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<blockquote data-quote="Nephtys" data-source="post: 2304749" data-attributes="member: 31780"><p>Lady (Alexia Azi) Valthyne</p><p> </p><p>Female Valsian Dragonlord level 6 (Telepath)</p><p>Species: Valsian (-2 Con, +4 Int, +4 Cha)</p><p> </p><p>Alignment: Neutral Evil</p><p>XP: 15000</p><p> </p><p>Str: 11/+0</p><p>Dex: 15/+2</p><p>Con: 18/+4 (16-2+4)</p><p>Int: 22/+6 (17+4+1(+2 for spellcasting))</p><p>Wis: 12/+1</p><p>Cha: 19/+4 (15+4(+2 for spellcasting))</p><p> </p><p>Hp: 47 (6d4+24)</p><p>Initiative: +2</p><p>BaB/Grapple: +3/+3</p><p>Attack: +3</p><p>Damage:</p><p>Move: 30 (20)</p><p> </p><p>Fort: 3 (2+1)</p><p>Ref: 4 (2+2)</p><p>Will: 6 (5+1)</p><p> </p><p>Skills: 63 sp<span style="font-size: 10px"></span></p><p><span style="font-size: 10px">Bluff: 16 (9+5+2(syn)) </span></p><p><span style="font-size: 10px">Concentration: 10 (9+1)</span></p><p><span style="font-size: 10px">Diplomacy: 16 (9+5+2(syn))</span></p><p><span style="font-size: 10px">Knowlege (Nobility and Royalty): 15 (9+6)</span></p><p><span style="font-size: 10px">Knowlege (Psionics): 15 (9+6) </span></p><p><span style="font-size: 10px">Psicraft: 17 (9+6+2(syn))</span></p><p><span style="font-size: 10px">Sense Motive: 10 (9+1)</span></p><p> </p><p>Languages:</p><p>Valsian, Altanian, Eldish, Mojin, High Praetorian, Draconic, Infernal.</p><p> </p><p>Feats: lvl: 1,1,3,5,6.</p><p>Spell Prodigy</p><p>Psionic Meditation</p><p>Expand Knowlege (Astral Construct)</p><p>Empower Power</p><p>Quicken Power</p><p> </p><p>Racial and Class Abilities:</p><p>+2 Bonus feats, Draconic Pet, Siphon Power +2.</p><p><span style="font-family: 'Arial'"><span style="font-size: 9px">Power Leech: Every time a Valsian is targetted by a spell that directly creates a magical effect on the Valsian (so Hold Person, Charm Person, and Eagle's Splendour for example, rather than Melf's Acid Arrow which creates an arrow and then shoots it out), the Valsian drains a little bit of the power into herself, regaining 1 hit point per spell level.</span></span></p><p> <span style="font-family: 'Arial'"><span style="font-size: 9px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 9px">Gem Affinity (Ruby): Based on hair and eye colour, each Valsian has an affinity with a particular jewel. Any time they use a dorje or other psionic item made from the same jewel type, if it recreates a psionic affect, they can use their affinity to add the effects of a metapsionic feat that costs 2 Power Points or less for free, though they still expend focus as usual.</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 9px"></span></span></p><p> </p><p>Power Points/ Day: 103 (64(base)+21(int)+15(cha)+3(Valsian))</p><p> </p><p>Powers Known:</p><p>0 (7): Mend, Mage Hand, Detect Psionics, Message, Prestidigitation, Read Magic, Light.</p><p>1 (9): Astral Construct*, Charm (psionic), Force Screen, Inertial Armour, Mind Link, Defensive Precognition, Vigor, Comprehend Languages, Magic Missile, Ray of Enfeeblement.</p><p>2 (6): Specified Energy Adaptation, Share Pain, Command Undead, Glitterdust, Mirror Image, Web.</p><p>3 (5): Crisis of Breath, Dispel Psionics, Energy Wall, Hostile Emphatic Transfer, Gaseous Form.