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Videogames are boring once you embrace RPG?
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<blockquote data-quote="AnimeSniper" data-source="post: 6917855" data-attributes="member: 6842548"><p>Both have their appeal and disappointment when playing... </p><p></p><p>Video Games are always linear following a set path with a few offering the chance to explore, i.e. Fallout and others, doing odd side missions while traveling, encountering new locales all the while defending yourself from the NPC's drone sprites. And aside from the odd map-pack group fight ala HALO its mostly play by yourself or online said map-pack.</p><p></p><p>To bad technology isn't like in some of the Anime that I have watched recently where with a simple headset you could transport your conscious mind into an Avatar Character for a WoW or D&D world environment.</p><p></p><p>RPG's give the DM/GM if they are imaginative the material to lay the foundation and ground-workings of their campaign world varying on the system that they choose or merely pick up and run the campaign books as written or with maybe the odd non-canon side quest thrown in for spice.</p><p></p><p>With the RPG set if you have a good group of players, a decent DM/GM, and good campaign world or mini-campaign then I prefer RPG's over console/PC games except when its a game that I want to snag and stat some monsters, item, equipment, or etcetera for the odd campaign world.</p></blockquote><p></p>
[QUOTE="AnimeSniper, post: 6917855, member: 6842548"] Both have their appeal and disappointment when playing... Video Games are always linear following a set path with a few offering the chance to explore, i.e. Fallout and others, doing odd side missions while traveling, encountering new locales all the while defending yourself from the NPC's drone sprites. And aside from the odd map-pack group fight ala HALO its mostly play by yourself or online said map-pack. To bad technology isn't like in some of the Anime that I have watched recently where with a simple headset you could transport your conscious mind into an Avatar Character for a WoW or D&D world environment. RPG's give the DM/GM if they are imaginative the material to lay the foundation and ground-workings of their campaign world varying on the system that they choose or merely pick up and run the campaign books as written or with maybe the odd non-canon side quest thrown in for spice. With the RPG set if you have a good group of players, a decent DM/GM, and good campaign world or mini-campaign then I prefer RPG's over console/PC games except when its a game that I want to snag and stat some monsters, item, equipment, or etcetera for the odd campaign world. [/QUOTE]
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