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Vecna: Nest of the Evil Eye--Deets On The Prequel Adventure
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<blockquote data-quote="pukunui" data-source="post: 9279497" data-attributes="member: 54629"><p>Uh ... OK? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite11" alt=":rolleyes:" title="Roll eyes :rolleyes:" loading="lazy" data-shortname=":rolleyes:" /></p><p></p><p></p><p>I'm not talking <em>just </em>about this promo adventure. Based on Hamon and de Armas' bungling of <em>Phandelver and Beyond</em>, I'm worried that the full <em>Vecna: Eve of Ruin </em>adventure will also be full of questionable design decisions ... and the fact that this free promo is a one-shot for levels 3-4 when the main adventure is for levels 10-20 doesn't bode well for me.</p><p></p><p>I brought up the others because I didn't want anyone to think I'm targeting Hamon and de Armas because of their gender or anything like that.</p><p></p><p></p><p>I'm not saying it's unplayable nor that you can't have fun with it. I would like to run it myself at some point. However, it <em>is </em>full of questionable design decisions (which are well documented here at EN World and elsewhere). Given that Hamon and de Armas were the leads on that book, I blame them (and Chris Perkins, who no doubt had the final say on everything).</p></blockquote><p></p>
[QUOTE="pukunui, post: 9279497, member: 54629"] Uh ... OK? :rolleyes: I'm not talking [I]just [/I]about this promo adventure. Based on Hamon and de Armas' bungling of [I]Phandelver and Beyond[/I], I'm worried that the full [I]Vecna: Eve of Ruin [/I]adventure will also be full of questionable design decisions ... and the fact that this free promo is a one-shot for levels 3-4 when the main adventure is for levels 10-20 doesn't bode well for me. I brought up the others because I didn't want anyone to think I'm targeting Hamon and de Armas because of their gender or anything like that. I'm not saying it's unplayable nor that you can't have fun with it. I would like to run it myself at some point. However, it [I]is [/I]full of questionable design decisions (which are well documented here at EN World and elsewhere). Given that Hamon and de Armas were the leads on that book, I blame them (and Chris Perkins, who no doubt had the final say on everything). [/QUOTE]
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Vecna: Nest of the Evil Eye--Deets On The Prequel Adventure
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