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Vampiring with necromancy, warlocking
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<blockquote data-quote="neogod22" data-source="post: 7398347" data-attributes="member: 6857879"><p>You're talking about combining a spell with an ability. At level 3, all spells cast from your warlock slots are 2nd lvl. Which means from harvest will give you back 4hp or 6hp (if the spell is from the Necromancy school), and it only goes up. The only way you would be able to cast any spell at lvl 1 is if you used your wizard slots. </p><p></p><p>Whether or not you attempted to use the example that Hex is a 1st level spell to try and hide the ability to exploit this combination. As someone who plays and DMs have to be weary of this and make rulings that don't allow things to be exploited in this nature. Also, even at low levels, small amount of HP per kill is still overpowered.</p></blockquote><p></p>
[QUOTE="neogod22, post: 7398347, member: 6857879"] You're talking about combining a spell with an ability. At level 3, all spells cast from your warlock slots are 2nd lvl. Which means from harvest will give you back 4hp or 6hp (if the spell is from the Necromancy school), and it only goes up. The only way you would be able to cast any spell at lvl 1 is if you used your wizard slots. Whether or not you attempted to use the example that Hex is a 1st level spell to try and hide the ability to exploit this combination. As someone who plays and DMs have to be weary of this and make rulings that don't allow things to be exploited in this nature. Also, even at low levels, small amount of HP per kill is still overpowered. [/QUOTE]
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