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Vasorn, The World Under Dragonfire Characters
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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 1530633" data-attributes="member: 4441"><p><strong>Vasorn NPCs</strong></p><p></p><p>Ok, here are your NPCs. Whee.</p><p></p><p><strong>Ellimon Dragonstalker</strong></p><p><strong>Male Drow Rog 6/Dragonstalker 4 (ECL 12)</strong></p><p><strong>Alignment:</strong> Chaotic Neutral</p><p><strong>Height:</strong> 4' 11''</p><p><strong>Weight:</strong> 121lbs</p><p><strong>Hair:</strong> Bald</p><p><strong>Eyes:</strong> Dark Gray</p><p><strong>Age:</strong> 157</p><p></p><p><strong>Str:</strong> 13 (+1) </p><p><strong>Dex:</strong> 19 (+4)</p><p><strong>Con:</strong> 12 (+1) </p><p><strong>Int:</strong> 14 (+2) </p><p><strong>Wis:</strong> 12 (+1) </p><p><strong>Cha:</strong> 4 (-3) </p><p></p><p><strong>Class and Racial Abilities:</strong></p><p>Immune to sleep, 1/day <em>dancing lights, darkness,</em> and <em>faerie fire</em>, darkvision 120 ft., light blindness (blinded by bright light for 1 round, -1 to all attack rolls, saves, and checks in bright light), SR 21, +2 bonus on Will saves against spells and spell-like abilities. Sneak attack +4d6, trapfinding, evasion, trap sense +2, uncanny dodge, hunting bonus (+4), sneak attack (dragon) +4d6, ignore natural armor 1/day.</p><p></p><p><strong>Hit Dice:</strong> 2d8 + 6d6 + 4d8 +12 </p><p><strong>HP:</strong> 77</p><p><strong>AC:</strong> 19 (+5 armor, +4 Dex)</p><p><strong>Init:</strong> +4 (+4 Dex)</p><p><strong>Speed:</strong> 30ft </p><p></p><p><strong>Saves:</strong></p><p>Fortitude +6 [+3 base, +1 Con, +2 from cloak]</p><p>Reflex +15 [+9 base, +4 Dex, +2 from cloak]</p><p>Will +9 [+6 base, +1 Wis, +2 from cloak]</p><p></p><p><strong>BAB:</strong> +9/+4</p><p><strong>Melee Atk:</strong> +10/+5 (1d4+1/19-20/x2, P, silver dagger) </p><p><strong>Ranged Atk:</strong> +14/+9 (1d4+1/19-20/x2/30 ft./ P, Heartslayer (+1 <em>dragonbane</em> hand crossbow)</p><p></p><p><strong>Skills:</strong></p><p>Bluff +8 [4 ranks, +0 Cha, +4 Hunting Bonus]</p><p>Climb +14 [13 ranks, +1 Str]</p><p>Gather Information +4 [4 ranks, +0 Cha]</p><p>Hide +17 [13 ranks, +4 Dex]</p><p>Knowledge (arcana) +6 [8 cc ranks, +2 Int]</p><p>Listen +18 [13 ranks, +1 Wis, +4 Hunting Bonus]</p><p>Move Silently +17 [13 ranks, +4 Dex]</p><p>Search +19 [13 ranks, +2 Int, +4 Hunting Bonus]</p><p>Sense Motive +9 [4 ranks, +1 Wis, +4 Hunting Bonus]</p><p>Spot +18 [13 ranks, +1 Wis, +4 Hunting Bonus]</p><p>Survival +15 [13 ranks, +1 Wis, +2 Hunter]</p><p>Tumble +17 [13 ranks, +4 Dex]</p><p></p><p><strong>Feats:</strong></p><p>Hunter (Suvival is class skill, gain +2 bonus to Survival checks) (1st level)</p><p>Track (3rd level)</p><p>Blind Fight (6th level)</p><p>Point Blank Shot (9th level)</p><p></p><p><strong>Languages:</strong> Common, Undercommon, Drow Sign Language, Draconic</p><p></p><p><strong>Equipment:</strong></p><p><strong>Heartslayer</strong> (+1 <em>dragonbane</em> hand crossbow, 8,400gp, 30 bolts)</p><p><strong>Blackwarden</strong> (+3 nightscale armor 10,150gp)</p><p><strong>Swift Hands</strong> (as <em>gloves of Dexterity +2</em>, 4,000gp)</p><p><strong>Luck's Favor</strong> (<em>cloak of resistance +2</em>, 4,000gp)</p><p><strong>Ring of <em>invisibility</em></strong> (20,000gp)</p><p><strong>12 doses of purple worm poison (injury DC 24 1d6 Str/2d6 Str)</strong> (8,400gp)</p><p><strong>Potion of <em>cure moderate wounds</em></strong> (300gp)</p><p><strong>Bedroll</strong> 5sp</p><p><strong>Backpack</strong> 2gp</p><p><strong>Waterskin</strong> 1gp</p><p><strong>50 ft. silk rope</strong> 10gp</p><p><strong>Silver dagger</strong> 10gp</p><p><strong>Trail rations (20 days worth)</strong> 10gp</p><p><strong>Belt pouch</strong> 1gp</p><p></p><p><strong>Money</strong></p><p>115gp, 5sp</p><p></p><p><strong>Appearance:</strong> Ellimon is a drow man badly scarred by old burns. Though his black armor covers nearly every inch of his skin, his uncovered face is scarcely recognizable as such. His nose is nearly melted, his ears all but gone, and his eyes stare out of pits of scar tissue. He gives an appearance of deadly purpose, with capped bolt quivers marked with a symbol of poison, his dragonslaying crossbow at his belt.</p><p></p><p><strong>Personality:</strong> Ellimon is gruff and taciturn, and hates dragons with a fiery passion. He desires their death more than anything in the world. When not engaged in dragon-hunting he prefers quiet reading of lore, brewing poisons, and oddly enough, cooking. </p><p></p><p><strong>Background:</strong> Once a slave forced to guard a young red dragon’s hoard, when a group of adventurers breached the lair and made off with some of his loot, the red blamed Ellimon. He burned him virtually to death and threw him into a deep canyon, not even bothering to eat him. Miraculously he was found by the resistance and healed, and he now dedicates his life to dragon slaying. He has slain two singled-handedly already, and is eager to add more to the list. </p><p> </p><p>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~</p><p></p><p><strong>Renea Cagebreaker</strong></p><p><strong>Female Drow Rog 3/Wiz 5/Cagebreaker 3(ECL 13)</strong></p><p><strong>Alignment:</strong> Chaotic Neutral</p><p><strong>Height:</strong> 4' 6''</p><p><strong>Weight:</strong> 95lbs</p><p><strong>Hair:</strong> White</p><p><strong>Eyes:</strong> Dark Gray</p><p><strong>Age:</strong> 126</p><p></p><p><strong>Str:</strong> 8 (-1) </p><p><strong>Dex:</strong> 18 (+4)</p><p><strong>Con:</strong> 7 (-2) </p><p><strong>Int:</strong> 17 (+3) </p><p><strong>Wis:</strong> 14 (+2) </p><p><strong>Cha:</strong> 10 (+0) </p><p></p><p><strong>Class and Racial Abilities:</strong></p><p>Immune to sleep, 1/day <em>dancing lights, darkness,</em> and <em>faerie fire</em>, darkvision 120 ft., light blindness (blinded by bright light for 1 round, -1 to all attack rolls, saves, and checks in bright light), SR 22, +2 bonus on Will saves against spells and spell-like abilities. Sneak attack +3d6, trapfinding, evasion, trap sense +1, summon familiar, spells, ranged legerdemain 1/day, impromptu sneak attack 1/day.</p><p></p><p><strong>Hit Dice:</strong> 2d8 + 3d6 + 5d4 + 3d4 - 22 </p><p><strong>HP:</strong> 31</p><p><strong>AC:</strong> 18 (+4 Dex, +3 armor, +1 ring)</p><p><strong>Init:</strong> +4 (+4 Dex)</p><p><strong>Speed:</strong> 30ft </p><p></p><p><strong>Saves:</strong></p><p>Fortitude +4 [+3 base, -2 Con, +3 from cloak]</p><p>Reflex +15 [+9 base, +4 Dex, +3 from cloak]</p><p>Will +10 [+6 base, +2 Wis, +3 from cloak]</p><p></p><p><strong>BAB:</strong> +5</p><p><strong>Melee Atk:</strong> +4 (1d4+1/19-20/x2, P, silver dagger) </p><p><strong>Ranged Atk:</strong> +9 (1d4+1/19-20/x2/30 ft./ P, Heartslayer (+1 <em>dragonbane</em> hand crossbow)</p><p></p><p><strong>Skills:</strong></p><p>Decipher Script +10 [7 ranks, +3 Int]</p><p>Disable Device +22 [14 ranks, +3 Int, +2 Nimble Fingers, +3 Skill Focus]</p><p>Escape Artist +11 [7 ranks, +4 Dex]</p><p>Knowledge (arcana) +17 [14 ranks, +3 Int]</p><p>Listen +14 [10 ranks, +2 Wis, +2 Alertness]</p><p>Open Lock +19 [14 ranks, +3 Int, +2 Nimble Fingers]</p><p>Search +20 [14 ranks, +3 Int, +3 Skill Focus]</p><p>Spellcraft +19 [14 ranks, +3 Int, +2 synergy]</p><p>Spot +18 [14 ranks, +2 Wis, +2 Alertness]</p><p></p><p><strong>Feats:</strong></p><p>Scribe Scroll (wizard bonus)</p><p>Nimble Fingers (1st level)</p><p>Skill Focus (Search) (3rd level)</p><p>Silent Spell (5th level wizard bonus) – <em>polymorph, expeditious retreat, dispel magic</em></p><p>Spell Mastery (6th level)</p><p>Skill Focus (Disable Device) (9th level)</p><p></p><p><strong>Languages:</strong> Common, Undercommon, Drow Sign Language, Draconic, Terran</p><p></p><p><strong>Spells Prepared</strong></p><p>Save DC +3</p><p>0th - <em>detect magic x2, read magic x2.