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<blockquote data-quote="Fenris-77" data-source="post: 7986241" data-attributes="member: 6993955"><p>Social Infiltration isn't something the D&D rules give you good handles for, sadly. The motivation part can easily just be information. High ranking people can be very hard to get an interview with, so bypassing three secretaries and months of waiting could be a pretty good push. Social occasions can be wonderful opportunities for planting rumors and gathering information that might not be available through other means. Maybe the group needs to make contact with a high ranking person in order to warn them of impending doom, or to try and set up a Batman-Gordon kind of relationship. Social infiltration can also be a key part of other less legal plans. Maybe they need to try and steal something and they need access to the Duke's house - a party is a great way to do that.</p><p></p><p>If you combine some of the above the characters have lots of reasons to pick social infiltration from time to time as a tool in their tool box. If you want to give them some additional tools to use for this sort of thing, I'd recommend <em>Here's To Crime </em>by Jimmy Meritt, which is a short pdf that ports some mechanics from Blades in the Dark over to 5E, most notably the flashback mechanic. It shouldn't be too much work to port that over to 3.5 for use in your campaign.</p></blockquote><p></p>
[QUOTE="Fenris-77, post: 7986241, member: 6993955"] Social Infiltration isn't something the D&D rules give you good handles for, sadly. The motivation part can easily just be information. High ranking people can be very hard to get an interview with, so bypassing three secretaries and months of waiting could be a pretty good push. Social occasions can be wonderful opportunities for planting rumors and gathering information that might not be available through other means. Maybe the group needs to make contact with a high ranking person in order to warn them of impending doom, or to try and set up a Batman-Gordon kind of relationship. Social infiltration can also be a key part of other less legal plans. Maybe they need to try and steal something and they need access to the Duke's house - a party is a great way to do that. If you combine some of the above the characters have lots of reasons to pick social infiltration from time to time as a tool in their tool box. If you want to give them some additional tools to use for this sort of thing, I'd recommend [I]Here's To Crime [/I]by Jimmy Meritt, which is a short pdf that ports some mechanics from Blades in the Dark over to 5E, most notably the flashback mechanic. It shouldn't be too much work to port that over to 3.5 for use in your campaign. [/QUOTE]
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