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Viridian Plague--Act 4: The Sleeping Queen
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<blockquote data-quote="unleashed" data-source="post: 3557205" data-attributes="member: 31408"><p>Yes you can, as you're striking just before a free action is resolved. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> </p><p></p><p>OOC: It's also supported by the fact that you can attack someone coming through a doorway or around a corner, as they've already started their move action, heck they could have finished it by the time you see them. You know I've been teasing you, right ... sorry, I was bored. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite9" alt=":eek:" title="Eek! :eek:" loading="lazy" data-shortname=":eek:" /> </p><p></p><p>The fact is that the readied action takes place <strong>as soon as</strong> the conditions it requires are met (usually at the beginning or or during another action). So the <em>flame strike</em> should have been cast as soon as the water was parted, not after the last arrow left the bow in this case, as a readied action interrupts the action that triggers it as soon as the conditions are met. What you did in the end was pretty much the same as delaying an action until right after the previous character, which you said wouldn't work. No need to change things around though, but I thought I'd point it out. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>The parted water situation certainly had some peculiarities to it nonetheless. Considering that a single arrow (standard action) couldn't keep the water back for more than an instant, but in a rapid fire situation (full round action) the first arrow managed to keep the water back until after the third arrow. Strange considering each additonal arrow would be fired a second or two later than the previous arrow. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="unleashed, post: 3557205, member: 31408"] Yes you can, as you're striking just before a free action is resolved. ;) OOC: It's also supported by the fact that you can attack someone coming through a doorway or around a corner, as they've already started their move action, heck they could have finished it by the time you see them. You know I've been teasing you, right ... sorry, I was bored. :D :o The fact is that the readied action takes place [B]as soon as[/B] the conditions it requires are met (usually at the beginning or or during another action). So the [I]flame strike[/I] should have been cast as soon as the water was parted, not after the last arrow left the bow in this case, as a readied action interrupts the action that triggers it as soon as the conditions are met. What you did in the end was pretty much the same as delaying an action until right after the previous character, which you said wouldn't work. No need to change things around though, but I thought I'd point it out. ;) The parted water situation certainly had some peculiarities to it nonetheless. Considering that a single arrow (standard action) couldn't keep the water back for more than an instant, but in a rapid fire situation (full round action) the first arrow managed to keep the water back until after the third arrow. Strange considering each additonal arrow would be fired a second or two later than the previous arrow. :lol: [/QUOTE]
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