</em></p><p>1st - <em>comprehend languages, detect secret doors, expeditious retreat, Tenser’s floating disk.</em></p><p>2nd - <em>cat’s grace, Silent reduce person, rope trick, see invisibility.</em></p><p>3rd - <em> clairaudience/clairvoyance, dispel magic, Silent knock, nondetection.</em></p><p>4th - <em>detect scrying, locate creature.</em></p><p> </p><p><strong>Spellbook</strong></p><p>0th - <em>acid splash, arcane mark, dancing lights, daze, detect magic, detect poison, disrupt undead, flare, ghost sound, light, mage hand, mending, message, open/close, prestidigitation, ray of frost, read magic, resistance, touch of fatigue</em></p><p>1st - <em>alarm, comprehend languages, detect secret doors, erase, expeditious retreat, identify, reduce person, Tenser’s floating disk</em></p><p>2nd - <em>cat’s grace, knock, rope trick, see invisibility</em></p><p>3rd - <em>clairaudience/clairvoyance, dispel magic, nondetection, secret page</em></p><p>4th - <em>detect scrying, locate creature, polymorph, remove curse</em></p><p></p><p><strong>Keha, hairy spider familiar:</strong> Fine magical beast; HD 11d8: hp 23; Init +2; Spd 20 ft., climb 10 ft. ; AC 23, touch 20, flat-footed 19; Base Atk +5; Grp -6; Atk +3 melee (1d2-5 plus poison); full Atk +3 melee (1d2-5 plus poison); Space/Reach ½ ft. by ½ ft./0 ft. ; SA poison; SQ poison immunity., darkvision 60 ft., deliver touch spells, improved evasion, alertness, share spells, empathic link, speak with master, speak with animals of its kind; AL CG; SV Fort +3, Ref +11, Will +6; Str 1, Dex 14, Con 10, Int 8, Wis 10, Cha 2.</p><p></p><p><em>Skills and Feats:</em> Climb +6, Hide +25, Jump +4, Spot +15; Alertness.</p><p><em>Poison (Ex):</em> Injury, Fortitude DC 11, initial and secondary damage is 1 point of temporary Dexterity damage.</p><p></p><p><strong>Equipment:</strong></p><p></p><p><strong>Luck's Favor</strong> (<em>cloak of resistance +3</em>, 9,000gp)</p><p><strong>Potion of <em>cure moderate wounds</em></strong> (300gp)</p><p><strong>Scaleseeker</strong> (+1 <em>dragonbane</em> hand crossbow, 8,400gp, 30 bolts)</p><p><strong><em>bracers of armor +3</em></strong> (9,000gp)</p><p><strong><em>ring of protection +1</em></strong> (2,000gp)</p><p><strong>wand of <em>detect secret doors</em></strong> (750gp)</p><p><strong>wand of <em>magic missile</em>, 5th level caster</strong></p><p><strong>10 scrolls of <em>alarm</em></strong> (250gp)</p><p><strong>5 scrolls of <em>identify</em></strong> (625gp)</p><p><strong>2 scrolls of <em>rope trick</em></strong> (300gp)</p><p><strong>3 scrolls of <em>dispel magic</em></strong> (1125gp)</p><p><strong>scroll of <em>detect scrying</em></strong> (700gp)</p><p><strong>3 scrolls of <em>polymorph</em></strong> (2,100gp)</p><p><strong>scroll of <em>secret page</em></strong></p><p><strong>spellbook</strong></p><p><strong>spell component pouch</strong> - small bell and length of silver wire (focus for <em>alarm</em>), small ball of wool (about 20 castings' worth, for <em>daze</em>), tiny pouch of earth from a grave (about 20 castings' worth, for <em>disrupt undead</em>), a small block of wax in waxed paper (about 10 castings worth, for <em>ghost-sound</em>), a small pouch of phosphorescent moss and a little jar of fireflies (about 10 castings' worth, for <em>light</em>, a short piece of copper wire (focus for <em>message</em>), a brass key (focus for <em>open/close</em>), a crystal prism (focus for <em>read magic</em>), 5 miniature cloaks (material component for <em>resistance</em>), small pouch of soot and salt (20 castings' worth, for <em>comprehend languages</em>), 4 100gp white pearls and 4 snowy owl feathers (material components for <em>identify</em>), powdered corn and twisted loops of parchment (20 castings' worth, for <em>rope trick</em>), 10 empty cocoons (material component for <em>polymorph</em>), a small bottle of mercury and a dropper (material components for <em>Tenser’s floating disk</em>), small pouch full of powdered iron (20 castings’ worth, for <em>reduce person</em>), a small pouch of talc and powdered silver (20 castings' worth, for <em>see invisibility</em>), several pinches of cat fur (20 castings’ worth, for <em>cat’s grace</em>), a small horn and a glass eye (foci for <em>clairaudience/clairvoyance</em>), small pouch of diamond dust (15 pinches, for <em>nondetection</em>), small pouch of herring scales and small bottle of will-o’-wisp essence (15 castings’ worth, for <em>secret page</em>), 10 mirror shards and 15 miniature brass hearing trumpets (components for <em>detect scrying</em>), small pouch of bloodhound fur (component for <em>locate creature</em>).</p><p><strong>Masterwork thieves’ tools</strong></p><p><strong>Bedroll</strong> 5sp</p><p><strong>Backpack</strong> 2gp</p><p><strong>Waterskin</strong> 1gp</p><p><strong>50 ft. silk rope</strong> 10gp</p><p><strong>Silver dagger</strong> 10gp</p><p><strong>Trail rations (20 days worth)</strong> 10gp</p><p><strong>Belt pouch</strong> 1gp</p><p></p><p><strong>Money</strong></p><p>103gp, 7sp</p><p></p><p><strong>Appearance:</strong> Renea is a small, almost frail-seeming drow woman that moves with extreme grace. She wears simple practical clothes with many pockets to hold her tools and components. Her white hair is usually in a braid and under a dark hood, and her eyes are large for her face.</p><p></p><p><strong>Personality:</strong> Raised in the resistance, Renea has never personally suffered the hardships many of the freed slaves have. Regardless she has seen the results of draconic cruelty too much to bear them any good will. While she may not have the passionate drive to kill that others have, she works with quiet persistent devotion toward the downfall of dragon rule. Her cool head has actually saved her more enthusiastic fellows more than once. She frequently practices her skills in illusion and locksmithing during her free time, often having her familiar, Keha, assist her.</p><p></p><p><strong>Background:</strong> Renea was born in the free Underdark and raised to fight dragons from an early age. She showed an aptitude for wizardry and lockpicking early and became one of the youngest to be permitted to go on a Cagebreak. She has made a study of the traps in dragon lairs and is considered an expert on them. If you wish to bypass such protection, you speak to Renea.</p><p></p><p>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ </p><p></p><p><strong>Dessa Cagebreaker</strong></p><p><strong>Female Duergar Rog 4/Wiz 5/Cagebreaker (Arcane Trickster) 6 (ECL 17)</strong></p><p><strong>Alignment:</strong> Chaotic Neutral</p><p><strong>Height:</strong> 3' 11''</p><p><strong>Weight:</strong> 108lbs</p><p><strong>Hair:</strong> Bald</p><p><strong>Eyes:</strong> Black</p><p><strong>Age:</strong> 112</p><p></p><p><strong>Str:</strong> 14 (+2) </p><p><strong>Dex:</strong> 20 (+5)</p><p><strong>Con:</strong> 12 (+1) </p><p><strong>Int:</strong> 16 (+3) </p><p><strong>Wis:</strong> 15 (+2) </p><p><strong>Cha:</strong> 6 (-2) </p><p></p><p><strong>Class and Racial Abilities:</strong></p><p>Stonecunning (+2 to Search to notice unusual stonework, may make those checks as though actively searching within 10 feet, can sense depth underground), darkvision 120 ft., stability (+4 to avoid being bull rushed or tripped), +2 racial bonus on saving throws versus all poisons, +2 racial bonus on saving throws against spells and spell-like effects, +1 racial bonus on attacks against orcs and golbinoids, +4 dodge bonus to AC versus