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Vanilla Essence: 1E Demographics and the Implied Setting
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<blockquote data-quote="I'm A Banana" data-source="post: 3695109" data-attributes="member: 2067"><p>I think that's a pretty good analysis of the "setting shift" in 3e, of how classes and levels are not just for PC's (and villains) anymore, but for everyone.</p><p></p><p>For me, I like the shift, because I like knowing that the PC's, while heroes, aren't the only heroes around. Other heroes give them potential challenges and allies, and can shape the world in ways the PC's can't. It gives me a way to measure relative NPC power (the village blacksmith vs. the greatest blacksmith in the land) without resorting to DM fiat, and I really enjoy that.</p><p></p><p>There is something to be said about the "darker" feel of only about 10-12 people in the world having any class levels, however. It paints a much starker picture of humanity in distress in the world. In 3e, an army might be able to handle an orc attack without the PC's help. That pretty much isn't true in any other edition.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 3695109, member: 2067"] I think that's a pretty good analysis of the "setting shift" in 3e, of how classes and levels are not just for PC's (and villains) anymore, but for everyone. For me, I like the shift, because I like knowing that the PC's, while heroes, aren't the only heroes around. Other heroes give them potential challenges and allies, and can shape the world in ways the PC's can't. It gives me a way to measure relative NPC power (the village blacksmith vs. the greatest blacksmith in the land) without resorting to DM fiat, and I really enjoy that. There is something to be said about the "darker" feel of only about 10-12 people in the world having any class levels, however. It paints a much starker picture of humanity in distress in the world. In 3e, an army might be able to handle an orc attack without the PC's help. That pretty much isn't true in any other edition. [/QUOTE]
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