</p><p> </p><p>Draconic Pet: </p><p> </p><p>Corivared the Devourer</p><p>Wyrmling Black Dragon</p><p><span style="font-size: 9px"><strong>Age: </strong>Wyrmling</span></p><p><span style="font-size: 9px"><strong>Size: </strong>T</span></p><p><span style="font-size: 9px"><strong>Hit Dice (hp): </strong>4d12+4 (30)</span></p><p><span style="font-size: 9px"><strong>Str: </strong>11</span></p><p><span style="font-size: 9px"><strong>Dex: </strong>10</span></p><p><span style="font-size: 9px"><strong>Con: </strong>13</span></p><p><span style="font-size: 9px"><strong>Int: </strong>8</span></p><p><span style="font-size: 9px"><strong>Wis: </strong>11</span></p><p><span style="font-size: 9px"><strong>Cha: </strong>8</span></p><p><span style="font-size: 9px"><strong>Base Attack/Grapple: </strong>+4/–4</span></p><p><span style="font-size: 9px"><strong>Attack: </strong>+6</span></p><p><span style="font-size: 9px"><strong>Fort Save: </strong>+5</span></p><p><span style="font-size: 9px"><strong>Ref Save: </strong>+4</span></p><p><span style="font-size: 9px"><strong>Will Save: </strong>+4</span></p><p><span style="font-size: 9px"><strong>Breath Weapon (DC): </strong>2d4 (13)</span></p><p><span style="font-size: 10px"><strong>Space/Reach: </strong>2-1/2 ft./0 ft. (5 ft. with bite)</span></p><p><span style="font-size: 10px"><strong>1 Bite: </strong>1d4</span></p><p><strong><span style="font-size: 10px">2 Claws: </span></strong><span style="font-size: 10px">1d3</span></p><p><span style="font-size: 9px"><strong>Speed: </strong>60 ft., fly 100 ft. (average), swim 60 ft.</span></p><p><span style="font-size: 9px"><strong>Initiative: </strong>+0</span></p><p><span style="font-size: 9px"><strong>AC: </strong>15 (+2 size,+3 natural), touch 12, flat-footed 15</span></p><p><strong><span style="font-size: 9px">Special Abilities: </span></strong><span style="font-size: 9px">Immunity to acid, water breathing</span></p><p>Feats and Skills:</p><p>Flyby Attack, Multiattack, Weapon Focus (bite)</p><p>Listen 7, Spot 7, Sense Motive 7, Knowlege (dragons) 6, Intimidate 6.</p><p> </p><p> </p><p>Her Equipment (worn):</p><p> </p><p>Belt of Health (worn under clothes) +4: 16'000 gp</p><p>Ring of Sustenance: 2500 gp</p><p>Ring of Endure Elements: 1000 gp</p><p> </p><p>Royal Outfit (Elaborate heavy red silk dress, brocaded with gold and inlayed with black pearls around the hem): 250 gp</p><p>Gold and black pearl earrings: 100 gp</p><p>3 golden Hair pins: 150 gp</p><p>Ruby necklace: 1000 gp</p><p>Fan: 100 gp</p><p></p><p>355 gp</p><p> </p><p> </p><p>Hireling Butler (Expert level 1): Cost 3sp/day</p><p>Jeeves.</p><p>HP: 6</p><p></p><p></p><p>Carrying capacity: <span style="font-size: 10px">38 lb. or less </span><span style="font-size: 10px">39–76 lb. </span><span style="font-size: 10px">77–115 lb.</span> </p><p>Skills:</p><p>Profession(Butler): 4</p><p>Knowlege(Nobility and Royalty): 4</p><p>Knowlege(History): 4</p><p>Speak Language: Celestial, Seelie, Altanian, High Preatorian, Lacerta, Feldori.</p><p> </p><p>Languages: Valsian, Celestial, Seelie, Altanian, High Preatorian, Lacerta, Feldori.</p><p> </p><p>Jeeves Equipment: </p><p>His clothes, rations, backpack, rope, soap, lantern+oil, bedroll, canteen, etc. 100 gp</p><p> </p><p>her equipment, carried by Jeeves:</p><p>Royal Outfit x3: 600 gp</p><p>Noble Outfit x2: 125 gp </p><p>Masterwork Ivory Folding Chair: 200 gp</p><p>Waxed Silk Umbrella: 20 gp</p><p> </p><p>--</p><p> </p><p>Appearance:</p><p>By any account a strikingly beautiful woman, with brilliant ruby eyes that can turn from piercingly cool to radiant beacons of joy in a moment and hair the same hew beautifully coiffed in an elaborate and timeless arrangement, held by three lovely golden hair-pins. </p><p>Her skin is light and creamy, with the slightest hint of a tan. Besides the black on her eyebrows and lashes she uses no make-up, finding that it tends to lessen her beauty. </p><p>Her jewelry and clothes, though elaborate and ancient, conveys a sence of effortless elegance. </p><p>She's much prettier than her charisma would indicate, but then, her personality is a lot less pleasing. </p><p> </p><p>Personality:</p><p>A polite veneer over a sometimes fiery temper and a calm self-assurance of her own worth. Alexia believes in the manifest destiny of her people and her great House, but she does not carry some of the prejudices common amongst her people.