giants, +2 racial bonus on Appraise checks related to stone or metal items, +2 racial bonus on Craft checks related to stone or metal, immunity to paralysis, phantasms, and magical or alchemical poisons, +4 racial bonus on Move Silently checks, +1 racial bonus on Listen and Spot checks, 1/day <em>enlarge</em> and <em>invisibility</em> as a 30th level wizard, light sensitivity (-2 penalty to attack rolls, saves, and checks in bright light), sneak attack +5d6, trapfinding, evasion, trap sense +1, uncanny dodge, summon familiar, spells, ranged legerdemain 2/day, impromptu sneak attack 1/day. </p><p></p><p><strong>Hit Dice:</strong> 2d8 + 4d6 + 5d4 + 6d4 + 17</p><p><strong>HP:</strong> 78</p><p><strong>AC:</strong> 18 (+5 Dex, +3 armor, +1 ring)</p><p><strong>Init:</strong> +5 (+5 Dex)</p><p><strong>Speed:</strong> 20ft </p><p></p><p><strong>Saves:</strong></p><p>Fortitude +8 [+4 base, +1 Con, +3 from cloak]</p><p>Reflex +18 [+10 base, +5 Dex, +3 from cloak]</p><p>Will +15 [+10 base, +2 Wis, +3 from cloak]</p><p></p><p><strong>BAB:</strong> +8/+3</p><p><strong>Melee Atk:</strong> +10/+5 (1d4+1/19-20/x2, P, silver dagger) </p><p><strong>Ranged Atk:</strong> +13/+8 (1d4+1/19-20/x2/30 ft./ P, Heartslayer (+1 <em>dragonbane</em> hand crossbow)</p><p></p><p><strong>Skills:</strong></p><p>Decipher Script +10 [7 ranks, +3 Int]</p><p>Disable Device +17 [14 ranks, +3 Int]</p><p>Escape Artist +14 [9 ranks, +5 Dex]</p><p>Hide +5 [+5 Dex]</p><p>Knowledge (arcana) +17 [14 ranks, +3 Int]</p><p>Listen +22 [18 ranks, +2 Wis, +2 Alertness]</p><p>Open Lock +17 [14 ranks, +3 Int]</p><p>Search +21 [18 ranks, +3 Int]</p><p>Spellcraft +19 [14 ranks, +3 Int, +2 synergy]</p><p>Spot +22 [18 ranks, +2 Wis, +2 Alertness]</p><p>Tumble +23 [18 ranks, +5 Dex]</p><p></p><p><strong>Feats:</strong></p><p>Scribe Scroll (wizard bonus)</p><p>Eschew Materials (1st level)</p><p>Blind Fight (3rd level)</p><p>Silent Spell (5th level wizard bonus)</p><p>Weapon Finesse (6th level)</p><p>Weapon Focus (dagger) (9th level)</p><p>Point Blank Shot (12th level)</p><p>Precise Shot (15th level)</p><p></p><p><strong>Languages:</strong> Common, Dwarven, Undercommon, Draconic</p><p></p><p><strong>Spells Prepared</strong></p><p>Save DC +3</p><p>0th - <em>detect magic x2, ghost sound, ray of frost.</em></p><p>1st - <em>expeditious retreat, grease, magic missile x2.</em></p><p>2nd - <em>Silent expeditious retreat, scorching ray, see invisibility, web, whispering wind.</em></p><p>3rd - <em> fly, lightning bolt, slow x2, water breathing.</em></p><p>4th - <em>polymorph, solid fog, wall of ice.</em></p><p>5th – <em>transmute rock to mud, wall of force.</em></p><p>6th – <em>chain lightning.</em></p><p> </p><p><strong>Spellbook</strong></p><p>0th - <em>acid splash, arcane mark, dancing lights, daze, detect magic, detect poison, disrupt undead, flare, ghost sound, light, mage hand, mending, message, open/close, prestidigitation, ray of frost, read magic, resistance, touch of fatigue</em></p><p>1st - <em>alarm, animate rope, comprehend languages, detect secret doors, expeditious retreat, feather fall, grease, magic missile.</em></p><p>2nd - <em>scorching ray, see invisibility, web, whispering wind.</em></p><p>3rd - <em>fly, lightning bolt, slow, water breathing.</em></p><p>4th - <em>polymorph, solid fog, stone shape, wall of ice.</em></p><p>5th – <em>major creation, persistent image, transmute rock to mud, wall of force.</em></p><p>6th – <em>chain lightning, shadow walk</em> </p><p></p><p><strong>Softsqueak, bat familiar, diminutive magical beast</strong>. HD 15; hp 39; Init +2; Spd 5 ft., fly 40 ft. (good); AC 20, touch 16, flat-footed 18; Base Atk +8/+3; Grp –9; Atk -; Full Ark -; Space/Reach 1 ft./0 ft.; SA -; SQ blindsense 20 ft., improved evasion, share spells, empathic link, deliver touch spells, speak with master; AL N; SV Fort +4, Ref +12, Will +12; Str 1 Dex 15, Con 10, Int 8, Wis 14, Cha 4.</p><p><em>Skills:</em> </p><p>Decipher Script +9 [7 ranks, -1 Int]</p><p>Disable Device +13 [14 ranks, -1 Int]</p><p>Escape Artist +11 [9 ranks, +2 Dex]</p><p>Hide +14 [+2 Dex, +12 size]</p><p>Knowledge (arcana) +13 [14 ranks, -1 Int]</p><p>Listen +26 [18 ranks, +2 Wis, +4 blindsight, +2 Alertness]</p><p>Move Silently +6 [4 ranks +2 Dex]</p><p>Open Lock +13 [14 ranks, -1 Int]</p><p>Search +17 [18 ranks, -1 Int]</p><p>Spellcraft +15 [14 ranks, -1 Int, +2 synergy]</p><p>Spot +26 [18 ranks, +2 Wis, +4 blindsense, +2 Alertness]</p><p>Tumble +20 [18 ranks, +2 Dex]</p><p><strong>Feats:</strong> Alertness.</p><p></p><p><strong>Equipment:</strong></p><p><strong>Throatcut, +1 <em>distance, returning, dragonbane dagger</em></strong> (32,302gp)</p><p><strong>Luck's Favor</strong> (<em>necklace [as cloak] of resistance +4</em>, 16,000gp)</p><p><strong><em>cloak of arachnida</em></strong> (14,000gp)</p><p><strong>Potion of <em>cure moderate wounds</em></strong> (300gp)</p><p><strong><em>bracers of armor +3</em></strong> (9,000gp)</p><p><strong><em>ring of protection +2</em></strong> (8,000gp)</p><p><strong><em>portable hole</em></strong> (20,000gp)</p><p><strong>potion of <em>delay poison</em> (300gp)</strong></p><p><strong><strong>spellbook</strong></strong></p><p><strong><strong>Bedroll</strong> 5sp</strong></p><p><strong><strong>Backpack</strong> 2gp</strong></p><p><strong><strong>Waterskin</strong> 1gp</strong></p><p><strong><strong>50 ft. silk rope</strong> 10gp</strong></p><p><strong><strong>Silver dagger</strong> 10gp</strong></p><p><strong><strong>Trail rations (20 days worth)</strong> 10gp</strong></p><p><strong><strong>Belt pouch</strong> 1gp</strong></p><p><strong></strong></p><p><strong><strong>Money</strong></strong></p><p><strong>63gp, 5sp</strong></p><p><strong></strong></p><p><strong><strong>Appearance:</strong> Dessa is a grim-faced duergar woman that bears many scars on her body. She wears closely-tailored clothes in shades of gray, and even all of her jewelry is matte, flat, and without any frills. </strong></p><p><strong></strong></p><p><strong><strong>Personality:</strong> Dessa is a cynical woman who tends to look for the worst possible situation and plan accordingly. This trait, combined with her formidable intelligence has put her at the head of the Cagebreakers, as she is able to extract her people from the worst situations. </strong></p><p><strong></strong></p><p><strong><strong>Background:</strong> A slave in one of the mines for most of her youth, Dessa bears scars on her back from her overseers whips. Rescued during a Cagebreak, she has spent the ensuing years aggressively pursuing training as a Cagebreaker, then in turn teaching those who wish to learn the craft. She had led dozens of successful Cagebreaks. </strong></p><p><strong></strong></p><p><strong>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~</strong></p><p> <strong></strong></p><p><strong><strong>Guran Deepshadow</strong></strong></p><p><strong><strong>Male Svirfneblin Half Shadow Dragon Fighter 4 (ECL 10)</strong></strong></p><p><strong><strong>Alignment:</strong> Chaotic Neutral</strong></p><p><strong><strong>Height:</strong> 3' 6''</strong></p><p><strong><strong>Weight:</strong> 52lbs</strong></p><p><strong><strong>Hair:</strong> Bald</strong></p><p><strong><strong>Eyes:</strong> Dark Gray</strong></p><p><strong><strong>Age:</strong> 32</strong></p><p><strong></strong></p><p><strong><strong>Str:</strong> 21 (+5) </strong></p><p><strong><strong>Dex:</strong> 16 (+3)</strong></p><p><strong><strong>Con:</strong> 18 (+4) </strong></p><p><strong><strong>Int:</strong> 10 (+0) </strong></p><p><strong><strong>Wis:</strong> 12 (+1) </strong></p><p><strong><strong>Cha:</strong> 11 (+0) </strong></p><p><strong></strong></p><p><strong><strong>Class and Racial Abilities:</strong></strong></p><p><strong>+2 Dex and Wis, -2 Str, -4 Cha, Small (+1 to attack and AC, +4 to Hide), Stonecunning (+2 to Search to notice unusual stonework, may make those checks as though actively searching within 10 feet, can sense depth underground), darkvision 120 ft, low-light vision, SR 11+level (15), +2 racial bonus to all saves, +1 bonus to save DCs of illusion spells cast, +1 racial bonus to hit against goblinoids and kobolds, +4 dodge bonus to AC, spell-like abilities (1/day:<em> blindness/deafness, blur, disguise self</em>, save DC 12 {Charisma-based}), 1/day <em>speak with animals</em> (underground creatures only), constant <em>nondetection,</em> +2 racial bonus to Craft: Alchemy and Listen, +2 to Hide (+4 underground), +8 Str, +2 Con, +2 Int, +2 Cha, immune to <em>sleep</em> and paralysis effects, immune to energy drain, natural armor of +4, bite 1d4, claw 1d3, breath weapon 1/day bestows one negative level, Fort save 14 negates.