladin. Requires 13 Str+13 Cha, you almost certainly want to be a Kapak Draconian. Revenant(Tiefling) or Revenant(Dragonborn) work well too. For a little bit more oddball, Eladrin with the Sun Elf rules gets you proficiency with Staff - a marked target is under an effect and an Aversion Staff +1 = +2 to all defenses against those with an effect. You enter with Soldier of Faith, power swap for Valorous Smite, and basically play at being a Defender. This works really well at 7th level+. Champion of Order as a Paragon Path is going to require Bracers of Mental Might to make work and you won't be able to easily use it twice in Epic, though the +4 to hit bonus helps(and additional +1 to hit on an AP). Remember those Invisibility Daily powers you have...Morninglord can be a good choice, particularly in combo with the Crusader's Mace, but doesn't really kick in until 16th. Warlord. Resourceful Leader is a great entry feat and both Vengeance is Mine and Death from Two Sides are amazing power swaps. Note the lack of an E13 means you have to wait on Death from Two Sides until E17. Freedom Fighter is a great Paragon Path that hands out an interrupt and lots of other good leader options. Rogue. Low Slash/Tumbling Blade/Path of Two Blades are all good encounter power swaps. There isn't a great Paragon Path from Rogue, but Vampire Noble actually isn't that bad. If I wanted to play more of a Vampire's Vampire, but do a single encounter power swap, Rogue would be the choice. [/QUOTE]
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