</p><p></p><p>Background:</p><p>She had a happy and mostly unremarkable noble upbringing that molded her into a spoiled manipulator. Because she was mostly raised by payed servants she didn't form any close bonds with her parents, but holds some affection for her younger sister Aliandra [Seeten's Diplomatic Immunity character]. </p><p>Excelling in her studies, she found herself with a lot of free time and in her teenage years developed a few bad habits for a young noble lady. It was never difficult for her to sneak off incognito into the crowded streets of the nearby trading city to find herself exotic new drugs and exotic new lovers. It was a game she liked to play on occasion, and it never seemed to end badly. Oh, she had to kill a fool or two, but she was never in any real danger. </p><p>Eventually her responsibilities within the family grew and she found herself with less time over for her adventurous pursuits. Instead she threw her efforts into managing parts of the family business.</p></blockquote><p></p>
[QUOTE="Nephtys, post: 2304749, member: 31780"] Lady (Alexia Azi) Valthyne Female Valsian Dragonlord level 6 (Telepath) Species: Valsian (-2 Con, +4 Int, +4 Cha) Alignment: Neutral Evil XP: 15000 Str: 11/+0 Dex: 15/+2 Con: 18/+4 (16-2+4) Int: 22/+6 (17+4+1(+2 for spellcasting)) Wis: 12/+1 Cha: 19/+4 (15+4(+2 for spellcasting)) Hp: 47 (6d4+24) Initiative: +2 BaB/Grapple: +3/+3 Attack: +3 Damage: Move: 30 (20) Fort: 3 (2+1) Ref: 4 (2+2) Will: 6 (5+1) Skills: 63 sp[b][size=2][/size][/b][size=2] Bluff: 16 (9+5+2(syn)) Concentration: 10 (9+1) Diplomacy: 16 (9+5+2(syn)) Knowlege (Nobility and Royalty): 15 (9+6) Knowlege (Psionics): 15 (9+6) Psicraft: 17 (9+6+2(syn)) Sense Motive: 10 (9+1)[/size] Languages: Valsian, Altanian, Eldish, Mojin, High Praetorian, Draconic, Infernal. Feats: lvl: 1,1,3,5,6. Spell Prodigy Psionic Meditation Expand Knowlege (Astral Construct) Empower Power Quicken Power Racial and Class Abilities: +2 Bonus feats, Draconic Pet, Siphon Power +2. [font=Arial][size=1]Power Leech: Every time a Valsian is targetted by a spell that directly creates a magical effect on the Valsian (so Hold Person, Charm Person, and Eagle's Splendour for example, rather than Melf's Acid Arrow which creates an arrow and then shoots it out), the Valsian drains a little bit of the power into herself, regaining 1 hit point per spell level. Gem Affinity (Ruby): Based on hair and eye colour, each Valsian has an affinity with a particular jewel. Any time they use a dorje or other psionic item made from the same jewel type, if it recreates a psionic affect, they can use their affinity to add the effects of a metapsionic feat that costs 2 Power Points or less for free, though they still expend focus as usual. [/size][/font] Power Points/ Day: 103 (64(base)+21(int)+15(cha)+3(Valsian)) Powers Known: 0 (7): Mend, Mage Hand, Detect Psionics, Message, Prestidigitation, Read Magic, Light. 1 (9): Astral Construct*, Charm (psionic), Force Screen, Inertial Armour, Mind Link, Defensive Precognition, Vigor, Comprehend Languages, Magic Missile, Ray of Enfeeblement. 2 (6): Specified Energy Adaptation, Share Pain, Command Undead, Glitterdust, Mirror Image, Web. 3 (5): Crisis of Breath, Dispel Psionics, Energy Wall, Hostile Emphatic Transfer, Gaseous Form. Draconic Pet: Corivared the Devourer Wyrmling Black Dragon [size=1][b]Age: [/b]Wyrmling[/size] [size=1][b]Size: [/b]T[/size] [size=1][b]Hit Dice (hp): [/b]4d12+4 (30)[/size] [size=1][b]Str: [/b]11[/size] [size=1][b]Dex: [/b]10[/size] [size=1][b]Con: [/b]13[/size] [size=1][b]Int: [/b]8[/size] [size=1][b]Wis: [/b]11[/size] [size=1][b]Cha: [/b]8[/size] [size=1][b]Base Attack/Grapple: [/b]+4/–4[/size] [size=1][b]Attack: [/b]+6[/size] [size=1][b]Fort Save: [/b]+5[/size] [size=1][b]Ref Save: [/b]+4[/size] [size=1][b]Will Save: [/b]+4[/size] [size=1][b]Breath Weapon (DC): [/b]2d4 (13)[/size] [size=2][b]Space/Reach: [/b]2-1/2 ft./0 ft. (5 ft. with bite)[/size] [size=2][b]1 Bite: [/b]1d4[/size] [b][size=2][/size][/b][size=2][/size][b][size=2]2 Claws: [/size][/b][size=2][/size][size=2]1d3[/size] [size=1][b]Speed: [/b]60 ft., fly 100 ft. (average), swim 60 ft.