</strong></p><p><strong></strong></p><p><strong><strong>Hit Dice:</strong> 6d8 + 4d10 + 40</strong></p><p><strong><strong>HP:</strong> 98</strong></p><p><strong><strong>AC:</strong> 27 (+5 armor, +3 Dex, +4 racial dodge, +4 natural, +1 size)</strong></p><p><strong><strong>Init:</strong> +3 (+3 Dex)</strong></p><p><strong><strong>Speed:</strong> 20ft </strong></p><p><strong></strong></p><p><strong><strong>Saves:</strong></strong></p><p><strong>Fortitude +10 [+4 base, +4 Con, +2 racial]</strong></p><p><strong>Reflex +6 [+1 base, +3 Dex, +2 racial]</strong></p><p><strong>Will +4 [+1 base, +1 Wis, +2 racial]</strong></p><p><strong></strong></p><p><strong><strong>BAB:</strong> +4</strong></p><p><strong><strong>Melee Atk:</strong> +11 (1d0+10/19-20/x2, S, <em>Scaleslayer</em>, +1 <em>dragonbane</em> greatsword) </strong></p><p><strong><strong>Ranged Atk:</strong> +8 (1d4+3/x3/70 ft./ P, (+1 mighty composite (+2) shortbow)</strong></p><p><strong></strong></p><p><strong><strong>Skills:</strong></strong></p><p><strong>Hide +8 (+10) [+3 Dex, +4 size, +2 racial (+4 underground)]</strong></p><p><strong>Listen +10 [7 ranks, +1 Wis, +2 racial]</strong></p><p><strong>Spot +8 [7 ranks, +1 Wis]</strong></p><p><strong></strong></p><p><strong><strong>Feats:</strong></strong></p><p><strong>Animal Friend (1st level)</strong></p><p><strong>Combat Reflexes (1st level fighter bonus)</strong></p><p><strong>Weapon Focus (2nd level fighter bonus)</strong></p><p><strong>Animal Friend (3rd level)</strong></p><p><strong>Weapon Specialization (4th level fighter bonus)</strong></p><p><strong></strong></p><p><strong><strong>Languages:</strong> Common, Undercommon, Draconic</strong></p><p><strong></strong></p><p><strong><strong>Animal Companions</strong></strong></p><p><strong>Guran has eight bats (for a total of 4HD) as animal companions. They usually act as his eyes and ears, and he would never ask them to attack. They are Flitter, Squeak, Fuzz, Shadow, Whisper, Silence, Silly, and Itchy.</strong></p><p><strong><strong>Bat, diminutive animal</strong>. HD 1; hp 2; Init +2; Spd 5 ft., fly 40 ft. (good); AC 17, touch 16, flat-footed 15; Base Atk +0; Grp –17; Atk -; Full Ark -; Space/Reach 1 ft./0 ft.; SA -; SQ blindsense 20 ft.; AL N; SV Fort +2, Ref +4, Will +2; Str 1 Dex 15, Con 10, Int 2, Wis 14, Cha 4.</strong></p><p><strong><em>Skills and Feats:</em> Hide +14, Listen +8, Move Silently +6, Spot +8; Alertness.</strong></p><p><strong></strong></p><p><strong><strong>Equipment:</strong></strong></p><p><strong></strong></p><p><strong><strong>+1 mighty composite (+2) Small shortbow</strong> (2,525gp)</strong></p><p><strong><strong><em>Scaleslayer</em>, +1 <em>dragonbane</em> Small greatsword</strong> (8,350gp)</strong></p><p><strong><strong>+1 mithril shirt</strong> (2,250gp)</strong></p><p><strong><strong><em>Wyrmfang amulet</em></strong> (allows natural weapons to overcome DR as if they were magic) (2,500gp)</strong></p><p><strong><strong>Potion of <em>cure moderate wounds</em></strong> (300gp)</strong></p><p><strong><strong>Bedroll</strong> 5sp</strong></p><p><strong><strong>Backpack</strong> 2gp</strong></p><p><strong><strong>Waterskin</strong> 1gp</strong></p><p><strong><strong>50 ft. silk rope</strong> 10gp</strong></p><p><strong><strong>Silver dagger</strong> 10gp</strong></p><p><strong><strong>Trail rations (20 days worth)</strong> 10gp</strong></p><p><strong><strong>Belt pouch</strong> 1gp</strong></p><p><strong></strong></p><p><strong><strong>Money</strong></strong></p><p><strong>72gp, 3sp</strong></p><p><strong></strong></p><p><strong><strong>Appearance:</strong> Guran is a small, solidly-built svirfneblin covered with fine shadow-black scales. His face comes out in a draconic muzzle, and his hands end in sharp claws. His dark black eyes do not reflect the light. He wears an elegant mithril shirt, and carries a greatsword decorated with dragon’s teeth.</strong></p><p><strong></strong></p><p><strong><strong>Personality:</strong> Guran is a young man full of passion to end draconic cruelty. He is very eager to prove himself, as his heritage works against him. He is quite willing to follow those in authority, though sometimes his draconic tendencies to follow only the strongest come to the fore.</strong></p><p><strong></strong></p><p><strong><strong>Background:</strong> Guran’s mother was a breeding slave of a great shadow wyrm. When she became pregnant she was to be moved to a different part of the wyrm’s domain. However, the Underdark resistance attacked and liberated many of the slaves, including Guran’s mother. Therefore the half-dragon child was born in the resistance camps and raised to fight against his brethren. </strong></p><p><strong></strong></p><p><strong>~~~~~~~~~~~~~~~~~~~~~~~~~~~ </strong></p><p><strong></strong></p><p><strong><strong>Kilvash Godeater</strong></strong></p><p><strong><strong>Female Human Rogue 7/Godeater (Harvester of Divinity) 7 (ECL 14)</strong></strong></p><p><strong><strong>Alignment:</strong> Chaotic Neutral</strong></p><p><strong><strong>Height:</strong> 5' 8''</strong></p><p><strong><strong>Weight:</strong> 132lbs</strong></p><p><strong><strong>Hair:</strong> Black</strong></p><p><strong><strong>Eyes:</strong> Blue</strong></p><p><strong><strong>Age:</strong> 35</strong></p><p><strong></strong></p><p><strong><strong>Str:</strong> 14 (+2) </strong></p><p><strong><strong>Dex:</strong> 18 (+4)</strong></p><p><strong><strong>Con:</strong> 12 (+1) </strong></p><p><strong><strong>Int:</strong> 17 (+3) </strong></p><p><strong><strong>Wis:</strong> 15 (+2) </strong></p><p><strong><strong>Cha:</strong> 13 (+1) </strong></p><p><strong></strong></p><p><strong><strong>Class and Racial Abilities:</strong></strong></p><p><strong>Sneak attack +4d6, trapfinding, Evasion, trap sense +2, Uncanny dodge, divine sustenance, sense divinity 500 ft., harvest lesser energy, harvest greater energy, divinity strike 3/day.