Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tovec" data-source="post: 5807918" data-attributes="member: 95493"><p>Much better reply. Thank you.</p><p></p><p>First, I said sports and war in terms of CAW and CAS - I think that's what you people have used right? Just sounds silly to me.</p><p></p><p>Second, in my original post I said sports as in recreational (non-professional) for a reason. I did not want the connotation of performance enhancing, cheating, massive betting and all the other rather extreme tendencies which go along with professional sports. I didn't say that again in my second post because I was paraphrasing myself and didn't think I needed to restate everything I had already said.</p><p></p><p>Third, I do not equate DnD to real war, that would be silly. I have repetatively said that the method of combat as war is, to me, a preferable method. It insitutes a way the rules are made and what their goal should be. You wanted to know why I don't want a sport, why I don't want a casual game? To me that is a board game which I can sit down and play with my family during holidays. DnD to me has always been something I sit down and play week after week and for that I want more complexity and higher stakes, not just a sport-like atmosphere where the good guys always win.</p><p></p><p>Fourth, yes I do want challenging. I will agree that challenging can be disjoint from how balanced the system or how fair the DM is. I do however see a direct relation between the mindset and the ruleset employed by WotC in 4e. That view is that "it is just a game" therefore build a balanced game and everything will work itself out. That is patently false and what turned many people off the system as a whole.</p><p>Many take this one step further, pointing out that the rules in the CAS model are meant to deal damage in a variety of flavours. Whereas the rules in a CAW model are meant to provide a framework to do much more.</p></blockquote><p></p>
[QUOTE="Tovec, post: 5807918, member: 95493"] Much better reply. Thank you. First, I said sports and war in terms of CAW and CAS - I think that's what you people have used right? Just sounds silly to me. Second, in my original post I said sports as in recreational (non-professional) for a reason. I did not want the connotation of performance enhancing, cheating, massive betting and all the other rather extreme tendencies which go along with professional sports. I didn't say that again in my second post because I was paraphrasing myself and didn't think I needed to restate everything I had already said. Third, I do not equate DnD to real war, that would be silly. I have repetatively said that the method of combat as war is, to me, a preferable method. It insitutes a way the rules are made and what their goal should be. You wanted to know why I don't want a sport, why I don't want a casual game? To me that is a board game which I can sit down and play with my family during holidays. DnD to me has always been something I sit down and play week after week and for that I want more complexity and higher stakes, not just a sport-like atmosphere where the good guys always win. Fourth, yes I do want challenging. I will agree that challenging can be disjoint from how balanced the system or how fair the DM is. I do however see a direct relation between the mindset and the ruleset employed by WotC in 4e. That view is that "it is just a game" therefore build a balanced game and everything will work itself out. That is patently false and what turned many people off the system as a whole. Many take this one step further, pointing out that the rules in the CAS model are meant to deal damage in a variety of flavours. Whereas the rules in a CAW model are meant to provide a framework to do much more. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...
Top