Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Geek Talk & Media
Video Games: Nostalgia Vs Extinct Genres
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 8994568" data-attributes="member: 4937"><p>One of the more philosophical games ever made.</p><p></p><p>Along those lines, a game that marked in many ways the high-water mark and end of what is now an extinct genre - Grim Fandango. At one time "Adventure Games" were a major share of the market. After Grim Fandango, major studios ceased to make Adventure Games as they seemed to feel that the market wasn't big enough to justify the expense. Adventure Games began to incorporate action/shooter and RPG elements, and action/shooter and RPG games began to do more with cut scenes and carefully plotted storylines. Now you have things like "The Last of Us" and "Uncharted" that have story going but aren't accessible or enjoyable to the gamers that purely enjoyed playing out the story without heavy reliance on combat, reflexes, and so forth.</p><p></p><p>Agree with those that saying Moo2 is still the high point of the 4X genre. I do think that Ascendancy could have gotten there, but the game was so buggy and the AI so bad. Stellaris is a spiritual successor to Moo2, but I just don't find it nearly as compelling.</p><p></p><p>I personally think Civ2 is the high point of the series, though I do agree that Civ4 is good, the game play in Civ4 feels more artificial to me (though not nearly as artificial as that of Stellaris). I'm also not big on the RPG elements that have crept into the game like faction units and faction buildings. </p><p></p><p>I'm personally OK with 1998 as the high mark in video games. Starcraft came out that year and with only a bit of updates, still conceptually dominates the RTS community. Grim Fandango is still high on almost everyone's 'greatest game of all time' list. Half-Life is a genre defining game that has rarely been surpassed. You have 'The Legend of Zelda: Ocarina of Time' that year. Balder's Gate came out that year. Unreal came out that year. Sports games like Madden and FIFA were getting close to entering their final form, with almost all evolution since then being more detailed textures. The original Gran Turismo came out that year.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 8994568, member: 4937"] One of the more philosophical games ever made. Along those lines, a game that marked in many ways the high-water mark and end of what is now an extinct genre - Grim Fandango. At one time "Adventure Games" were a major share of the market. After Grim Fandango, major studios ceased to make Adventure Games as they seemed to feel that the market wasn't big enough to justify the expense. Adventure Games began to incorporate action/shooter and RPG elements, and action/shooter and RPG games began to do more with cut scenes and carefully plotted storylines. Now you have things like "The Last of Us" and "Uncharted" that have story going but aren't accessible or enjoyable to the gamers that purely enjoyed playing out the story without heavy reliance on combat, reflexes, and so forth. Agree with those that saying Moo2 is still the high point of the 4X genre. I do think that Ascendancy could have gotten there, but the game was so buggy and the AI so bad. Stellaris is a spiritual successor to Moo2, but I just don't find it nearly as compelling. I personally think Civ2 is the high point of the series, though I do agree that Civ4 is good, the game play in Civ4 feels more artificial to me (though not nearly as artificial as that of Stellaris). I'm also not big on the RPG elements that have crept into the game like faction units and faction buildings. I'm personally OK with 1998 as the high mark in video games. Starcraft came out that year and with only a bit of updates, still conceptually dominates the RTS community. Grim Fandango is still high on almost everyone's 'greatest game of all time' list. Half-Life is a genre defining game that has rarely been surpassed. You have 'The Legend of Zelda: Ocarina of Time' that year. Balder's Gate came out that year. Unreal came out that year. Sports games like Madden and FIFA were getting close to entering their final form, with almost all evolution since then being more detailed textures. The original Gran Turismo came out that year. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Video Games: Nostalgia Vs Extinct Genres
Top