</strong></p><p><strong></strong></p><p><strong><strong>Hit Dice:</strong> 7d6 + 7d8 + 14</strong></p><p><strong><strong>HP:</strong> 89</strong></p><p><strong><strong>AC:</strong> 19 (+5 armor, +4 Dex)</strong></p><p><strong><strong>Init:</strong> +4 (+4 Dex)</strong></p><p><strong><strong>Speed:</strong> 30ft </strong></p><p><strong></strong></p><p><strong><strong>Saves:</strong></strong></p><p><strong>Fortitude +8 [+7 base, +1 Con]</strong></p><p><strong>Reflex +11 [+7 base, +4 Dex]</strong></p><p><strong>Will +9 [+7 base, +2 Wis]</strong></p><p><strong></strong></p><p><strong><strong>BAB:</strong> +10/+5</strong></p><p><strong><strong>Melee Atk:</strong> +12/+7 (1d0+4/17-20/x2, S, <em>Bloodrinker</em>, +1 <em>keen, dragonbane</em> bastard sword) </strong></p><p><strong><strong>Ranged Atk:</strong> +15/+10 (1d8+1/19-20/x2/80 ft./ P, (+1 light crossbow)</strong></p><p><strong></strong></p><p><strong><strong>Skills:</strong></strong></p><p><strong>Climb +13 [12 ranks, +1 Str]</strong></p><p><strong>Concentration +18 [10 cc ranks, 12 ranks, +1 Con]</strong></p><p><strong>Decipher Script +10 [8 ranks, +3 Int]</strong></p><p><strong>Disable Device +8 [5 ranks, +4 Dex]</strong></p><p><strong>Escape Artist +14 [10 ranks, +4 Dex]</strong></p><p><strong>Hide +14 [10 ranks, +4 Dex]</strong></p><p><strong>Knowledge (arcana) +19 [10 cc ranks, 11 ranks, +3 Int]</strong></p><p><strong>Knowledge (religion) +20 [10 cc ranks, 12 ranks, +3 Int]</strong></p><p><strong>Listen +12 [10 ranks, +2 Wis]</strong></p><p><strong>Search +14 [10 ranks, +4 Int]</strong></p><p><strong>Sleight of Hand +9 [5 ranks, +4 Dex]</strong></p><p><strong>Spot +12 [10 ranks, +2 Wis]</strong></p><p><strong>Use Magic Device +11 [11 ranks, +1 Cha]</strong></p><p><strong></strong></p><p><strong><strong>Feats:</strong></strong></p><p><strong>Dodge (1st level human bonus)</strong></p><p><strong>Mobility (1st level)</strong></p><p><strong>Expertise (3rd level)</strong></p><p><strong>Exotic Weapon Proficiency (bastard sword) (5th level Godeater bonus)</strong></p><p><strong>Spring Attack (6th level)</strong></p><p><strong>Whirlwind Attack (9th level)</strong></p><p><strong>Godstrike (12th level)</strong></p><p><strong></strong></p><p><strong><strong>Languages:</strong> Common, Undercommon, Draconic, Dwarven</strong></p><p><strong></strong></p><p><strong><strong>Equipment:</strong></strong></p><p><strong></strong></p><p><strong><strong>+1 light crossbow</strong> (2,335gp, and 30 bolts)</strong></p><p><strong><strong><em>Bloodrinker</em>, +1 <em>keen, dragonbane</em> bastard sword</strong> (18,335gp)</strong></p><p><strong><strong>+1 <em>spell resistance 13</em> mithril shirt</strong> (7,250gp)</strong></p><p><strong><strong>Potion of <em>cure moderate wounds</em></strong> (300gp)</strong></p><p><strong><strong><em>Gloves of burrowing</em></strong> (14,400gp)</strong></p><p><strong><strong>two flasks of godsblood</strong></strong></p><p><strong><strong><em>bag of holding</em></strong> (2,500gp)</strong></p><p><strong><strong>200 pounds of godflesh</strong></strong></p><p><strong><strong>100 pounds of <em>transformed</em> godsflesh</strong></strong></p><p><strong><strong>Masterwork thieves’ tools</strong> </strong></p><p><strong><strong>Bedroll</strong> 5sp</strong></p><p><strong><strong>Backpack</strong> 2gp</strong></p><p><strong><strong>Waterskin</strong> 1gp</strong></p><p><strong><strong>50 ft. silk rope</strong> 10gp</strong></p><p><strong><strong>Silver dagger</strong> 10gp</strong></p><p><strong><strong>Trail rations (20 days worth)</strong> 10gp</strong></p><p><strong><strong>Belt pouch</strong> 1gp</strong></p><p><strong></strong></p><p><strong><strong>Money</strong></strong></p><p><strong>67gp, 23sp</strong></p><p><strong></strong></p><p><strong><strong>Appearance:</strong> Kilvash is compact, well-proportioned woman with an energetic sparkle in her blue eyes. She bears a strange mark over her entire face that resembles a black spider with its legs outstretched. Her black hair is cut short, and her skin is pale. She wears a mithril shirt that seems to bend light every so slightly, and carries a bastard sword whose edge seems enough to wound the wind.</strong></p><p><strong></strong></p><p><strong><strong>Personality:</strong> Kilvash is a tirelessly energetic woman with a relentlessly upbeat personality. Unlike Dessa, Kilvash looks to the bright side of things, seeking out the best possible scenario. She is often the one that raises everyone’s spirits during times of defeat and despair. </strong></p><p><strong></strong></p><p><strong><strong>Background:</strong> Kilvash was born a slave, but engineered her own escape at the tender age of twelve. Wanding in the Underdark for days, somehow managing to avoid both those searching for her and the myriad of natural hazards, she stumbled upon one of the wells of godsblood left over from the death of Lolth, the drow spider goddess. She drank from it and became filled with a strange power. Not long after the resistance found her, and was delighted that she had found a source of the potent godsblood. When she began developing the ability to sense it, she was trained as one of the rare Godeaters and sent out to find the useful godsflesh, a stone-like substance that can be incorporated into magical items or transformed into something like metal to make powerful weapons.</strong></p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 1530633, member: 4441"] [b]Vasorn NPCs[/b] Ok, here are your NPCs. Whee. [b]Ellimon Dragonstalker Male Drow Rog 6/Dragonstalker 4 (ECL 12)[/b] [b]Alignment:[/b] Chaotic Neutral [b]Height:[/b] 4' 11'' [b]Weight:[/b] 121lbs [b]Hair:[/b] Bald [b]Eyes:[/b] Dark Gray [b]Age:[/b] 157 [b]Str:[/b] 13 (+1) [b]Dex:[/b] 19 (+4) [b]Con:[/b] 12 (+1) [b]Int:[/b] 14 (+2) [b]Wis:[/b] 12 (+1) [b]Cha:[/b] 4 (-3) [b]Class and Racial Abilities:[/b] Immune to sleep, 1/day [I]dancing lights, darkness,[/I] and [I]faerie fire[/I], darkvision 120 ft., light blindness (blinded by bright light for 1 round, -1 to all attack rolls, saves, and checks in bright light), SR 21, +2 bonus on Will saves against spells and spell-like abilities. Sneak attack +4d6, trapfinding, evasion, trap sense +2, uncanny dodge, hunting bonus (+4), sneak attack (dragon) +4d6, ignore natural armor 1/day. [b]Hit Dice:[/b] 2d8 + 6d6 + 4d8 +12 [b]HP:[/b] 77 [b]AC:[/b] 19 (+5 armor, +4 Dex) [b]Init:[/b] +4 (+4 Dex) [b]Speed:[/b] 30ft [b]Saves:[/b] Fortitude +6 [+3 base, +1 Con, +2 from cloak] Reflex +15 [+9 base, +4 Dex, +2 from cloak] Will +9 [+6 base, +1 Wis, +2 from cloak] [b]BAB:[/b] +9/+4 [b]Melee Atk:[/b] +10/+5 (1d4+1/19-20/x2, P, silver dagger) [b]Ranged Atk:[/b] +14/+9 (1d4+1/19-20/x2/30 ft./ P, Heartslayer (+1 [I]dragonbane[/I] hand crossbow) [b]Skills:[/b] Bluff +8 [4 ranks, +0 Cha, +4 Hunting Bonus] Climb +14 [13 ranks, +1 Str] Gather Information +4 [4 ranks, +0 Cha] Hide +17 [13 ranks, +4 Dex] Knowledge (arcana) +6 [8 cc ranks, +2 Int] Listen +18 [13 ranks, +1 Wis, +4 Hunting Bonus] Move Silently +17 [13 ranks, +4 Dex] Search +19 [13 ranks, +2 Int, +4 Hunting Bonus] Sense Motive +9 [4 ranks, +1 Wis, +4 Hunting Bonus] Spot +18 [13 ranks, +1 Wis, +4 Hunting Bonus] Survival +15 [13 ranks, +1 Wis, +2 Hunter] Tumble +17 [13 ranks, +4 Dex] [b]Feats:[/b] Hunter (Suvival is class skill, gain +2 bonus to Survival checks) (1st level) Track (3rd level) Blind Fight (6th level) Point Blank Shot (9th level) [b]Languages:[/b] Common, Undercommon, Drow Sign Language, Draconic [b]Equipment:[/b] [b]Heartslayer[/b] (+1 [I]dragonbane[/I] hand crossbow, 8,400gp, 30 bolts) [b]Blackwarden[/b] (+3 nightscale armor 10,150gp) [b]Swift Hands[/b] (as [I]gloves of Dexterity +2[/I], 4,000gp) [b]Luck's Favor[/b] ([i]cloak of resistance +2[/i], 4,000gp) [b]Ring of [I]invisibility[/I][/b] (20,000gp) [b]12 doses of purple worm poison (injury DC 24 1d6 Str/2d6 Str)[/b] (8,400gp) [b]Potion of [I]cure moderate wounds[/I][/b] (300gp) [b]Bedroll[/b] 5sp [b]Backpack[/b] 2gp [b]Waterskin[/b] 1gp [b]50 ft. silk rope[/b] 10gp [b]Silver dagger[/b] 10gp [b]Trail rations (20 days worth)[/b] 10gp [b]Belt pouch[/b] 1gp [b]Money[/b] 115gp, 5sp [b]Appearance:[/b] Ellimon is a drow man badly scarred by old burns. Though his black armor covers nearly every inch of his skin, his uncovered face is scarcely recognizable as such. His nose is nearly melted, his ears all but gone, and his eyes stare out of pits of scar tissue. He gives an appearance of deadly purpose, with capped bolt quivers marked with a symbol of poison, his dragonslaying crossbow at his belt. [b]Personality:[/b] Ellimon is gruff and taciturn, and hates dragons with a fiery passion. He desires their death more than anything in the world. When not engaged in dragon-hunting he prefers quiet reading of lore, brewing poisons, and oddly enough, cooking. [b]Background:[/b] Once a slave forced to guard a young red dragon’s hoard, when a group of adventurers breached the lair and made off with some of his loot, the red blamed Ellimon. He burned him virtually to death and threw him into a deep canyon, not even bothering to eat him. Miraculously he was found by the resistance and healed, and he now dedicates his life to dragon slaying. He has slain two singled-handedly already, and is eager to add more to the list. