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Videogames are boring once you embrace RPG?
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<blockquote data-quote="Deuce Traveler" data-source="post: 6913126" data-attributes="member: 34958"><p>I always have an itch to play something very tactical or strategic, so tabletop RPGs and wargames are where I feel the most comfortable. On the other hand I'm very much into video games too. If I'm going to be playing an arcade-like game I trend towards space simulations like the old Wing Commander series. However, I prefer computer RPGs and computer strategic turn-based games. Right now I'm playing the isometric, turn-based CRPG called Underrail and haven't been able to put it down. Thankfully, I'm almost at the end. Last year, I played the turn-based, hex-movement RPG called Blackguards and loved that too. I do agree that video games can simulate good turn-based combat, but they still can't allow for dynamic sandbox play like a flexible group of players and quick, imaginative Dungeon Master can provide.</p></blockquote><p></p>
[QUOTE="Deuce Traveler, post: 6913126, member: 34958"] I always have an itch to play something very tactical or strategic, so tabletop RPGs and wargames are where I feel the most comfortable. On the other hand I'm very much into video games too. If I'm going to be playing an arcade-like game I trend towards space simulations like the old Wing Commander series. However, I prefer computer RPGs and computer strategic turn-based games. Right now I'm playing the isometric, turn-based CRPG called Underrail and haven't been able to put it down. Thankfully, I'm almost at the end. Last year, I played the turn-based, hex-movement RPG called Blackguards and loved that too. I do agree that video games can simulate good turn-based combat, but they still can't allow for dynamic sandbox play like a flexible group of players and quick, imaginative Dungeon Master can provide. [/QUOTE]
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