[/size] [size=1][b]Initiative: [/b]+0[/size] [size=1][b]AC: [/b]15 (+2 size,+3 natural), touch 12, flat-footed 15[/size] [b][size=1]Special Abilities: [/size][/b][size=1][/size][size=1]Immunity to acid, water breathing[/size] Feats and Skills: Flyby Attack, Multiattack, Weapon Focus (bite) Listen 7, Spot 7, Sense Motive 7, Knowlege (dragons) 6, Intimidate 6. Her Equipment (worn): Belt of Health (worn under clothes) +4: 16'000 gp Ring of Sustenance: 2500 gp Ring of Endure Elements: 1000 gp Royal Outfit (Elaborate heavy red silk dress, brocaded with gold and inlayed with black pearls around the hem): 250 gp Gold and black pearl earrings: 100 gp 3 golden Hair pins: 150 gp Ruby necklace: 1000 gp Fan: 100 gp 355 gp Hireling Butler (Expert level 1): Cost 3sp/day Jeeves. HP: 6 Carrying capacity: [size=2]38 lb. or less [/size][size=2]39–76 lb. [/size][size=2]77–115 lb.[/size] Skills: Profession(Butler): 4 Knowlege(Nobility and Royalty): 4 Knowlege(History): 4 Speak Language: Celestial, Seelie, Altanian, High Preatorian, Lacerta, Feldori. Languages: Valsian, Celestial, Seelie, Altanian, High Preatorian, Lacerta, Feldori. Jeeves Equipment: His clothes, rations, backpack, rope, soap, lantern+oil, bedroll, canteen, etc. 100 gp her equipment, carried by Jeeves: Royal Outfit x3: 600 gp Noble Outfit x2: 125 gp Masterwork Ivory Folding Chair: 200 gp Waxed Silk Umbrella: 20 gp -- Appearance: By any account a strikingly beautiful woman, with brilliant ruby eyes that can turn from piercingly cool to radiant beacons of joy in a moment and hair the same hew beautifully coiffed in an elaborate and timeless arrangement, held by three lovely golden hair-pins. Her skin is light and creamy, with the slightest hint of a tan. Besides the black on her eyebrows and lashes she uses no make-up, finding that it tends to lessen her beauty. Her jewelry and clothes, though elaborate and ancient, conveys a sence of effortless elegance. She's much prettier than her charisma would indicate, but then, her personality is a lot less pleasing. Personality: A polite veneer over a sometimes fiery temper and a calm self-assurance of her own worth. Alexia believes in the manifest destiny of her people and her great House, but she does not carry some of the prejudices common amongst her people. Background: She had a happy and mostly unremarkable noble upbringing that molded her into a spoiled manipulator. Because she was mostly raised by payed servants she didn't form any close bonds with her parents, but holds some affection for her younger sister Aliandra [Seeten's Diplomatic Immunity character]. Excelling in her studies, she found herself with a lot of free time and in her teenage years developed a few bad habits for a young noble lady. It was never difficult for her to sneak off incognito into the crowded streets of the nearby trading city to find herself exotic new drugs and exotic new lovers. It was a game she liked to play on occasion, and it never seemed to end badly. Oh, she had to kill a fool or two, but she was never in any real danger. Eventually her responsibilities within the family grew and she found herself with less time over for her adventurous pursuits. Instead she threw her efforts into managing parts of the family business. [/QUOTE]
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