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [b]Renea Cagebreaker Female Drow Rog 3/Wiz 5/Cagebreaker 3(ECL 13)[/b] [b]Alignment:[/b] Chaotic Neutral [b]Height:[/b] 4' 6'' [b]Weight:[/b] 95lbs [b]Hair:[/b] White [b]Eyes:[/b] Dark Gray [b]Age:[/b] 126 [b]Str:[/b] 8 (-1) [b]Dex:[/b] 18 (+4) [b]Con:[/b] 7 (-2) [b]Int:[/b] 17 (+3) [b]Wis:[/b] 14 (+2) [b]Cha:[/b] 10 (+0) [b]Class and Racial Abilities:[/b] Immune to sleep, 1/day [I]dancing lights, darkness,[/I] and [I]faerie fire[/I], darkvision 120 ft., light blindness (blinded by bright light for 1 round, -1 to all attack rolls, saves, and checks in bright light), SR 22, +2 bonus on Will saves against spells and spell-like abilities. Sneak attack +3d6, trapfinding, evasion, trap sense +1, summon familiar, spells, ranged legerdemain 1/day, impromptu sneak attack 1/day. [b]Hit Dice:[/b] 2d8 + 3d6 + 5d4 + 3d4 - 22 [b]HP:[/b] 31 [b]AC:[/b] 18 (+4 Dex, +3 armor, +1 ring) [b]Init:[/b] +4 (+4 Dex) [b]Speed:[/b] 30ft [b]Saves:[/b] Fortitude +4 [+3 base, -2 Con, +3 from cloak] Reflex +15 [+9 base, +4 Dex, +3 from cloak] Will +10 [+6 base, +2 Wis, +3 from cloak] [b]BAB:[/b] +5 [b]Melee Atk:[/b] +4 (1d4+1/19-20/x2, P, silver dagger) [b]Ranged Atk:[/b] +9 (1d4+1/19-20/x2/30 ft./ P, Heartslayer (+1 [I]dragonbane[/I] hand crossbow) [b]Skills:[/b] Decipher Script +10 [7 ranks, +3 Int] Disable Device +22 [14 ranks, +3 Int, +2 Nimble Fingers, +3 Skill Focus] Escape Artist +11 [7 ranks, +4 Dex] Knowledge (arcana) +17 [14 ranks, +3 Int] Listen +14 [10 ranks, +2 Wis, +2 Alertness] Open Lock +19 [14 ranks, +3 Int, +2 Nimble Fingers] Search +20 [14 ranks, +3 Int, +3 Skill Focus] Spellcraft +19 [14 ranks, +3 Int, +2 synergy] Spot +18 [14 ranks, +2 Wis, +2 Alertness] [b]Feats:[/b] Scribe Scroll (wizard bonus) Nimble Fingers (1st level) Skill Focus (Search) (3rd level) Silent Spell (5th level wizard bonus) – [I]polymorph, expeditious retreat, dispel magic[/I] Spell Mastery (6th level) Skill Focus (Disable Device) (9th level) [b]Languages:[/b] Common, Undercommon, Drow Sign Language, Draconic, Terran [b]Spells Prepared[/b] Save DC +3 0th - [i]detect magic x2, read magic x2.[/i] 1st - [I]comprehend languages, detect secret doors, expeditious retreat, Tenser’s floating disk.[/I] 2nd - [I]cat’s grace, Silent reduce person, rope trick, see invisibility.[/I] 3rd - [I] clairaudience/clairvoyance, dispel magic, Silent knock, nondetection.[/I] 4th - [I]detect scrying, locate creature.[/I] [b]Spellbook[/b] 0th - [i]acid splash, arcane mark, dancing lights, daze, detect magic, detect poison, disrupt undead, flare, ghost sound, light, mage hand, mending, message, open/close, prestidigitation, ray of frost, read magic, resistance, touch of fatigue[/i] 1st - [i]alarm, comprehend languages, detect secret doors, erase, expeditious retreat, identify, reduce person, Tenser’s floating disk[/i] 2nd - [i]cat’s grace, knock, rope trick, see invisibility[/i] 3rd - [i]clairaudience/clairvoyance, dispel magic, nondetection, secret page[/i] 4th - [i]detect scrying, locate creature, polymorph, remove curse[/i] [b]Keha, hairy spider familiar:[/b] Fine magical beast; HD 11d8: hp 23; Init +2; Spd 20 ft., climb 10 ft. ; AC 23, touch 20, flat-footed 19; Base Atk +5; Grp -6; Atk +3 melee (1d2-5 plus poison); full Atk +3 melee (1d2-5 plus poison); Space/Reach ½ ft. by ½ ft./0 ft. ; SA poison; SQ poison immunity., darkvision 60 ft., deliver touch spells, improved evasion, alertness, share spells, empathic link, speak with master, speak with animals of its kind; AL CG; SV Fort +3, Ref +11, Will +6; Str 1, Dex 14, Con 10, Int 8, Wis 10, Cha 2. [i]Skills and Feats:[/i] Climb +6, Hide +25, Jump +4, Spot +15; Alertness. [i]Poison (Ex):[/i] Injury, Fortitude DC 11, initial and secondary damage is 1 point of temporary Dexterity damage. [b]Equipment:[/b] [b]Luck's Favor[/b] ([i]cloak of resistance +3[/i], 9,000gp) [b]Potion of [I]cure moderate wounds[/I][/b] (300gp) [b]Scaleseeker[/b] (+1 [I]dragonbane[/I] hand crossbow, 8,400gp, 30 bolts) [b][I]bracers of armor +3[/I][/b] (9,000gp) [b][I]ring of protection +1[/I][/b] (2,000gp) [b]wand of [I]detect secret doors[/I][/b] (750gp) [b]wand of [i]magic missile[/i], 5th level caster[/b] [b]10 scrolls of [I]alarm[/I][/b] (250gp) [b]5 scrolls of [I]identify[/I][/b] (625gp) [b]2 scrolls of [I]rope trick[/I][/b] (300gp) [b]3 scrolls of [I]dispel magic[/I][/b] (1125gp) [b]scroll of [I]detect scrying[/I][/b] (700gp) [b]3 scrolls of [I]polymorph[/I][/b] (2,100gp) [b]scroll of [I]secret page[/I][/b] [b]spellbook[/b] [b]spell component pouch[/b] - small bell and length of silver wire (focus for [i]alarm[/i]), small ball of wool (about 20 castings' worth, for [i]daze[/i]), tiny pouch of earth from a grave (about 20 castings' worth, for [i]disrupt undead[/i]), a small block of wax in waxed paper (about 10 castings worth, for [i]ghost-sound[/i]), a small pouch of phosphorescent moss and a little jar of fireflies (about 10 castings' worth, for [i]light[/i], a short piece of copper wire (focus for [i]message[/i]), a brass key (focus for [i]open/close[/i]), a crystal prism (focus for [i]read magic[/I]), 5 miniature cloaks (material component for [i]resistance[/i]), small pouch of soot and salt (20 castings' worth, for [i]comprehend languages[/i]), 4 100gp white pearls and 4 snowy owl feathers (material components for [i]identify[/i]), powdered corn and twisted loops of parchment (20 castings' worth, for [i]rope trick[/i]), 10 empty cocoons (material component for [i]polymorph[/i]), a small bottle of mercury and a dropper (material components for [I]Tenser’s floating disk[/I]), small pouch full of powdered iron (20 castings’ worth, for [I]reduce person[/I]), a small pouch of talc and powdered silver (20 castings' worth, for [i]see invisibility[/i]), several pinches of cat fur (20 castings’ worth, for [I]cat’s grace[/I]), a small horn and a glass eye (foci for [I]clairaudience/clairvoyance[/I]), small pouch of diamond dust (15 pinches, for [I]nondetection[/I]), small pouch of herring scales and small bottle of will-o’-wisp essence (15 castings’ worth, for [I]secret page[/I]), 10 mirror shards and 15 miniature brass hearing trumpets (components for [I]detect scrying[/I]), small pouch of bloodhound fur (component for [I]locate creature[/I]). [b]Masterwork thieves’ tools[/b] [b]Bedroll[/b] 5sp [b]Backpack[/b] 2gp [b]Waterskin[/b] 1gp [b]50 ft. silk rope[/b] 10gp [b]Silver dagger[/b] 10gp [b]Trail rations (20 days worth)[/b] 10gp [b]Belt pouch[/b] 1gp [b]Money[/b] 103gp, 7sp [b]Appearance:[/b] Renea is a small, almost frail-seeming drow woman that moves with extreme grace. She wears simple practical clothes with many pockets to hold her tools and components. Her white hair is usually in a braid and under a dark hood, and her eyes are large for her face. [b]Personality:[/b] Raised in the resistance, Renea has never personally suffered the hardships many of the freed slaves have. Regardless she has seen the results of draconic cruelty too much to bear them any good will. While she may not have the passionate drive to kill that others have, she works with quiet persistent devotion toward the downfall of dragon rule. Her cool head has actually saved her more enthusiastic fellows more than once. She frequently practices her skills in illusion and locksmithing during her free time, often having her familiar, Keha, assist her. [b]Background:[/b] Renea was born in the free Underdark and raised to fight dragons from an early age. She showed an aptitude for wizardry and lockpicking early and became one of the youngest to be permitted to go on a Cagebreak. She has made a study of the traps in dragon lairs and is considered an expert on them. If you wish to bypass such protection, you speak to Renea. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [b]Dessa Cagebreaker Female Duergar Rog 4/Wiz 5/Cagebreaker (Arcane Trickster) 6 (ECL 17)[/b] [b]Alignment:[/b] Chaotic Neutral [b]Height:[/b] 3' 11'' [b]Weight:[/b] 108lbs [b]Hair:[/b] Bald [b]Eyes:[/b] Black [b]Age:[/b] 112 [b]Str:[/b] 14 (+2) [b]Dex:[/b] 20 (+5) [b]Con:[/b] 12 (+1) [b]Int:[/b] 16 (+3) [b]Wis:[/b] 15 (+2) [b]Cha:[/b] 6 (-2) [b]Class and Racial Abilities:[/b] Stonecunning (+2 to Search to notice unusual stonework, may make those checks as though actively searching within 10 feet, can sense depth underground), darkvision 120 ft., stability (+4 to avoid being bull rushed or tripped), +2 racial bonus on saving throws versus all poisons, +2 racial bonus on saving throws against spells and spell-like effects, +1 racial bonus on attacks against orcs and golbinoids, +4 dodge bonus to AC versus giants, +2 racial bonus on Appraise checks related to stone or metal items, +2 racial bonus on Craft checks related to stone or metal, immunity to paralysis, phantasms, and magical or alchemical poisons, +4 racial bonus on Move Silently checks, +1 racial bonus on Listen and Spot checks, 1/day [I]enlarge[/I] and [I]invisibility[/I] as a 30th level wizard, light sensitivity (-2 penalty to attack rolls, saves, and checks in bright light), sneak attack +5d6, trapfinding, evasion, trap sense +1, uncanny dodge, summon familiar, spells, ranged legerdemain 2/day, impromptu sneak attack 1/day. [b]Hit Dice:[/b] 2d8 + 4d6 + 5d4 + 6d4 + 17 [b]HP:[/b] 78 [b]AC:[/b] 18 (+5 Dex, +3 armor, +1 ring) [b]Init:[/b] +5 (+5 Dex) [b]Speed:[/b] 20ft [b]Saves:[/b] Fortitude +8 [+4 base, +1 Con, +3 from cloak] Reflex +18 [+10 base, +5 Dex, +3 from cloak] Will +15 [+10 base, +2 Wis, +3 from cloak] [b]BAB:[/b] +8/+3 [b]Melee Atk:[/b] +10/+5 (1d4+1/19-20/x2, P, silver dagger) [b]Ranged Atk:[/b] +13/+8 (1d4+1/19-20/x2/30 ft./ P, Heartslayer (+1 [I]dragonbane[/I] hand crossbow) [b]Skills:[/b] Decipher Script +10 [7 ranks, +3 Int] Disable Device +17 [14 ranks, +3 Int] Escape Artist +14 [9 ranks, +5 Dex] Hide +5 [+5 Dex] Knowledge (arcana) +17 [14 ranks, +3 Int] Listen +22 [18 ranks, +2 Wis, +2 Alertness] Open Lock +17 [14 ranks, +3 Int] Search +21 [18 ranks, +3 Int] Spellcraft +19 [14 ranks, +3 Int, +2 synergy] Spot +22 [18 ranks, +2 Wis, +2 Alertness] Tumble +23 [18 ranks, +5 Dex] [b]Feats:[/b] Scribe Scroll (wizard bonus) Eschew Materials (1st level) Blind Fight (3rd level) Silent Spell (5th level wizard bonus) Weapon Finesse (6th level) Weapon Focus (dagger) (9th level) Point Blank Shot (12th level) Precise Shot (15th level) [b]Languages:[/b] Common, Dwarven, Undercommon, Draconic [b]Spells Prepared[/b] Save DC +3 0th - [i]detect magic x2, ghost sound, ray of frost.[/i] 1st - [I]expeditious retreat, grease, magic missile x2.[/I] 2nd - [I]Silent expeditious retreat, scorching ray, see invisibility, web, whispering wind.[/I] 3rd - [I] fly, lightning bolt, slow x2, water breathing.[/I] 4th - [I]polymorph, solid fog, wall of ice.[/I] 5th – [I]transmute rock to mud, wall of force.[/I] 6th – [I]chain lightning.[/I] [b]Spellbook[/b] 0th - [i]acid splash, arcane mark, dancing lights, daze, detect magic, detect poison, disrupt undead, flare, ghost sound, light, mage hand, mending, message, open/close, prestidigitation, ray of frost, read magic, resistance, touch of fatigue[/i] 1st - [i]alarm, animate rope, comprehend languages, detect secret doors, expeditious retreat, feather fall, grease, magic missile.[/i] 2nd - [i]scorching ray, see invisibility, web, whispering wind.[/i] 3rd - [i]fly, lightning bolt, slow, water breathing.[/i] 4th - [i]polymorph, solid fog, stone shape, wall of ice.[/i] 5th – [I]major creation, persistent image, transmute rock to mud, wall of force.[/I] 6th – [I]chain lightning, shadow walk[/I] [b]Softsqueak, bat familiar, diminutive magical beast[/b]. HD 15; hp 39; Init +2; Spd 5 ft., fly 40 ft. (good); AC 20, touch 16, flat-footed 18; Base Atk +8/+3; Grp –9; Atk -; Full Ark -; Space/Reach 1 ft./0 ft.; SA -; SQ blindsense 20 ft., improved evasion, share spells, empathic link, deliver touch spells, speak with master; AL N; SV Fort +4, Ref +12, Will +12; Str 1 Dex 15, Con 10, Int 8, Wis 14, Cha 4. [I]Skills:[/I] Decipher Script +9 [7 ranks, -1 Int] Disable Device +13 [14 ranks, -1 Int] Escape Artist +11 [9 ranks, +2 Dex] Hide +14 [+2 Dex, +12 size] Knowledge (arcana) +13 [14 ranks, -1 Int] Listen +26 [18 ranks, +2 Wis, +4 blindsight, +2 Alertness] Move Silently +6 [4 ranks +2 Dex] Open Lock +13 [14 ranks, -1 Int] Search +17 [18 ranks, -1 Int] Spellcraft +15 [14 ranks, -1 Int, +2 synergy] Spot +26 [18 ranks, +2 Wis, +4 blindsense, +2 Alertness] Tumble +20 [18 ranks, +2 Dex] [b]Feats:[/b] Alertness. [b]Equipment:[/b] [b]Throatcut, +1 [I]distance, returning, dragonbane dagger[/I][/b] (32,302gp) [b]Luck's Favor[/b] ([i]necklace [as cloak] of resistance +4[/i], 16,000gp) [b][I]cloak of arachnida[/I][/b] (14,000gp) [b]Potion of [I]cure moderate wounds[/I][/b] (300gp) [b][I]bracers of armor +3[/I][/b] (9,000gp) [b][I]ring of protection +2[/I][/b] (8,000gp) [b][I]portable hole[/I][/b] (20,000gp) [b]potion of [I]delay poison[/I] (300gp) [b]spellbook[/b] [b]Bedroll[/b] 5sp [b]Backpack[/b] 2gp [b]Waterskin[/b] 1gp [b]50 ft. silk rope[/b] 10gp [b]Silver dagger[/b] 10gp [b]Trail rations (20 days worth)[/b] 10gp [b]Belt pouch[/b] 1gp [b]Money[/b] 63gp, 5sp [b]Appearance:[/b] Dessa is a grim-faced duergar woman that bears many scars on her body. She wears closely-tailored clothes in shades of gray, and even all of her jewelry is matte, flat, and without any frills. [b]Personality:[/b] Dessa is a cynical woman who tends to look for the worst possible situation and plan accordingly. This trait, combined with her formidable intelligence has put her at the head of the Cagebreakers, as she is able to extract her people from the worst situations. [b]Background:[/b] A slave in one of the mines for most of her youth, Dessa bears scars on her back from her overseers whips. Rescued during a Cagebreak, she has spent the ensuing years aggressively pursuing training as a Cagebreaker, then in turn teaching those who wish to learn the craft. She had led dozens of successful Cagebreaks. