Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
View From The Rifts: Looking At Palladium's Rifts Role-Playing Game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Benjamin Nydegger" data-source="post: 7731543" data-attributes="member: 6914347"><p>Rifts took balance and erased it from the dictionary. Then assumes a bunch of teenagers would be able to negotiate the process of limiting the variety of classes and not get into hours long arguments as Siembieda left loop hole after loop hole allowing a character to break the GM restrictions. Oh and don’t even calculate your Hit Points and SDC. If your and SDC creature just assume you die if your hit outside of armor. If you focus a lot of effort in maxing out your SDC and HP you might survive being hit by a MD pistol and only if they roll 1 damage. </p><p></p><p>There is no point to leveling because unless your a mage or psychic you don’t gain anything significant as you level. Classes are completely front loaded. And the bonuses from leveling amount to starting with around +2 to something and maxing level with +5. </p><p></p><p>There is no AC system. Who ever said that is wrong. It is a flat 8 to punch something and 12 to shoot something. Period. Your superfast character can waste one of his actions to dodge but anytime you make yourself harder to hit you don’t get to attack. The system is essentially a damage trading system. Who ever can through the most damage first wins. </p><p></p><p>Once you throw out the rules the wold is seeded with lots of fun ideas and concepts and the just plain unexpected.</p><p></p><p>My favorite and least favorite game ever.</p></blockquote><p></p>
[QUOTE="Benjamin Nydegger, post: 7731543, member: 6914347"] Rifts took balance and erased it from the dictionary. Then assumes a bunch of teenagers would be able to negotiate the process of limiting the variety of classes and not get into hours long arguments as Siembieda left loop hole after loop hole allowing a character to break the GM restrictions. Oh and don’t even calculate your Hit Points and SDC. If your and SDC creature just assume you die if your hit outside of armor. If you focus a lot of effort in maxing out your SDC and HP you might survive being hit by a MD pistol and only if they roll 1 damage. There is no point to leveling because unless your a mage or psychic you don’t gain anything significant as you level. Classes are completely front loaded. And the bonuses from leveling amount to starting with around +2 to something and maxing level with +5. There is no AC system. Who ever said that is wrong. It is a flat 8 to punch something and 12 to shoot something. Period. Your superfast character can waste one of his actions to dodge but anytime you make yourself harder to hit you don’t get to attack. The system is essentially a damage trading system. Who ever can through the most damage first wins. Once you throw out the rules the wold is seeded with lots of fun ideas and concepts and the just plain unexpected. My favorite and least favorite game ever. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
View From The Rifts: Looking At Palladium's Rifts Role-Playing Game
Top