Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Versatile Fighting Style
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Laurefindel" data-source="post: 8063609" data-attributes="member: 67296"><p>When I look at fighting styles, I always assume the character to either use a shield or a two handed weapon.</p><p></p><p>Shield is +2 AC but restricts your damage to 1d8</p><p>Two handed weapons roughly increase your damage by +2 (some deal 1d10 but have special abilities like reach)</p><p></p><p>Therefore...</p><p>Dueling: +2 damage, +2 AC</p><p>Great-weapon fighting: +4 damage (ish)</p><p>Defense: +3 AC ~OR~ +1 AC, +2 damage</p><p>Two-weapon fighting: +3~+6 damage, but at the cost of a bonus action. Its return also diminishes with multiple attacks.</p><p>Protection: +2 AC, impose disadvantage to protect an ally at the cost of reaction.</p><p></p><p>Versatile (I_dont_meta version): +1 AC (limited to 1 melee attack), +1 damage (d10), finesse or heavy.</p><p></p><p>For a STR user, you are still better off with a two-handed weapon and defense style. Your Versatile at any case does not bring anything new other than the ability to fight one-handed (without benefits) if need be. I'm not convinced it's worth a -1 to damage and your +1 AC available to all attacks, melee and ranged.</p><p></p><p>[edit] however, it does allow monks to use the great weapon master feat with spears (which they can already use with DEX). That's the only clear net advantage I can see so far, if feats and multiclassing are allowed.[/edit]</p><p></p><p>For a DEX user, you are opening up the possibility of a 2-handed with DEX, but 1d10 is still inferior to 1d8+2 that dueling would give you. You do have a 1/turn +1AC, but you sacrificed a shield that would give you a flat +2 AC.</p><p></p><p>Versatile as a fighting style is a tough nut to crack.</p><p>So far, the best proposition I've heard is "when you are wielding a weapon with the versatile quality, you can select a fighting style at the beginning of your turn. You gain this fighting style until your next turn."</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 8063609, member: 67296"] When I look at fighting styles, I always assume the character to either use a shield or a two handed weapon. Shield is +2 AC but restricts your damage to 1d8 Two handed weapons roughly increase your damage by +2 (some deal 1d10 but have special abilities like reach) Therefore... Dueling: +2 damage, +2 AC Great-weapon fighting: +4 damage (ish) Defense: +3 AC ~OR~ +1 AC, +2 damage Two-weapon fighting: +3~+6 damage, but at the cost of a bonus action. Its return also diminishes with multiple attacks. Protection: +2 AC, impose disadvantage to protect an ally at the cost of reaction. Versatile (I_dont_meta version): +1 AC (limited to 1 melee attack), +1 damage (d10), finesse or heavy. For a STR user, you are still better off with a two-handed weapon and defense style. Your Versatile at any case does not bring anything new other than the ability to fight one-handed (without benefits) if need be. I'm not convinced it's worth a -1 to damage and your +1 AC available to all attacks, melee and ranged. [edit] however, it does allow monks to use the great weapon master feat with spears (which they can already use with DEX). That's the only clear net advantage I can see so far, if feats and multiclassing are allowed.[/edit] For a DEX user, you are opening up the possibility of a 2-handed with DEX, but 1d10 is still inferior to 1d8+2 that dueling would give you. You do have a 1/turn +1AC, but you sacrificed a shield that would give you a flat +2 AC. Versatile as a fighting style is a tough nut to crack. So far, the best proposition I've heard is "when you are wielding a weapon with the versatile quality, you can select a fighting style at the beginning of your turn. You gain this fighting style until your next turn." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Versatile Fighting Style
Top