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [b]Guran Deepshadow Male Svirfneblin Half Shadow Dragon Fighter 4 (ECL 10)[/b] [b]Alignment:[/b] Chaotic Neutral [b]Height:[/b] 3' 6'' [b]Weight:[/b] 52lbs [b]Hair:[/b] Bald [b]Eyes:[/b] Dark Gray [b]Age:[/b] 32 [b]Str:[/b] 21 (+5) [b]Dex:[/b] 16 (+3) [b]Con:[/b] 18 (+4) [b]Int:[/b] 10 (+0) [b]Wis:[/b] 12 (+1) [b]Cha:[/b] 11 (+0) [b]Class and Racial Abilities:[/b] +2 Dex and Wis, -2 Str, -4 Cha, Small (+1 to attack and AC, +4 to Hide), Stonecunning (+2 to Search to notice unusual stonework, may make those checks as though actively searching within 10 feet, can sense depth underground), darkvision 120 ft, low-light vision, SR 11+level (15), +2 racial bonus to all saves, +1 bonus to save DCs of illusion spells cast, +1 racial bonus to hit against goblinoids and kobolds, +4 dodge bonus to AC, spell-like abilities (1/day:[I] blindness/deafness, blur, disguise self[/I], save DC 12 {Charisma-based}), 1/day [I]speak with animals[/I] (underground creatures only), constant [I]nondetection,[/I] +2 racial bonus to Craft: Alchemy and Listen, +2 to Hide (+4 underground), +8 Str, +2 Con, +2 Int, +2 Cha, immune to [I]sleep[/I] and paralysis effects, immune to energy drain, natural armor of +4, bite 1d4, claw 1d3, breath weapon 1/day bestows one negative level, Fort save 14 negates. [b]Hit Dice:[/b] 6d8 + 4d10 + 40 [b]HP:[/b] 98 [b]AC:[/b] 27 (+5 armor, +3 Dex, +4 racial dodge, +4 natural, +1 size) [b]Init:[/b] +3 (+3 Dex) [b]Speed:[/b] 20ft [b]Saves:[/b] Fortitude +10 [+4 base, +4 Con, +2 racial] Reflex +6 [+1 base, +3 Dex, +2 racial] Will +4 [+1 base, +1 Wis, +2 racial] [b]BAB:[/b] +4 [b]Melee Atk:[/b] +11 (1d0+10/19-20/x2, S, [I]Scaleslayer[/I], +1 [I]dragonbane[/I] greatsword) [b]Ranged Atk:[/b] +8 (1d4+3/x3/70 ft./ P, (+1 mighty composite (+2) shortbow) [b]Skills:[/b] Hide +8 (+10) [+3 Dex, +4 size, +2 racial (+4 underground)] Listen +10 [7 ranks, +1 Wis, +2 racial] Spot +8 [7 ranks, +1 Wis] [b]Feats:[/b] Animal Friend (1st level) Combat Reflexes (1st level fighter bonus) Weapon Focus (2nd level fighter bonus) Animal Friend (3rd level) Weapon Specialization (4th level fighter bonus) [b]Languages:[/b] Common, Undercommon, Draconic [b]Animal Companions[/b] Guran has eight bats (for a total of 4HD) as animal companions. They usually act as his eyes and ears, and he would never ask them to attack. They are Flitter, Squeak, Fuzz, Shadow, Whisper, Silence, Silly, and Itchy. [b]Bat, diminutive animal[/b]. HD 1; hp 2; Init +2; Spd 5 ft., fly 40 ft. (good); AC 17, touch 16, flat-footed 15; Base Atk +0; Grp –17; Atk -; Full Ark -; Space/Reach 1 ft./0 ft.; SA -; SQ blindsense 20 ft.; AL N; SV Fort +2, Ref +4, Will +2; Str 1 Dex 15, Con 10, Int 2, Wis 14, Cha 4. [I]Skills and Feats:[/I] Hide +14, Listen +8, Move Silently +6, Spot +8; Alertness. [b]Equipment:[/b] [b]+1 mighty composite (+2) Small shortbow[/b] (2,525gp) [b][I]Scaleslayer[/I], +1 [I]dragonbane[/I] Small greatsword[/b] (8,350gp) [b]+1 mithril shirt[/b] (2,250gp) [b][I]Wyrmfang amulet[/I][/b] (allows natural weapons to overcome DR as if they were magic) (2,500gp) [b]Potion of [I]cure moderate wounds[/I][/b] (300gp) [b]Bedroll[/b] 5sp [b]Backpack[/b] 2gp [b]Waterskin[/b] 1gp [b]50 ft. silk rope[/b] 10gp [b]Silver dagger[/b] 10gp [b]Trail rations (20 days worth)[/b] 10gp [b]Belt pouch[/b] 1gp [b]Money[/b] 72gp, 3sp [b]Appearance:[/b] Guran is a small, solidly-built svirfneblin covered with fine shadow-black scales. His face comes out in a draconic muzzle, and his hands end in sharp claws. His dark black eyes do not reflect the light. He wears an elegant mithril shirt, and carries a greatsword decorated with dragon’s teeth. [b]Personality:[/b] Guran is a young man full of passion to end draconic cruelty. He is very eager to prove himself, as his heritage works against him. He is quite willing to follow those in authority, though sometimes his draconic tendencies to follow only the strongest come to the fore. [b]Background:[/b] Guran’s mother was a breeding slave of a great shadow wyrm. When she became pregnant she was to be moved to a different part of the wyrm’s domain. However, the Underdark resistance attacked and liberated many of the slaves, including Guran’s mother. Therefore the half-dragon child was born in the resistance camps and raised to fight against his brethren. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ [b]Kilvash Godeater Female Human Rogue 7/Godeater (Harvester of Divinity) 7 (ECL 14)[/b] [b]Alignment:[/b] Chaotic Neutral [b]Height:[/b] 5' 8'' [b]Weight:[/b] 132lbs [b]Hair:[/b] Black [b]Eyes:[/b] Blue [b]Age:[/b] 35 [b]Str:[/b] 14 (+2) [b]Dex:[/b] 18 (+4) [b]Con:[/b] 12 (+1) [b]Int:[/b] 17 (+3) [b]Wis:[/b] 15 (+2) [b]Cha:[/b] 13 (+1) [b]Class and Racial Abilities:[/b] Sneak attack +4d6, trapfinding, Evasion, trap sense +2, Uncanny dodge, divine sustenance, sense divinity 500 ft., harvest lesser energy, harvest greater energy, divinity strike 3/day. [b]Hit Dice:[/b] 7d6 + 7d8 + 14 [b]HP:[/b] 89 [b]AC:[/b] 19 (+5 armor, +4 Dex) [b]Init:[/b] +4 (+4 Dex) [b]Speed:[/b] 30ft [b]Saves:[/b] Fortitude +8 [+7 base, +1 Con] Reflex +11 [+7 base, +4 Dex] Will +9 [+7 base, +2 Wis] [b]BAB:[/b] +10/+5 [b]Melee Atk:[/b] +12/+7 (1d0+4/17-20/x2, S, [I]Bloodrinker[/I], +1 [I]keen, dragonbane[/I] bastard sword) [b]Ranged Atk:[/b] +15/+10 (1d8+1/19-20/x2/80 ft./ P, (+1 light crossbow) [b]Skills:[/b] Climb +13 [12 ranks, +1 Str] Concentration +18 [10 cc ranks, 12 ranks, +1 Con] Decipher Script +10 [8 ranks, +3 Int] Disable Device +8 [5 ranks, +4 Dex] Escape Artist +14 [10 ranks, +4 Dex] Hide +14 [10 ranks, +4 Dex] Knowledge (arcana) +19 [10 cc ranks, 11 ranks, +3 Int] Knowledge (religion) +20 [10 cc ranks, 12 ranks, +3 Int] Listen +12 [10 ranks, +2 Wis] Search +14 [10 ranks, +4 Int] Sleight of Hand +9 [5 ranks, +4 Dex] Spot +12 [10 ranks, +2 Wis] Use Magic Device +11 [11 ranks, +1 Cha] [b]Feats:[/b] Dodge (1st level human bonus) Mobility (1st level) Expertise (3rd level) Exotic Weapon Proficiency (bastard sword) (5th level Godeater bonus) Spring Attack (6th level) Whirlwind Attack (9th level) Godstrike (12th level) [b]Languages:[/b] Common, Undercommon, Draconic, Dwarven [b]Equipment:[/b] [b]+1 light crossbow[/b] (2,335gp, and 30 bolts) [b][I]Bloodrinker[/I], +1 [I]keen, dragonbane[/I] bastard sword[/b] (18,335gp) [b]+1 [I]spell resistance 13[/I] mithril shirt[/b] (7,250gp) [b]Potion of [I]cure moderate wounds[/I][/b] (300gp) [b][I]Gloves of burrowing[/I][/b] (14,400gp) [b]two flasks of godsblood[/b] [b][I]bag of holding[/I][/b] (2,500gp) [b]200 pounds of godflesh[/b] [b]100 pounds of [I]transformed[/I] godsflesh[/b] [b]Masterwork thieves’ tools[/b] [b]Bedroll[/b] 5sp [b]Backpack[/b] 2gp [b]Waterskin[/b] 1gp [b]50 ft. silk rope[/b] 10gp [b]Silver dagger[/b] 10gp [b]Trail rations (20 days worth)[/b] 10gp [b]Belt pouch[/b] 1gp [b]Money[/b] 67gp, 23sp [b]Appearance:[/b] Kilvash is compact, well-proportioned woman with an energetic sparkle in her blue eyes. She bears a strange mark over her entire face that resembles a black spider with its legs outstretched. Her black hair is cut short, and her skin is pale. She wears a mithril shirt that seems to bend light every so slightly, and carries a bastard sword whose edge seems enough to wound the wind. [b]Personality:[/b] Kilvash is a tirelessly energetic woman with a relentlessly upbeat personality. Unlike Dessa, Kilvash looks to the bright side of things, seeking out the best possible scenario. She is often the one that raises everyone’s spirits during times of defeat and despair. [b]Background:[/b] Kilvash was born a slave, but engineered her own escape at the tender age of twelve. Wanding in the Underdark for days, somehow managing to avoid both those searching for her and the myriad of natural hazards, she stumbled upon one of the wells of godsblood left over from the death of Lolth, the drow spider goddess. She drank from it and became filled with a strange power. Not long after the resistance found her, and was delighted that she had found a source of the potent godsblood. When she began developing the ability to sense it, she was trained as one of the rare Godeaters and sent out to find the useful godsflesh, a stone-like substance that can be incorporated into magical items or transformed into something like metal to make powerful weapons.[/b] [/QUOTE]
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