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General Tabletop Discussion
D&D Older Editions
Variant Humans for Human Only or No Class Restriction Campaigns
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<blockquote data-quote="Citan Uzuki" data-source="post: 7155264" data-attributes="member: 6787036"><p>I have six main variants of humans in my realm, with a custom variant as well. In addition, humans have unlimited level access to all classes, rather than eventually getting experience restrictions like demihumans do. Plus, humans don't have an experience penalty like demihumans do (5-20% more experience needed per level for demihumans). I can allow other races to be some race-restricted classes, but the person has to come up with a decent backstory as to why, and they are still going to have a level cap at which point they get an experience restriction afterwards.</p><p></p><p>Granted, none of my humans have an adjustment to their base ability scores, but some have adjustments to their sub-scores (from Skills & Powers), since I use the CP system for traits. All of the six base variants have an Experience Bonus, but they otherwise differ in many ways. :3</p><p></p><p>Yours definitely look good for having some extra traits to make them stand out. :3 Definitely more-so than the ones I created, but mine are based on the continent they hail from, not the general area they live in.</p></blockquote><p></p>
[QUOTE="Citan Uzuki, post: 7155264, member: 6787036"] I have six main variants of humans in my realm, with a custom variant as well. In addition, humans have unlimited level access to all classes, rather than eventually getting experience restrictions like demihumans do. Plus, humans don't have an experience penalty like demihumans do (5-20% more experience needed per level for demihumans). I can allow other races to be some race-restricted classes, but the person has to come up with a decent backstory as to why, and they are still going to have a level cap at which point they get an experience restriction afterwards. Granted, none of my humans have an adjustment to their base ability scores, but some have adjustments to their sub-scores (from Skills & Powers), since I use the CP system for traits. All of the six base variants have an Experience Bonus, but they otherwise differ in many ways. :3 Yours definitely look good for having some extra traits to make them stand out. :3 Definitely more-so than the ones I created, but mine are based on the continent they hail from, not the general area they live in. [/QUOTE]
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