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General Tabletop Discussion
Character Builds & Optimization
Vampire: Past the Masquerade, How Not to Suck
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<blockquote data-quote="Joshua Randall" data-source="post: 6930580" data-attributes="member: 7737"><p>Random thoughts.</p><p></p><p><strong>Melee Basic</strong>: well, there's a feat for it (Melee Training: Dexterity). It costs you half your Dex mod in damage, but you should be able to make that up if you're any good at optimization.</p><p></p><p>In addition to the usual class-based MBA replacement powers, don't forget about Power of Skill boosted At-Wills, if you're going all-in on the MCing or Hybrid vampire.</p><p></p><p><strong>Shadar-Kai</strong>: insubstantial for a round in every fight (Shadow Jaunt) saves you a lot of incoming damage throughout your career, and thus synergizes well with the Vampire-as-Tank mentality. Also easy to refluff this as vampire-y, like temporarily turning into mist or a cloud of bats.</p><p></p><p><strong>MC feats Arcane Vampire, Divine Vampire</strong>, etc. If you're going to MC anyway, these give you another way to gain a HS during combat. The bad news is each one only works with powers specifically of their power source, so you'll need to pick up an attack power from that power source.</p><p></p><p><strong>Implements. Ki Focus</strong> solves a lot of problems for you if you can figure out a way to get KF proficiency without screwing up the rest of your build.</p><p></p><p><strong>Durable</strong> feat should be called out as a trap option because it makes Blood is Life harder to use. Similarly, the usual HS-boosting feats (Toughness, Swift Recovery, etc.) are downgraded.</p><p></p><p>Because of the Vampire HS-during-short-rest mojo, look for <strong>Magic Items into which you can dump spare HS</strong> that you would otherwise lose. (Sometimes despite your DM's best efforts you're going to end the combat with >= 2 more HS than you started.) For example, Vampire might be one of the few classes that can get use out of those weird items with <strong>Power: Healing Surge</strong> entries, like Bloodcut Armor or Bracers of Rejuvenation.</p><p></p><p>There's also self sacrifice items like Clasp of Noble Sacrifice that let you spend a HS to give some benefit to your allies. You can keep these in your pack and pull them out during short rests to use when you would otherwise be losing Vampire-gained HS at the end of the short rest.</p><p></p><p>Hope this helps.</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 6930580, member: 7737"] Random thoughts. [B]Melee Basic[/B]: well, there's a feat for it (Melee Training: Dexterity). It costs you half your Dex mod in damage, but you should be able to make that up if you're any good at optimization. In addition to the usual class-based MBA replacement powers, don't forget about Power of Skill boosted At-Wills, if you're going all-in on the MCing or Hybrid vampire. [B]Shadar-Kai[/B]: insubstantial for a round in every fight (Shadow Jaunt) saves you a lot of incoming damage throughout your career, and thus synergizes well with the Vampire-as-Tank mentality. Also easy to refluff this as vampire-y, like temporarily turning into mist or a cloud of bats. [B]MC feats Arcane Vampire, Divine Vampire[/B], etc. If you're going to MC anyway, these give you another way to gain a HS during combat. The bad news is each one only works with powers specifically of their power source, so you'll need to pick up an attack power from that power source. [B]Implements. Ki Focus[/B] solves a lot of problems for you if you can figure out a way to get KF proficiency without screwing up the rest of your build. [B]Durable[/B] feat should be called out as a trap option because it makes Blood is Life harder to use. Similarly, the usual HS-boosting feats (Toughness, Swift Recovery, etc.) are downgraded. Because of the Vampire HS-during-short-rest mojo, look for [B]Magic Items into which you can dump spare HS[/B] that you would otherwise lose. (Sometimes despite your DM's best efforts you're going to end the combat with >= 2 more HS than you started.) For example, Vampire might be one of the few classes that can get use out of those weird items with [B]Power: Healing Surge[/B] entries, like Bloodcut Armor or Bracers of Rejuvenation. There's also self sacrifice items like Clasp of Noble Sacrifice that let you spend a HS to give some benefit to your allies. You can keep these in your pack and pull them out during short rests to use when you would otherwise be losing Vampire-gained HS at the end of the short rest. Hope this helps. [/QUOTE]
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