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Vampire The Masquerade D20?
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<blockquote data-quote="Achan hiArusa" data-source="post: 1676128" data-attributes="member: 2597"><p><strong>A History Lesson for Nisrag</strong></p><p></p><p>Excuse me?! Vampire the Masquerade actually gave a lift to the gaming community when it came out in 1990 after the witchhunts of the '80s by religious leaders. It brought in many people who didn't like the wargames with a plot (thinly veiled in the case of AD&D) including more women than any game before it.</p><p> Just compare the 2nd edition AD&D product list to the World of Darkness product list if you want to talk about a mountain of products. What "almost collapsed the industry" was not the Vampire game. The true culprit was Magic the Gathering owned by none other than the precious owners to the 3rd edition copyright Wizards of the Coast. I remember losing players to that damnable game ("sorry we were playing a Magic game and lost track of time") and not being able to get a Con table to run a game because of Magic. But unlike wargames (which never recovered from the challenge of roleplaying games and computer games) roleplaying games have bounced back. And that includes Vampire the Masquerade as well as D&D (and countless other games that don't get much press).</p></blockquote><p></p>
[QUOTE="Achan hiArusa, post: 1676128, member: 2597"] [b]A History Lesson for Nisrag[/b] Excuse me?! Vampire the Masquerade actually gave a lift to the gaming community when it came out in 1990 after the witchhunts of the '80s by religious leaders. It brought in many people who didn't like the wargames with a plot (thinly veiled in the case of AD&D) including more women than any game before it. Just compare the 2nd edition AD&D product list to the World of Darkness product list if you want to talk about a mountain of products. What "almost collapsed the industry" was not the Vampire game. The true culprit was Magic the Gathering owned by none other than the precious owners to the 3rd edition copyright Wizards of the Coast. I remember losing players to that damnable game ("sorry we were playing a Magic game and lost track of time") and not being able to get a Con table to run a game because of Magic. But unlike wargames (which never recovered from the challenge of roleplaying games and computer games) roleplaying games have bounced back. And that includes Vampire the Masquerade as well as D&D (and countless other games that don't get much press). [/QUOTE]
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